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Hurts So Good - MEGA MAN

Fan films, from the aspect of being a movie critic, are quite difficult to review. Whereas with larger budgeted theatrical releases, there is some semblance of a divide between quality “good” films and poorly made “bad” ones, this sub-culture of movie making refuses to adhere to anything of the sort. Typically underfinanced and made with less attention to appealing to the mass major majority, but more targeted at a niche group of individuals, it becomes quite difficult to discern whether or not the movie hits its mark and serves its purpose in achieving its goal.
The particular film I’ve chosen to view this week is based on a video game that holds a special place in my heart. While I originally missed out on the debut of the series, I remember my first time popping the cartridge of the sequel into my NES system and selecting Woodman to be my first opponent. It took me almost two hours to finally make my way through his lair and destroy him, a moment I will never forget. That game was Mega Man.
Truly a legend in his own right, it was only a matter of time before this iconic hero became the subject of a motion picture. While Hollywood never got around to backing it, a liberal sense of control over the intellectual properties at Capcom allowed for an aspiring fan boy/filmmaker to sweep in and create this gem of a film. Eddie Lebron was that man. Writing, directing, co-producing and editing the movie, Lebron combined his love for the material and a passion for filmmaking and created this marvel of a movie.

Now, don’t get me wrong, the film is full of glaring, in your face flaws, but its what the filmmaker set out to – and eventually does – achieve in his work that makes for the overall successful of the film, a work of magic that will fill in the minds and hearts of anyone who has ever enjoyed 8-bit Mega Man’s awesomeness with glee.
The actors and their portrayals, on the other hand, are a mixed bag. On one hand you’ve got the likes of Edward X. Young (Dr. Light), Jun Naito (Rock/Mega Man) and Sung-Mo Cho (Blues/Proto Man) who are all exemplary in their roles, with the standout of the three being Young. Capturing the essence of Light with a fully developed character full of sensibilities, every scene he’s in conveys who he is – a man who has sacrificed his life to science for the greater of mankind. You can almost feel his pain as he lives a life devoid of human interactions.
Rock and Blues, too, shine in their portrayals of robots with human emotions. While Naito’s Rock demonstrates the struggle of non-human creation trying to contend with a semblance human emotions and a need for purpose, Cho’s Blues adds a touch of mystery to the movie, giving just to tease the audience but never dropping the bomb as to his motives until an opportune moment towards the close of the film. These three performances are exactly what the doctor ordered when it comes to brining the 8-bit sprites to life.

Sadly, that is where the buck stops. Dave Maulbeck’s showing might be one of the most annoying performances I’ve seen in a film for quite some time, with his irritating depiction of Dr. Wiley. His appearance is despicable and his voice is more bothersome than Star Wars’ Jar Jar Binks after a heavy dosage of helium inhalation. Knowing what embodied Wiley in the game, the effort is not completely vain and I see what was trying to be accomplished, however, what results is far from tolerable by any of the human senses. Jeanie Tse’s depiction of Rock’s “sister,” appropriately named Roll, is not quite as bad, but you wouldn’t hear me calling her enjoyable either. The way the movie kept cutting back to her overexcitement towards everything – including life itself - kept me from fully investing myself into some of the other aspects of what was transpiring onscreen.
…and don’t even get me started on the actors playing Fire Man, Ice Man and Elec Man. As the three villainous robots played by humans, they failed miserable. Even with the horrendous renderings that created the rest of the “bad guy” ensemble, I’d have opted for the CG and synthesized voices over the horrible acting and overall cheesiness.
The special effects, too, leave you wanting more. As I mentioned before, half of the villains are CGI rendered and even with the suspension of belief that the movie warrants, it’s somewhat disappointing how completely unbelievable they are. Video game films, while heavily fantastical, need to create world in which you can accept certain things that exist within them are real, but with their rudimentary look and movements, it becomes hard at times for the flick to sell you on the battle sequences.

Despite all that, this movie is truly a gem. What can be immediately appreciated about this film are its subtleties and its attention to detail. Lebron, managed to take the barebones story from an ancient Nintendo game - which was essentially a simple premise to get the player into the game, fighting against opponents with random special powers - and turn it into a fully realized plot, complete with elements of envy, distrust, deceit, betrayal and of course, human/robot emotion. They managed to squeeze all the characters into the film, including some I’d have never expected to make the cut, and make it work out true to both the source material and a perceived reality. The script of the film receives the highest of marks in all categories for setting the stage for a live action, real world Mega Man.
When its all said and done, Mega Man should stand well for anybody who is a fan of the series and/or has ever imagined seeing their superhero come to life onscreen. While it is nowhere near the perfect film, what it does is engage the geek in its audience and make its faults easily forgivable. It seemed quite the daunting task to tackle a project like this, especially for the type of budget the production had behind it, and I truly comment the filmmaker for accomplishing this.
While its not making headlines, Mega Man is easily findable for those wanting to watch it. If you can remember the original cry for our hero to “Fight Mega Man! For Everlasting Peace,” I suggest you take a moment to find it and give it a go. The bit of 80s nostalgia it’ll conjure will prove well worth your efforts.
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Readers Talkback
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Oct. 1, 2012, 6:11 a.m. CST
A game that deserves the nostalgia. Nice to see that someone worked so hard to honour its imaginative spirit.
by ChaunceyGardiner
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Oct. 1, 2012, 6:39 a.m. CST
There are way too many good movies in existence to waste time on fan films.
by happybunni
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*jackie chan voice*
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Oct. 1, 2012, 7:14 a.m. CST
Commend, not comment. Doesn't anybody on this site proofread? Wtf. Amateurs.
by Fries Against
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I know, what's in a tag line but Jesus.
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Does this really count as a "Hurts so Good" movie if its NOT a real movie to begin with?
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Personally I think the character designs are too cartoonish to translate well to a live action setting. Games like these really should go the Toy Story route and do everything in CGI to retain the iconic look. The guy in a MegaMan suit looks almost as cheesy as the original NES cover (http://www.gamefaqs.com/nes/563441-mega-man/images/box-29030). I could just about see Zelda working as live action (although casting would be a nightmare, imagine if they cast fucking Orlando Bloom as Link). I also think Metroid would look good as a live action film (although how you'd film 2 hours of Samus not talking I'm not sure!)
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...I want Mario Adorf as Dr Light!
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It would really need a unique visual style to make it work. That poster actually convinced me a little bit. The same goes for Last Ninja. Could be done.
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fans films are NOT real movies... but u can start a new column of the best fan movies
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Some Mega Man fan you are.
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Or remember correctly, apparently.
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I see now you did mention "sequel", and I was focused on your last sentence stating "that game was Mega Man." My bad. I'll go slink off to another talkback now. Oof.
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Oct. 1, 2012, 9:19 a.m. CST
Why is MegaMan Japanese? I thought all Video Game Characters Were White Americans
by ass clown
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Oct. 1, 2012, 9:21 a.m. CST
despite all the flaws..."the movie is truly a gem" If I had a nickle evrytime I heard that in a review...Id be broke.
by 77AD
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...you say a fan film isn't a REAL film? Remember that BATMAN fan short that dropped a few years back with Joker, Alien and Predator? Everyone here lost their fucking minds over that thing. Same with the shot-for-shot RAIDERS remake. Plus, every Tarantino piece is a fan film. The LOTR films are fan films. I'd say pretty much every genre film we have is a fan film. The only difference is that these films have budget and efforts like MegaMan do not. I for one think they should be applauded for actually planning, shooting, cutting and putting a completed work to screen. Not many people here can say they've done that.
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Oct. 1, 2012, 10:23 a.m. CST
Kill a robot fish / kill a robot frog / and then I ride off / on my robot dog!
by Nasty In The Pasty
LOVED the Mega Man games as a kid, and they really hold up even today (the downloadable PS3 ones done in the classic retro style are awesome).
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I mean the CG animated version that came out recently. Wouldn't bode well for a big/modest budgeted Mega Man movie. A quick YouTube search will bring up episodes from the animated series (the theme tune goes "The fighting robot... Mega Man!") It's actually pretty good, and stays faithful to the games.
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You get "used" to the quality of the CGI pretty quickly...it's bad...but the movie itself is decent enough. The characterizations are pretty spot on. This has been on TV or VHS release at least once.
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Oct. 1, 2012, 12:01 p.m. CST
I dunno remcycle. Tarantino films and LOTR are NOT fan films
by D.Vader
That's extreme. I also didn't think that Batman short was very good.
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Oct. 1, 2012, 12:03 p.m. CST
Wood Man? I always started off Mega Man 2 with Metal Man.
by Sebastion Envi
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Oct. 1, 2012, 12:08 p.m. CST
Mega Man 2 is the greatest game of all time and is my favorite childhood adventure.
by The Krypton Kid
I can't tell you how many countless hours I spent playing it, entranced by its awesomeness. Epic.
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Cast your aspersions elsewhere.
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You spend the entire review running down almost every aspect of the movie, but give it a positive review? Why, to retain geek cred? This site lost that long ago.
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Oct. 1, 2012, 1:22 p.m. CST
Anyone remember the cheat for Mega Man 3? (my personal favorite)
by kindofabigdeal
That game had everything. New bosses, some of which were bizarre. (Gemini Man with the robotic sperm attack) Then when you get to Wily's castle you fight the bootleg versions of prior bad guys. It was also the first that had Rush I believe. Anyways the cheat was you plugged in a second controller and held down the down left buttons. I usually had to rubber band it. You were able to jump super high. Then you would fall into a pit (because pits could not longer kill you) and when a baddy flies over you press the fire button I believe. You energy disappears but your still alive. Now your invincible but can no longer fire your primary weapon. So invincibility should only be used once you've acquired the powers of the other bosses.
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I grew up wanting there to be a Mega Man movie soooo bad. Got super-hyped for the Cartoon, which ended up being pretty stupid(why didn't they just center each episode around having Mega go through an animated version of the level design of each foe? Have each season culminate in Wily's castle. Would've been cool). I still play Mega Man 2. Every 6 months or so I'll pop on the emulator and run through it. Still fun, still challenging, still the best music I've ever heard in a video game. And yeah, I always went Metal first, too. Metal/Flash/Bubble/Wood/Air/Crash/Quick/Heat.
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hands down favorite megaman boss
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You sure you're not thinking of Snake Man with the robotic sperm attack? Gemini Man had a laser I think.
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Why would this movie be allowed to happen?
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in Gemini Man's world there were these eggs. You shoot the eggs and these things that I can only describe as robotic gizz come at you and you have to shoot them too.
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Yes, low budget fan film. Yes, cheesy special effects. Yes, I'm biased because I'm a big Mega Man fan and I donated to the film. But look at the "real movie" comparisons. Mortal Kombat, one of the few good ones. Resident Evil, they're milking that series good. But you a LOT more of the likes of Super Mario Brothers, Street Fighter, Double Dragon, and how many other countless video game movies that tanked because they didn't give two shits about source material. This movie stands helmet and arm cannon above them.
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Once you have his matal blades, the rest of the game becomes RIDICULOUSLY easy.
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I'm really surprised this film hasn't been featured on AICN sooner. Eddie Lebron deserves mad props for puttin this together. PLUS he's making a Sonic the Hedgehog film? I can't wait to see it! http://www.the-other-view.com/megaman2010.html
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I like to start with Bubble Man so I can get the tricky platforming of Heat Man out of the way. Likewise I then do Wood Man so I can get the platforming of Air Man over with. After that it's Metal, Flash, Crash and finally Quick Man. The other reason I like that route is it means I can use Item-2 on Metal Man's level to access the two E-tanks. Definitely one of the greatest games of all time and especially the soundtrack. I've had my AV Famicom modded with RGB output and stereo sound so I can get the best possible picture and sound when replaying the game.
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Oct. 2, 2012, 8:25 a.m. CST
I always started off Mega Man 2 with either Air Man or Bubble Man
by D.Vader
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When Missy Elliot and Da Brat dressed up as Mega man? That was my SHIT back in the day.
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You can check it there. Also check out Death Battle there because it's just fun. And since we're all doing it, Air Man goes first, get Item 2. Then Metal Man for the E tanks. Easy mode from there on in.
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