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I'm a huge believer in the potential of Kinect for XBOX - although I don't feel it has completely found its footing yet.  It excels as a UI control / voice activated device, and a few select games (the highly uneven KINECT STAR WARS, for example) hint tantalizingly at Kinect's ultimate potential.  I do feel Kinect is far more than the mere "novelty"  some folks profess it to be...I truly think there is tremendous potential here, and believe that said potential is nothing short of wondrous. I just don't think it's "there yet."  As a result, many Kinect games don't fee as fully realized as they otherwise might...resulting in product which often feel more like a demo or tease than fully developed releases.  Word is the upcoming next generation XBOX will feature a significantly amped up Kinect functionality...I'm very much looking forward to seeing how this unfolds first hand.    

While HARRY POTTER FOR KINECT is certainly no wash out by any measure, it may be difficult for more serious gamers not to mull the matters above when making their way through it.  Asking its players to pursue relatively simple objectives within abbreviated level structures, HARRY POTTER FOR KINECT frequently feels more like a youth-based HARRY POTTER simulation than an in-depth gaming experience. And if one is considering HPK for younglings who are, say, around 5-10 (despite its 10+ rating)?  HPK might/should work very well for them indeed. 

HPFK asks its players to (virtually) plant screaming and wiggling Mandrake roots...

...deploys participants to chase Snitches in heated Quidditch matches (during the competition, the player's broom rider must  kick and punch opponents via Kinect - this interactivity works particularly well)...

...and asks that potions be delicately mixed - less they explode in our face.  It's fun stuff to be sure, and will almost certainly catch the attention of HARRY POTTER loving youth.  But unlike, say, some of LEGO's console product...cross-generation interest is likely to be slim.  

While actual gameplay mechanics should be more or less manageable by kids accustomed to XBOX and/or Kinect, they'll likely need some help with some earlier set-up/menuing, which is laid out logically but not entirely intuitively.   

Recommended emphasizing the caveats mentioned above, HARRY POTTER KINECT is now available for the XBOX 360 HERE




Glen Oliver




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  • Nov. 28, 2012, 8:33 a.m. CST

    A couple of those pictures are positively pornographic

    by Mugato5150

  • Nov. 28, 2012, 8:55 a.m. CST

    Hmmmm, looks like Merrick's getting paid for game reviews now

    by D.Vader

    Or to advertise games it seems. At least they're all movie related.

  • Nov. 28, 2012, 8:58 a.m. CST

    What's with Harry's 'Jeremy Beadle' hand on the cover?


    I used to be a games tester and worked on some of the Potter movie tie-in games, they were dull and generic but at the end of the day it was an easy job where you could just recline with the controller in your hand and go through the motions. I seriously pity the poor saps who had to test this game with all the hand waving and leg kicking that's involved.

  • Nov. 28, 2012, 9:01 a.m. CST

    Kinect has been a disappointment

    by Beezbo

    Got it for my kids last Christmas and it mostly collects dust. The sensor is unreliable, it requires way more room than I have and they basically stopped making games for it. I have no interest in "motion gaming" myself but even the kids find it frustrating.

  • Nov. 28, 2012, 9:01 a.m. CST

    Malfoy! Watch where yer' pointin' that thing, bubba...

    by obijuanmartinez

  • ..faces pasted on unnaturally posed bodies holding wands in a way that isn't possible from the torsos. and yet i cannot find a packaging design job.

  • I'm sure it is, I just wanted to verify it.

  • Nov. 28, 2012, 9:06 a.m. CST

    love that you guys are doing video games now

    by Jackson

    keep it up

  • Nov. 28, 2012, 9:10 a.m. CST

    Why Did AICN Ignore Larry Hagman's Death???

    by Graphix67

    Did I miss it???

  • Nov. 28, 2012, 9:19 a.m. CST

    I have a fair sized living room..

    by paul burnett

    .. and i still have to move the couch to play kinnect. I agree there is something there but it's just a drag to move shit around then put it back after a play. Easier just to sit on the couch and play xbox how God ment for it to be played!

  • Nov. 28, 2012, 9:25 a.m. CST

    So the Hobbit world premiere was last night,

    by lookylookymoontard

    PJ posted a new video blog 2 days ago and this site hasn't even mentioned anything Hobbit related but they post a lame advert for a crappy HP game? This site gets worse and worse,I'm thinking Weta haven't paid aicn or haven't sent Harry any pwesents

  • Nov. 28, 2012, 9:26 a.m. CST

    This game will never be the same for me after this:

    by loafroaster

  • Nov. 28, 2012, 9:32 a.m. CST

    Larry Hagman's Death.....

    by Fart Magnus

    I am starting to think this will be a turning point for this sorry excuse for a site. Yes, it IS getting worse and now we have lame fucking video game reviews. In the future people will say, 'It all changed for AICN when Larry Hagman died!' People, this site is DEAD.

  • Nov. 28, 2012, 9:48 a.m. CST

    so how long before

    by mus42

    the inevitable Daniel Radcliffe auto-biography called "I am not Harry Potter!" comes out?

  • It might have worked if Microsoft hadn't crippled it to meet a price point, but as it is it's useless.

  • Nov. 28, 2012, 10:09 a.m. CST

    The biggest problems with Kinect..

    by pikazerox

    -Lag. Kinect by itself has over 100ms of input lag, not including what your HDTV will introduce into the equation. You can't rely on timing for your commands, and games are extremely casual to compensate. -No buttons = you aren't controlling your character. Nearly every Kinect title is an on-rails, flail your arms at the screen affair. Without controller integration, you have no reliable way to control your character. -Weak hardware. Microsoft gutted the Kinect of key components including an internal processor to cut costs. The Kinect leeches off 360's processing power instead, games are unable to take full advantage of the 360 and it shows. The technology is there, Microsoft just half-assed it. You'll still need buttons for more advanced applications.

  • Nov. 28, 2012, 10:23 a.m. CST

    loafroaster..very funny video, but..

    by paul burnett

    ..what where you searching for on youtube to "cum" onto that... sorry..

  • Nov. 28, 2012, 10:25 a.m. CST

    oh, and is this site goin bust now?

    by paul burnett

    Just wondering cos the lack of Hobbit build up and coverage of the premier is odd, don't y'think?

  • Nov. 28, 2012, 10:40 a.m. CST

    We're playing Harry Potta!

    by None_So_Blind

    HA!! F**s!

  • Nov. 28, 2012, 10:48 a.m. CST

    Microsoft half-asses everything they do

    by SifoDyasJr

    I'm surprised they didn't make XBox 360 in brown.

  • Nov. 28, 2012, 10:55 a.m. CST

    You guys start doing video game reviews and THIS

    by clupula

    is the type of bullshit you're covering?!?

  • Nov. 28, 2012, 10:59 a.m. CST

    icanthavethat ...

    by loafroaster

    It was up on, they mentioned it on their podcast too. HONEST!

  • Nov. 28, 2012, 11:18 a.m. CST

    Who the fuck really cares about Larry Hagman?

    by kindofabigdeal

    His name doesn't sound familiar enough to waste space for a fookin obit. But then again they waste it for every hint of a rumor they hear and all these crappy video game/comic reviews.

  • Nov. 28, 2012, 11:33 a.m. CST

    This??? THIS????

    by Johnno

    You may 'believe' in the 'potential' and 'concept' of Kinect all you want! The point is, Kinect as it is today doesn't work outside of slapping balls around.. Everyone got marketed and sold a broken product on the backs of sky high promises! I played with this thing at a trade show when it was called the Z-Cam long before Microsoft even had Kinect in mind and it was interesting but problematic then. Both Nintendo and Sony passed on the tech. Microsoft found a way to take lead and somehow fool a lot of people that it was gold with Milo AI and Minority Report bullshit that even looking at their reveal press conference at E3, anyone knowledgable knew it was a dog and pony show! Games 'journalists' however were all over that, and now mostly pretend they never fell for it while guzzling down their Doritos and Mountain Dew. Will AICN tell me how wonderful Kinectimals is next? How about that Star Wars Kinect? It's a shame we never got Star wars Lightsabering on PlayStation MOVE, as I bet that would've actually worked a lot better! Hell that magic game or whatever it's called on Move plays much better than this thing! Kinect could be much better if MS tied it in with an interface controller like Sony's Move. But I'd expect Sony to have PS4 with a 3-D camera and more improved motion controller for next gen. Kinect next gen should also technically get better with a more powerful system to proces the information, but I don't see it working outside of being a peripheral for extending traditional controller games.

  • bring the XBOX 720 and PS3 now! WiiU doesnt count

  • We'll start seeing things get interesting around 2025 or so - when Microsoft is finally dead, Apple gave up the technology business to run a small country, and all communication is controlled by the company that brought us "The Clapper."

  • Nov. 28, 2012, 2:24 p.m. CST

    About time aintitcool started broadening their coverage

    by theblackvegtable

    For the life of me can't work out why they started with this particular game

  • Nov. 28, 2012, 2:31 p.m. CST

    Bring the PS3?

    by Nick

    Okay i cant view the videos here at work but brundles comments on the sucky graphics and the need to release a PS3 doesnt really make any sense. Seen the trailer for Beyond: Two Souls? The graphics are so bad that we definatly need more powerful systems......

  • Nov. 28, 2012, 2:33 p.m. CST

    I want Harry Knowles for Kinect

    by letsfightinglove

    just sit in a wheelchair and don't move or you lose!

  • Nov. 28, 2012, 2:39 p.m. CST

    I'm a huge believer in the potential of Kinect for XBOX

    by knowthyself

    Then you're an idiot. It's a broken controller. Anyone who knows anything about video games knows this.

  • Nov. 28, 2012, 6:27 p.m. CST

    I will review games for you. Free of charge.

    by starbuck2907

    If you need someone who owns all the console to sometimes play a game and write up a review, let me know. I'm a hardcore gamer. My wife is a casual gamer. Between the two of us, we can give the nitty gritty any game. Hell, you don't even have to buy the games. I've got 40 in my backlog.

  • Nov. 28, 2012, 6:55 p.m. CST

    Hey Harry, can I join the site?

    by MikeTheSpike

    Well, can you pepper your articles with completely unnecessary ellipses?

  • Nov. 28, 2012, 6:56 p.m. CST

    by MikeTheSpike

    Alright, that joke went on a bit longer but the broken talkback (which has always been broken and will be forever) cut a couple laughs off at the end. Trust me, they were hilarious.

  • Nov. 29, 2012, 12:06 a.m. CST

    AICN jumped the Hagman. Nuked the Hagman?

    by DidntPullOutInTimeCop

  • Nov. 29, 2012, 2:46 a.m. CST

    I have a kinect...

    by Terence James

    in my conservatory and it doesn't work in daylight. It's a bit of a problem to be honest.

  • Nov. 29, 2012, 7:07 a.m. CST

    BTW folks, this is a paid advertisement disguised as a story

    by Ricardo

    Because AICN is run by fat fuck and company, desperate for web hits, cash and fame.

  • Nov. 29, 2012, 7:58 a.m. CST

    terence james, kinect not working in daylight..

    by paul burnett a pain in the arse. I had to pull the curtains every time i wanted to play, the neighbours probably thought i was having a wank, but i wasn't...i leave the curtains open for that!!

  • Nov. 29, 2012, 8:23 a.m. CST

    question about Kinect

    by angry kitty

    so I'm thinking of getting this console with Kinect for my kid. However, I've heard that you need to maintain a pretty significant distance from the sensor for it to work. And her room, probably won't allow for more than about 3ft of free space for this. Is that enough? or should I bag the idea all together?

  • Nov. 29, 2012, 9:07 a.m. CST

    angry kitty

    by paul burnett

    The games i've played, you need to be about 6 feet away from the sensor,then you have to think about having some clear space all around you so you can play and enjoy the game without having to worry about banging into stuff. Depends on how the rooms laid out and how much space you can create.

  • Nov. 29, 2012, 11:52 a.m. CST

    This is the best that AICN can do...

    by RCC

    Not Halo 4 write up, not Epic Mickey 2, not even COD: BO2. But fucking Harry Potter. PTW: It looks like Potter and Baldermot are crossing streams with their piss....