Soon, we'll all be able to witness Cronenberg's latest work of art, and I for one am as happy as can be about it. After watching Jennifer Jason Leigh in her first role, EYES OF A STRANGER, I can see she can handle herself quite well in a horror/style setting (even though it's allegedly a sci-fi film, I will think of it as a horror film till I see it). Enough of me... onto the review. Beware of SPOILERS though...
Long-time reader, first time poster. This will hopefully redress the
balance
on Existenz, which is looking to be my film of the year already.
(Starship
Troopers took the disco-biscuit for 1998, just so you know where I'm
at).
You can call me Sonic Mork.
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OK, Existenz has been drawing predictably mixed responses from those
blessed
enough to catch preview screenings. So as a long-time Cronenberg fan
and a
life-long gamer, I thought it was important to point out that
Existenz rocks
- hard.
Our Dave's getting back to his roots here, and the good news is
they're
still writhing, slimy and tentacular. It's interesting that this is
his
first original screenplay for a while, as it does, to be fair, lack
the
depth of some of his greatest achievements. Videodrome has become an
inescapable reality - its murky cable world clearly one Cronenberg
was
familiar with. Existenz occasionally feels like a vision of the
gaming
future from back when VR was going to be the next big thing. That
said,
anyone who's eavesdropped on a conversation between Zelda disciples
will
appreciate that you don't need something plugged directly into your
nervous
system - as the fleshy Nintendo controllers with nipples of Existenz
are -
for a blissfully absorbing gaming experience. The awkward interaction
between humans and non-player characters and the apparently illogical
jumps
between scenes are actually pretty accurate representations of how an
adventure game might translate into neuron-reality.
Plot wise, it's a typically convoluted affair, with agents and double
agents
of rival game corps and reality terrorists all battling it out for
supremacy
within Existenz, chasing its designer Allegra Geller (Jennifer Jason
Leigh)
and her innocent protector Pikel (Jude Law). It all snaps together
with its
own internal logic, so that by the end you feel like you've just been
submerged in a strange dream world of somebody else's making. This, I
imagine, is what a couple of hours immersed in Existenz would feel
like, and
presumably this is Cronenberg's intention.
The deeper in we get, the stranger it becomes, eventually feeling
like an
extension of Interzone from Naked Lunch (the film version). There are
some
truly bizarre moments here that I don't want to spoil for anyone, but
if the
thought of vats full of bizarre, squirming, mutant amphibians and
weapons
made from animal and human parts gets you wet, you're going to love
this.
The film also looks gorgeous. The use of colours in the game world
giving it
a brilliantly hyper-real feel. Booted back out onto the streets of
London,
it took a good few minutes to reassemble reality into its constituent
parts.
The acting has come in for criticism from some folks, but again,
within the
context of Existenz it makes sense. Leigh and Law's low-key approach
(which
feels like pantomime after Crash) contrasts nicely with the OTT
behaviours
of Willem Dafoe and Ian Holm, amongst other nice cameos. Some of the
dialogue is genuinely funny in places: "I have this phobia about
being
penetrated - surgically." & "It's not a bug, it's a frog, salamander,
lizard
thing." (Well, I thought they were funny).
I think Existenz could be a real sleeper, unfortunately most likely
on
video, as I expect the distributors will have real problems working
out how
to market it. It's certain to appeal to old-school Cronenberg fans,
horror
freaks, gamers and other seekers-after-weirdness, but may just
confuse
everyone else. It won't leave you shaking and dysfunctional like
Videodrome
or Dead Ringers, but you'll come out consumed by an overwhelming
sense of
coolness and the urge to jump straight back in and see it again. Long
live
the new fish - or is it a salamander?
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