Ahoy, squirts! Quint here with today’s Behind the Scenes Pic!
Poltergeist 2 is a weird flick. In many ways it’s both a good and bad sequel. It somehow manages to be just different enough from the first film that it doesn’t feel quite right, but it’s not different enough to be its own thing. Don’t get me wrong, there is a lot to like about the movie. Kane is a creepy fucker (that actor, Julian Beck, was approximately 80% teeth), the tequila worm sequence is horrific, I love Will Sampson in the film and it’s great that the entire family unit from the first film is still intact.
But missing from the sequel is that same sense of wonder at the paranormal. In the sequel it’s something to be feared and even as a young kid I liked how successful it was as creeping me out, but really missed that awe of the other side that the first film had.
Also, how on God’s green Earth do you make a sequel to Poltergeist and don’t make Zelda Rubinstein the star? Huge missed opportunity there.
Anyway, one of the successes of the sequel was the design work by HR Giger. It’s quite a great move on the part of the filmmakers to involve him so heavily and his fingerprints are all over the movie.
Today’s picture is one of Giger’s creations, the big creepy bastard from the end, brought to life by Boss Film Studios. Thanks once again to Dimitar Dimitrov and the Practical Effects Group.
If you have a behind the scenes shot you’d like to submit to this column, you can email me at firstname.lastname@example.org.
Tomorrow’s pic is an aerial view of a classic monster movie set.