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Motion Pixels: THE MASK (1995) On SNES!!

 

Intro: Throughout the history of videogames, various consoles have served as one of the many pulpits for the gospel of film marketing. Videogame adaptations of movies are a strange breed. Motion Pixels will examine one such game each week, dissecting the basic gameplay, the graphics, and how faithfully it adapts the film on which it is based. Some are good, some are awful, and some are just down right weird, but they are all interesting experiments. We will also take a look at other cogs in a given film’s marketing machine. Grab some popcorn and a joystick and let the games begin! 

 

 

Game/Movie: The Mask

System: Super Nintendo Entertainment System

Developer: Black Pearl Software

Year of Release: 1995

 

Graphics and Mechanics

Continuing our sloth-like climb up the technological ladder, we now enter the realm of the Super Nintendo Entertainment System. This graduation carries with it a few unsurprising advancements. The first would be the controller settings. The SNES boasts a four-button controller that augments the already semi-versatile two-button setup of the NES and, as if that weren’t enough, attaches two turbo buttons to the top of the controller. Now, if you are reading this column after spending the entirety of the last two decades on an Amish farm then that explanation was entirely necessary for you, and please allow me to extend my warmest greetings. Welcome to the internet!

The rest of us video game geeks know the difference between an NES controller and the SNES controller. The reason I mention it again is that the four-button setup is used to near perfection in The Mask. What I love about this game is the seemingly endless barrage of attacks one can unleash upon one’s enemies using various combinations of buttons. Part of the fun of playing this game is launching into full tornado spins and sending baddies hurling across the screen or whipping out absurdly large guns and obliterating all objects in your immediate vicinity. The Looney Tunes style mallet is also effective for delivering that definitive deathblow when the similarly cartoonish boxing gloves have painstakingly sapped their strength.

All in all the mechanics of The Mask are extremely solid. The button functions are immediately responsive and instinctively assigned with regard to how often they are used; the jump and basic attack buttons closest to the edge for immediate access. It’s mercifully simple to locate passageways, as simply pressing the “up” button will reveal their locations. The one complaint I do have is that, for all the benefit it provides in most situations, the frantic movements of the character tend to make simple, short jumps extremely difficult. Thankfully only one or two actual occasions arise wherein a short jump is necessary so the fault is negligible.

The basic gameplay of The Mask is as much about steering through animated mazes as it is about defeating a steady progression of bosses. The environments, for the most part, benefit from the escalation to 16-bit graphics, in that they are almost fully realized and very interactive. What would have been incidental environment detail in an NES game, a crack in the floor or an air grate on the wall, are now integral elements of navigation. There is one moment wherein the 16-bit upgrade actually causes a problem. I enjoy the fact that the SNES allows for objects to occupy the foreground as well as the area behind your character. However, in the park level, it convolutes the scenery to the point where I couldn’t even tell where the hell I was supposed to go. Take a look at the screen grab below…

Your immediate assumption should by all rights be that there was a glitch and the cartridge required a good “blowing.” But in fact, that is merely the foreground foliage...

...that playfully obstructs your vision as you make your way through the treetops. Annoying…doesn’t quite cover it. 

 

Playing Before Instructions

The Mask, for all its wrong turns and secret passageways, is a pretty intuitive game. Even if you run full tilt like a 9-year-old on fire, odds are you will haphazardly arrive at the end of each level. Much like the aforementioned child bathed in flame, I spazzed my way to the end of each of the first five levels with relative ease. The bosses that awaited me at the conclusions of those levels were another matter entirely, but it never seemed like much of a chore to reach them. Then came the evil, evil sixth level. Like many games before it, The Mask features a sewer level.

Because if there is one thing kids love, it’s the idea of playing in a dank, disgusting sewer.  The sewer level manages to take the novel, entertaining maze aspect of the previous levels and mutate it into a wretched, mean-spirited nightmare of wasted time. There is no rhyme or reason to any of the twists and turns and I kept waiting for the Minotaur to show up to smite me. 

 

Playing After Instructions

I searched for walkthroughs online and the few I found were nearly as incomprehensible as the level itself. One set of instructions I read from a well-meaning fan simply relayed a chain of disjointed directions: up, down, right, down, left, up, right, out of your mind. Finally, and beholden to no amount of skill or intelligence, I lucked my way to the exit. If I had to play The Mask again, there is no chance I would have made it out alive, and I wish I were only talking about my green-faced avatar.

 

Mission Accomplished?

Eventually yes, I was able to beat the game. On the first two attempts, the final boss proved to be quite a task. He actually has the ability to shout at you and turn the entire screen into one big punch to the face; draining your health without even having to touch you. It would be like Bowser sneezing and causing you to loose your raccoon ears or fire power. But by simply keeping Dorian on the opposite side of the screen and repeatedly using the giant guns or horn attack, it wasn’t too bad. On top of that, the music notes wafting through the room provide enough health and morph power to keep you going so that helps. The band was apparently unfazed by the clash of the two green weirdoes before them. The reward for this feat was watching a pixilated reenactment of the big band dance number between Ipkiss and Cameron Diaz. Worth it? 

 

Faithful to its Source?

The Mask is a game that sticks remarkably closely to its source material. I’m sure there are those among us who would balk at the idea of adapting a videogame after such a film, but the fact is that the film lends itself very well to the medium of game. The overtly cartoony quality of The Mask is not exactly taxing to recreate in 16-bit.

Jim Carrey’s banana zoot suit-wearing, rubber-faced alter ego is not bound by the laws of the real world and the game utilizes those same cartoon physics with gusto. They capture his Tex Avery-inspired silliness perfectly and nearly all of his antics from the film find their way into the game character’s arsenal of attributes, namely the horn, the mallet...

...and the blurry tornado spin. The funniest part of this is that the player is given the ability to squeeze into tiny vent shafts and survive falls from high-rises without a scratch but has their health routinely drained by alarm clocks, pussy cats, and falling bags of trash.

The game’s levels are almost all inspired by events in the film which, while seeming the most obvious prerequisite for adaptation, is not always something found in movie videogames. It begins in Stanley’s apartment, progresses out into Edge City, travels to Landfill Park, finds him escaping from jail, and climaxes at the Coco Bongo Club for the final confrontation. The game also harbors bosses based on actual characters from the film; Ipkiss’ landlady, the douchebag auto mechanics, and of course Dorian Tyrell. Lovable mutt Milo also makes a cameo or two sporting the green visage himself. Seriously, apart from the fact that game doesn’t begin with my drooling over Cameron Diaz looking the hottest of her career, it’s not a far cry from revisiting the film via the Super Nintendo. As an added perk, your 16-bit Jim Carrey does not speak and we are therefore spared his cavalcade of obnoxious catchphrases. Somebody shoot me! 

 

Final Thoughts

I worried, just after purchasing this game, that it may have been based on the short-lived cartoon series and not in fact the feature film; a distinction that would disqualify it from this column. But it didn’t take long before the progression of levels and the eventual showdown with Dorian solidified that The Mask is in fact based on the Jim Carrey movie. The game and the cartoon were actually released within two months of one another so it seems the effort to sell the film to kids after the fact was in full swing in the fall of 1995. 

 

Licensed to Sell

Speaking of marketing the film to kids, The Mask also enjoyed a full line of action figures.

I vaguely remember having a couple of these. I seem to recall one in particular that featured Stanley’s face and then, with a pull of his arm, a second face, clad in the familiar green mask, would spring from the chest cavity. That may not have been the way it worked at all, I’ve had several cocktails since then, but that’s what I remember. Here we have the molded plastic representation of the film’s villain Dorian Tyrell. This may mark the one and only time in Peter Greene’s career that he has appeared in a film with its own line of action figures. That is unless I’m ignorant of a Zed action figure with authentic kung-fu sodomy grip. 

 

Brian Salisbury 

Readers Talkback
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  • April 11, 2011, 10:20 a.m. CST

    first

    by ilovemichealbay

  • April 11, 2011, 10:20 a.m. CST

    bring on Indiana Jones or E.T.

    by katchoo67

    seriously.

  • April 11, 2011, 10:21 a.m. CST

    Gotta have Goldeneye on this feature

    by Drsambeckett1984

    Still a great game, the best movie licensed game of all time!

  • April 11, 2011, 10:21 a.m. CST

    Huh?

    by DeathShrike

  • April 11, 2011, 10:21 a.m. CST

    and by Indiana Jones, I mean

    by katchoo67

    Raiders of the Lost Ark for the 2600. =D

  • April 11, 2011, 10:22 a.m. CST

    Never Played it because the movie sucked ass

    by Bobo_Vision

    One of Jim Carrey's most annoying characters....and that's saying a lot.

  • April 11, 2011, 10:23 a.m. CST

    Jim Carey's front and center of the video game box

    by slone13

    That should have let you know right there that this had nothing to do with the cartoon.

  • April 11, 2011, 10:24 a.m. CST

    I thought of to other Masks before I even thought of this one

    by HornyForHarry

    M.A.S.K and I guess there never was a Rocky Dennis game.

  • April 11, 2011, 10:29 a.m. CST

    Don't really want to know the function of the "action" figures'

    by openthepodbaydoorshal

    right hand... Allllrighty then... oooops wrong Carrey vehicle. This should be followed up by the nonsense that was Total Recall the videogame.

  • April 11, 2011, 10:36 a.m. CST

    "attaches two turbo buttons to the top of the controller."

    by knifey

    SINCE FUCKING WHEN????

  • April 11, 2011, 10:37 a.m. CST

    GENESIS>>>>SNES

    by Rob

    Shit owned. And the controller was better.

  • April 11, 2011, 10:38 a.m. CST

    Movie games suck

    by professor murder

    It doesn't matter what game it is. If it's made to correspond with a release of a movie of the same name, it will ALWAYS suck. Developers don't have enough time to make a quality game in these days standards. A movie release date is set, that forces a deadline on the game, and it is a rushed product. Great games take 3 to 5 years to make if started from scratch(not being an evolved game like Madden or any other type of game that can integrate established resources from a past game). A movie takes far less to create, and you also have to notice that all of the months and months of testing on the product are rushed as well, or pushed in forcing the deadline even earlier. The only good movie games are standalones. Games made from the property with it's own idea in mind, not a game made to come out with a movie.

  • April 11, 2011, 10:40 a.m. CST

    FYI ...

    by ArmageddonProductions

    I believe there actually IS a "Zed" action figure, along with "Zeke" and "The Gimp", and that it's a fairly recent line, one of those "Great Movie Moments" playsets you always see for sale at Spencer's, Hot Topic or your favorite head shop.

  • April 11, 2011, 10:43 a.m. CST

    Agree about Goldeneye.

    by alan_poon

    That and Mission Impossible.

  • April 11, 2011, 10:51 a.m. CST

    The AVGN just got a whole lot angrier

    by RedBull_Werewolf

    I would too seeing as AICN is ripping him off and stealing his bit

  • April 11, 2011, 10:53 a.m. CST

    That action figure looks like William Shatner...

    by Lucky13

    ...after getting raped by the Hulk.

  • April 11, 2011, 10:53 a.m. CST

    The Super Star Wars games for SNES were pretty good

    by Bobo_Vision

  • April 11, 2011, 10:54 a.m. CST

    Eh...on SNES, I've seen better

    by darthderp

    Never played this one, but I don't think I'm missing much.

  • April 11, 2011, 10:54 a.m. CST

    There are no "turbo buttons" on the SNES.

    by NinjaRap

    Sorry, Charlie.

  • April 11, 2011, 10:56 a.m. CST

    Turbo buttons

    by darthderp

    Maybe not on the controllers SNES came with, but you could by the Advantage, a joystick that had turbo functions on it.

  • April 11, 2011, 11:02 a.m. CST

    anyone read the original comic?

    by Squinty CGI Flynn

    it's waaaayyy more violent than the movie was and I loved it for that. Too bad the movie was t(L)ame.

  • April 11, 2011, 11:02 a.m. CST

    Anyone play Out of This World for SNES?

    by darthderp

    Was poking around YouTube the other day, someone had posted a walkthrough of it. Great looking game, but I forgot how...unsettling that game was to me. Too damn quiet; the music didn't kick in until the shit started hitting the fan, such as when that mutant grizzly chased you at the beginning level, or the stinger chords when you suddenly died. Until then however, it was just the sound effects of your environment. Just too quiet compared to what I was used to.

  • April 11, 2011, 11:05 a.m. CST

    The Mask was absolutely awful.

    by Playkins

    Represented the worst of the "Jim Carrey Schtick". One of the shining examples I like to point out when people smell their own farts and proclaim how much better movies used to be.

  • April 11, 2011, 11:22 a.m. CST

    Damn Movienut I totally forgot about Out of This World!

    by MRJONZ72

  • April 11, 2011, 11:29 a.m. CST

    @swivile bobble fizz fizz

    by Dr. Samuel Loomis

    Another sparkling example of that would be Teenage Mutant Ninja Turtles. Those were some vicious comics but once word of mouth broke out about the original series and it became so popular, I guess companies were caught up in the fact that "cut" turtles were alive and fighting. So they dull it down, make it kind of happy go lucky and there's where you got the Teenage Mutant Ninja Turtles all the world knows today.

  • The reason being that its a a prequel to the movies and not actually based on the plot of any of the movies.

  • April 11, 2011, 11:30 a.m. CST

    Sound

    by Shoegeezer

    Good work, Brian, I'm enjoying these articles and the pics are great. Would it be possible to to get some of the sound effects and music included? Hearing them would really make these complete.

  • April 11, 2011, 11:32 a.m. CST

    I loved the Genesis, but the SNES was superior

    by SierraTangoFoxtrotUniform

    The Genesis was really underpowered, especially when it came to handling multiple sprites. Look at the last level of Ghouls 'N Ghosts when you're fighting Loki. Your character practically disappears because of all the flicker! And there was tons of slowdown as well. The controller was nice but really it has the same amount of buttons as a NES controller. It has ABC but only a start button. The SNES controller allowed for a broader range of games and was much better for fighting games. I dunno what these turbo buttons this guy is talking about, but it did pave the way for the shoulder buttons that would be commonplace on current gen systems such as the 360 and PS3. The sound chip on the Genesis was interesting but all the music had this familiar type of sound, a limitation of the Genesis. The SNES was capable of better and fuller sound. And then the 3D aspect, another precursor to current gen tech. Don't get me wrong, I LOVED the Genesis and remember plenty of good gaming for a while on it. And it was a tough decision to jump ship and switch to SNES (because I'd have to sell my Genesis and games to get a SNES) but I remember being blown away by it's great games. To the guy that mentioned Out of this World. Great game. I recently beat it again on my portable emulator. There's a sequel called Heart of the Alien where you play as the alien sidekick. It's RIDICULOUS. The hardest game I've ever played. Every screen is one of those where you HAVE to die because there is no way to figure out the puzzles, plus you'll just wander into some death trap with no warning. I tried to play it but foresaw blood pressure rising so I quit.

  • April 11, 2011, 11:37 a.m. CST

    PLATOON for the NES

    by wackybantha

    Please write about that gem.

  • April 11, 2011, 11:40 a.m. CST

    HOW is this ripping off the AVGN?

    by Nasty In The Pasty

    It's like any ANY review of a game from the late 80's or early 90's is an automatic rip-off of the Nerd. There are no profane rants, not cheesy photoshop effects...it's just a fucking REVIEW. The Irate Gamer...now THERE'S an AVGN rip-off.

  • April 11, 2011, 11:55 a.m. CST

    Yeah, it isn't even close to AVGN. And you're right about the Irate Gamer.

    by SierraTangoFoxtrotUniform

    God I hate that rip off artist. He's boring, unoriginal, has that monotone voice, and is completely and utterly unpleasant to look at.

  • Nintendo Power, GamePro, Electronic Gaming Monthly...this column, Irate Gamer, and AVGN are the techno-children of those oldies but goodies. My point being, to say that x is a ripoff of y is forgetting the point that x, y, and z came after a, b, and c. Remember your roots, boys!!

  • April 11, 2011, 11:56 a.m. CST

    The Indy Trilogy on SNES was great.

    by SierraTangoFoxtrotUniform

  • April 11, 2011, 11:57 a.m. CST

    Anyone remember the Noid and the 7-Up Spot?

    by darthderp

  • April 11, 2011, 11:57 a.m. CST

    Anyone remember the Noid and the 7-Up Spot?

    by darthderp

  • April 11, 2011, 11:58 a.m. CST

    Robocop for Amiga 500 (1988): one of the best shoot em ups ever made

    by aphextwin

    IMO

  • April 11, 2011, 11:59 a.m. CST

    Ugh...double post again...

    by darthderp

    Anyway, the Noid was an old gimmick that Domino's Pizza had in the '80s; he would cause your take-out pizza to become soggy and lousy - Domino's was supposedly above all that. The Spot was simply that red dot on the 7-Up cans that wore shades and had it's own "cool" personality. Both had their own games for NES. If you never played them, you aren't missing much.

  • April 11, 2011, 12:01 p.m. CST

    I really loved that movie when I was a kid

    by David Cloverfield

    But judging from the comments here I probably wouldn't love it that much today. Then again, it could be just the usual AICN jackassery.

  • April 11, 2011, 12:03 p.m. CST

    sierratangofoxtrotuniform

    by darthderp

    Funny how the sports games on Genesis seemed a bit better to me than on SNES; Joe Montana Football comes to mind. Still SNES seemed to have it better for everything else - I remember when Mortal Kombat hit all the home systems, Genesis only endured because they allowed all the fatalities, albeit with a special code (ABACAB I think it was). One non-sports game where Genesis had it over Nintendo, I think, was Aladdin. Sega had the original Disney animators work with the programmers, and it made the difference.

  • April 11, 2011, 12:07 p.m. CST

    Micheal Shannon is ZOD! Offical

    by TheNipplesofGodReturns

  • April 11, 2011, 12:11 p.m. CST

    mrjonz72; glad to know I'm not the only old SOB here!

    by darthderp

  • April 11, 2011, 12:21 p.m. CST

    Aeon Flux game better than the movie

    by JuntMonkey

    The Aeon Flux game was based mostly on the movie (but does draw from the cartoon too), and is MUCH better than the crap film. Definitely worth playing if you loved the cartoon, even if you (rightfully) hate the movie.

  • April 11, 2011, 12:27 p.m. CST

    Well as far as the Genesis SNES debate.

    by MRJONZ72

    I loved both systems..I remember all the KONAMI and CAPCOM Greatness on the SNES. Probablly 80% of my games on the SNES were from those 2 companies. If I remember correctly all of my sports games were on the Genesis. There was some other games I loved on the Genesis. Earthworm Jim, Streets of Rage 2, Revenge of Shinobi, Vectorman, Golden Axe, Flashback, Strider and Gunstar Heroes to just name a few.

  • April 11, 2011, 12:32 p.m. CST

    7up game =

    by UltraTron

    Kids- Do not become an artist or you will be a slave to corporate projects like this. The world needs doctors and organic farmers who can re-seed the world with non-sterile seeds to counter monsanto's death grip. If monsanto goes under all plant life will die with them if they have their way. They clearly are not human and have no motivations that could be considered of human origin. I just hope that Hollywood never starts making movies based on Pokemon or any of the crap that came out for kids in the 90s.

  • April 11, 2011, 12:35 p.m. CST

    Ultratron...no pokemon movies??

    by darthderp

    Uh...hate to tell you, but there have been a few movies already...unless you mean live-action movies? And what the hell is monsanto??

  • April 11, 2011, 12:39 p.m. CST

    movienut401

    by Bob Loblaw Law Blog

    I still remember the first time I played JOE MONTANA II: SPORTS TALK FOOTBALL on Genesis. What a revelation that was. I played that game multiple times a day. I can still hear the announcer's voice and his two dozen repeated phrases in my head: "He's hit as he gets to the..." [awkward pause as the CPU accesses a different sound file] "THIRTY-YARD LINE." Or how Montana was the ONLY player who the announcer would name.

  • April 11, 2011, 12:40 p.m. CST

    Forgot about Flashback

    by darthderp

    Same company as Out Of This World, but the gameplay seemed a bit smoother; the character sprites, I mean. Your character's movement was more fluid than in OOTW. Little touches of that I loved were that if too close to an enemy, you could pistol-whip him to death, and if you got too close to a ledge, your character leaned forward, pinwheeled his arms - you could imagine him going "WHOAH!" at the same time. Small details, yes, but it makes a difference.

  • April 11, 2011, 12:43 p.m. CST

    Joe Montana game was too easy for me

    by darthderp

    I forget which edition it was, but it was an early one; I remember, all I had to do on offense was select halfback pass - touchdown every single time. I actually got bored after a while.

  • April 11, 2011, 12:52 p.m. CST

    SNES was much worse for slowdown

    by Samuel Fulmer

    Genesis games weren't slowdown free, but I think they did a lot better than the SNES games, particularly shooters and sports games. SNES had superior sound and color (which is why SNES games did a much better job with digital voice samples and graphics like Mortal Kombat), but really a lot of their games just seemed slower. Sure there were some SNES games like Contra III that moved at a breakneck pace, but that pace is nothing compared to Gunstar Heroes or even Contra Hard Corps on the Genesis. This may be due to the fact that the Genesis actually had a more powerful CPU than the SNES. Someone mentioned Ghouls N' Ghosts above for Genesis. Yeah there was some slow down at the very end of the game, but compare that to Super Ghouls N' Ghosts for the SNES. There were many more instances of slow down in that game than in the Genesis Ghouls N' Ghost game. Sure they were different games. Regardless of slowdown/flicker, etc. Sega's biggest problem though was the limited amount of colors available. They did some coding tricks to fix this, but in the end it did make the graphics on many of their games look duller, and really made their Full motion video games on the Sega CD look like crap since whoever the genius was behind didn't have the foresight to bump up the Genesis' color.

  • April 11, 2011, 12:56 p.m. CST

    Ninja Gaiden on NES is the best game of all time!

    by Aaronthenia

    I wasted so many hours trying to beat that game it was ridiculous. I remember pausing that game and leaving it on for 8 hours just not to lose my spot in the game because the respawn on that game was atrocious. I agree with Goldeneye being the best movie licensed game, now if

  • April 11, 2011, 12:57 p.m. CST

    Continued

    by Aaronthenia

    If only Bioshock would get made as a hard R rated movie that would be amazing, at least better than the Super Mario Bros movie at least.

  • April 11, 2011, 1:01 p.m. CST

    Ninja Gaiden's plot

    by Samuel Fulmer

    Was better than anything I've seen from Hollywood in the past couple of years. And at least it had somewhat coherant editing such as when they would cut to Ryu with the famous .................

  • April 11, 2011, 1:02 p.m. CST

    Yeah, do an article about Golden Eye...

    by Grasscutter

    because god knows Golden Eye hasn't gotten enough attention on the internet.

  • April 11, 2011, 1:07 p.m. CST

    Ninja Gaiden and the ...............

    by darthderp

    Forgot about that, LOL. Golgo 13 was guilty of that too. I guess that was supposed to represent when the character was pondering some info they just got. Still, it beats a mangled English (Engrish?) translation................

  • April 11, 2011, 2:04 p.m. CST

    This sounds familiar

    by G Hoskins

    I heard the GCPD podcast guys skewer this game on their last eppy. Pretty funny stuff.

  • April 11, 2011, 2:10 p.m. CST

    dont forget friday the 13th for nes.

    by claxdog

  • I mean you can tell me you liked the older Indiana Jones games more if it makes you feel unique and special, but I mean the trilogy was on SNES, and it was great.

  • April 11, 2011, 2:18 p.m. CST

    On the subject of the Irate gamer....

    by Father

    .... I cant stand that guy. It annoys me that talented filmmakers, comedians, musicians, animators and other such creative people on youtube stuggle to get their work noticed while that fat, ugly, fuck plagerises the angry video game nerd and gets millions of veiws and lots of undeserved exposure for it . Fuck that bloated, untalented , uncreative, uncharismatic hack- he deserves all the hate he gets. Also, im really enjoying this article series so far and im glad that its not just movie-games from the 80s that get reviewed here. Good stuff!

  • April 11, 2011, 2:21 p.m. CST

    geektard_smasher...complain all you want

    by darthderp

    This column, to me anyway, is better than hearing tb'ers beg/whine/plead for a Matrix BTS photo, endless debate over whether or not Snyder's right for the new Superman movie, or endless "George Lucas raped my childhood" laments. Besides, a little nostalgia never hurt anyone. Except for anyone here under the age of 21, maybe.

  • April 11, 2011, 2:23 p.m. CST

    claxdog

    by Dr. Samuel Loomis

    Fuck yeah. I loved that game. That and Nightmare on Elm Street were the shit. Ever have the chance to play Halloween or Texas Chainsaw Massacre on the old Atari? Pretty goofy ass games.

  • April 11, 2011, 2:29 p.m. CST

    Well shit.

    by Chocolate_Giddyup

    Now I have to go buy an old console so I can play this kinda shit! Too damn awesome! *Please review The Toxic Crusaders game. IT'S CLOSE ENOUGH TO BEING BASED ON THE MOVIE!!

  • April 11, 2011, 2:31 p.m. CST

    I had a Ghostbusters action figure whose jaw

    by sweeneydave

    would drop, hair would fly up, and eyes would bulge out just by pressing down his arm. That one kept me entertained for years.

  • April 11, 2011, 2:46 p.m. CST

    Mask haters...ponder this awhile....

    by darthderp

    I'll agree, he'd done better since then, but remember Once Bitten? No? That's my point. Ace Ventura hit like wildfire, and I imagine he wanted to strike again while the iron was hot, especially since he was finally just starting to hit it big, coming off of In Living Color. The Mask must have seemed like a good idea at the time. Once Dumb and Dumber & Truman Show hit, however, the rest is history.

  • April 11, 2011, 2:49 p.m. CST

    sweenydave

    by darthderp

    I think that was Venkman, from Real Ghostbusters. Spengler did much of the same, except his tie flipped up also.

  • April 11, 2011, 2:50 p.m. CST

    This instead of...

    by David_Denmans_Beard

    Maximum Carnage? Factoring out RPGs and the like, that game was the definitive SNES game.

  • April 11, 2011, 2:51 p.m. CST

    Besides, remember Cameron Diaz in that movie??

    by darthderp

    Go ahead; look me in the eye and tell me, after seeing her in that movie, that you wouldn't tap that all night long if given the opportunity.

  • April 11, 2011, 2:58 p.m. CST

    @braindrain

    by darthderp

    Flaws and all, I'll still take The Grinch over Cat In the Hat.

  • April 11, 2011, 3:02 p.m. CST

    Super Metroid was one of the best Super Nintendo games in my opinion.

    by room23storeblogspotcom

    I just beat the downloaded Wii Virtual Console games. Just got a Wii for Christmas and man theres so many awesome games for the Virtual Console. All of the Megamans, Metroids, Zeldas, Marios, Wonderboys, Alex Kids, Super Star Wars, Arcade & NES Ninja Gaidens, Arcade & Genesis Shinobi's, Bubble Bobble's, etc, etc, etc.

  • April 11, 2011, 3:09 p.m. CST

    Yes yes this is all fine and good but...

    by William

    Come on AICN, get on THIS: 5 seconds of footage released from "Rise of the Planet of the Apes" shows an ape havng a very HUMAN look in his eye. teaser to drop this week. http://www.youtube.com/watch?v=WQVqD9st7TA&feature=player_embedded

  • April 11, 2011, 3:09 p.m. CST

    Sega and Nintendo's two biggest mistakes in the 16-bit era

    by Samuel Fulmer

    Involved CD add-ons. Sega's was actually putting one out that still kept the Genesis at the same 64 on-screen color output, plus focusing more on Full Motion Video games like Night Trap that weren't really games at all. Nintendo's was going into a partnership with Sony to make a CD add-on, ditch Sony for Phillips, only to not come out with one at all. Sony soldiered on with the CD gaming system which eventually became the Playsation, and the rest is history.

  • kind of sad...and they're doing it with a lot less humor and no video. very primitive and a waste of time.

  • April 11, 2011, 3:19 p.m. CST

    Episode 1 Racer

    by Gigabrian

    Despite being based on the most pointless tangent of nonsense in the Stars Wars prequels, the game was great.

  • April 11, 2011, 3:25 p.m. CST

    Episode One:Jedi Power Battles

    by Samuel Fulmer

    The Dreamcast port was fun. Not without it's problems, but a fun overhead two player action game. The Playstation 1 port was even more glitch filled and the graphics were very grainy and should be avoided.

  • April 11, 2011, 3:27 p.m. CST

    I loved that Alien 3 game

    by sith_rising

    where they just said, "fuck it, let's make a bunch of aliens and give Ripley a pulse rifle", ignoring the movie and pretty much making the sequel we all thought we were going to get lol

  • April 11, 2011, 3:32 p.m. CST

    more Goldeneye love

    by Billy_D_Williams

    that game was incredible...so much replay value its insane...plus the 4 player was so much fun. that and Turok, the first one...jesus was that game raw as fuck...they simply do not make games that good anymore....except for maybe Half Life 2

  • April 11, 2011, 3:35 p.m. CST

    Goldeneye was one of the few reasons

    by Samuel Fulmer

    The Nintendo 64 wasn't a total flop. One of the few instances of a game based on a movie that saved a system from total mediocrity.

  • April 11, 2011, 3:52 p.m. CST

    I love the obscure titles that are talked-about in this section!!

    by david starling

    Please keep the titles obscure, I really like to read about them!! In fairness, everyone knows that Goldeneye is a classic, but to talk about it would be just plain boring - its yet another conversation on a classic game. And if you didn't happen to like the title so much, people will flame you, forgetting that its an opinion.......

  • Outside of the Neo Geo stuff. the most expensive game I ever seen. I mean I imported games for less than that.

  • April 11, 2011, 4:05 p.m. CST

    Virtua Racing for Genesis

    by Samuel Fulmer

    Was the most expensive game for a 16-bit system to my knowledge. The only other games for both the SNES and Genesis that were over 60 bucks were some RPGS (the Final Fantasy and Phantasy Star games) as well as games that had a lot of "megs" (Strider on the Genesis being the first 8 meg Genesis game and Street Fighter II being 16 meg). Virtua Racing is interesting because Sega eventually came out with the 32X which in a bigger way was taking that idea of adding polygon power to the genesis, but having in an add on instead of shoving into an expensive cartridge.

  • April 11, 2011, 4:09 p.m. CST

    Virtua Racing Spam

    by Samuel Fulmer

    100 dollars for Air Jordanss with race car from Virtua Racing on the sole. Meet local single celebrities who like to play the 100 dollar Virtua Racing game and wear Air Jordan's now!

  • April 11, 2011, 4:19 p.m. CST

    Super Metroid's cool and all

    by kungfuhustler84

    but Castlevania: Symphony of the Night is still my favorite 2D sidescroller.

  • April 11, 2011, 4:20 p.m. CST

    lol spam...anyway man dont remind me about the 32X lol

    by MRJONZ72

    I loved my Genesis (still have it) but I was one of the suckers for the 32x..not only there wasnt to many games for it..maybe 40 tops..(that's including the 6 or so 32X/Sega CD games. Mine went kaput a lil over 3 months after purchase.

  • April 11, 2011, 4:41 p.m. CST

    What about the vector version of Star Wars, and the two Tron games?

    by Dennis_Moore

    You could review them from MAME. Oh, and Discs of Tron on Intellivision (don't bother with the others). Also there is a great homebrew of The Last Starfighter (and the Atari Star Raiders). And you simply must review that weird Labyrinth game not released here.

  • http://shigeruslist.com/ Seriously, "turbo buttons"? This post borders on embarrassing.

  • April 11, 2011, 5:02 p.m. CST

    The Warriors

    by aicnmscott

  • April 11, 2011, 5:13 p.m. CST

    Turbo Buttons

    by James Bond

    Jesus fucking Christ, the guy is obviously talking about the Left and Right buttons on the top of the controller. Who fucking gives a shit if he called them turbo buttons? There are buttons where he said they were on the SNES controller.

  • April 11, 2011, 5:15 p.m. CST

    SNES v. Sega

    by Aaron

    There is no plausible way that you can say Genesis was a better machine than SNES. Utter blasphemy. The sound was better, the gameplay was better and the graphics were better.

  • April 11, 2011, 5:17 p.m. CST

    also, mario paint

    by Aaron

    shit was the jam son. used to make x-men animations and drawings and shit with the little block animation game

  • April 11, 2011, 5:40 p.m. CST

    Zed action figure with authentic kung-fu sodomy grip

    by Shubniggorath

    I need one of these to keep the other toys in line. Another great article. Another fun thing to read would be a comparison of the Star Wars side-scrollers, between their SNES and woefully difficult NES counterparts. I remember Super Empire as being one of my favorite games at the time.

  • April 11, 2011, 5:42 p.m. CST

    best games

    by IWasInJuniorHighDickhead

    on Megadrive, SNES, N64 and Amiga (in no real order)<P> shadow of the beast II<P> Another World<P> Super Mario Kart<P> Goldeneye<P> Desert Strike<P> Flashback

  • April 11, 2011, 5:49 p.m. CST

    just rte

    by IWasInJuniorHighDickhead

  • April 11, 2011, 5:50 p.m. CST

    just read the tb

    by IWasInJuniorHighDickhead

    and noticed that Another World is called Out Of This World in the US. What a fucking game.

  • April 11, 2011, 6:10 p.m. CST

    kungfuhustler84 I agree

    by room23storeblogspotcom

    All of those Gameboy Advance & Nintendo DS Castlevania Games were awesome. Best part was that you could build experience and gain stronger weapons and armor, etc.

  • April 11, 2011, 6:12 p.m. CST

    I will probably always go with Nintendo

    by room23storeblogspotcom

    If for only the franchices. Its the only place to get Mario, Zelda, Metroid and other games like them.

  • April 11, 2011, 6:18 p.m. CST

    "Turbo buttons" = L & R Triggers

    by TheSecondQuest

    Was it really that hard to figure out what he was referring to?

  • April 11, 2011, 8:22 p.m. CST

    Yes, but much better than MASK (1985) for SNES

    by digitalcos

    C'mon, people. The joke was right there staring you in the face the whole time!

  • April 11, 2011, 9:07 p.m. CST

    JAWS on the NES was a cool game.

    by Xian042

    Even though it was pretty much based on Jaws: The Revenge, it made a cool game. HARD though. Jaws: Unleashed on PC/Xbox/PS2 was horrible.

  • April 11, 2011, 9:54 p.m. CST

    Awesome article.

    by leisuredrummer

  • April 11, 2011, 9:55 p.m. CST

    Awesome article 2.

    by leisuredrummer

    Well written and entertaining. Would love to see more of these!

  • April 12, 2011, 1:31 a.m. CST

    This makes me recall "Clay Fighters"

    by MoffatBabies

    Does anyone remember that game? Man, that was a fun one with great gameplay and graphics that reminded me of stop motion animation. It was a blast.

  • April 12, 2011, 2:41 a.m. CST

    Totally remember Clay Fighters

    by Aaronthenia

    I really remember like blobs and a gray motif honestly. Speaking of all the movie games, I am embarassed to have owned Rambo on NES. That game was seriously made by Corky from Life Goes On. Where's the DoubleDragon love on this TB?!?

  • April 12, 2011, 4:57 a.m. CST

    SEGA VS Snes

    by Stalkeye

    Regardless of the Super Nintendo's graphic processing capabilities (Mode 7, in particular.) overall, i enjoyed playing most of my games on the genny. Not only did they have cool exclusives, but sega had no problem with Mortal kombat's gory fatalities, whilist the idiots at Nintendo refused blood on their gaming console. This decision had helped to boost sales for SEGA's "inferior' 16 bit system and made a mockery of the SNES. That being said, i loved the castlevania,contra,street fighter and super star wars games on the SNES. (Although contra hard corps and castlevania bloodlines for the gen, was just as good if not better.) So yeah, as the old song goes; "genesis does, it does whatever nintendo can't"

  • April 12, 2011, 6:28 a.m. CST

    Anyone Read the MASK Comics?

    by Autodidact

    When I first heard about the movie I was like "awesome I bet it will be violent as shit!" The MASK were some pretty different comics back in the dark days when the entire industry decided to emulate Rob Liefeld for five years. Thank god for Valiant and Dark Horse back then.

  • April 12, 2011, 8:09 a.m. CST

    stalkeye- that didn't last

    by TheSecondQuest

    Genesis did gain some ground with the blood in MK1 versus SNES's bloodlessness. However, the blood was in for MK2 on the SNES, so that didn't last. What sealed the deal for me in that genre was when Genesis got it's exclusive version of Street Fighter 2 (Championship Edition, was it called?) and Chun Li seemed like she ended up almost sounding the same as Guile. The sound was just embarrassing.

  • April 12, 2011, 8:25 a.m. CST

    Some of my favorite NES games....

    by Bobo_Vision

    Jackal <p> Cobra Triangle <p> Fester's Quest <p> Jaws <p> Batman <p> Double Dragon 2 <p>

  • April 12, 2011, 9:27 a.m. CST

    As someone who proudly owned both a Genesis and SNES

    by Samuel Fulmer

    Both were good, and both were essential to own in the 16-bit era. SNES just didn't have the amount of top tier action/shooter/and sports games that the Genesis had, and the Genesis lacked the killer adventure and RPGs that were offered on the SNES.

  • April 12, 2011, 10:53 a.m. CST

    Streets of Rage 2 on the megadrive (genesis)

    by IWasInJuniorHighDickhead

  • April 12, 2011, 1:48 p.m. CST

    The "Do Goldeneye" people

    by JuntMonkey

    As others have said, Goldeneye is good and all, but if you want to read about it there are hundreds of articles around. Doing lesser-known games is much better.

  • April 12, 2011, 1:51 p.m. CST

    @dennis_moore: that Labyrinth game

    by Elgyn6655321

    Are you talking about the NES Labyrinth game that was kind of like "Dragon Warrior"? It was never released in the States but I have it on an emulator. There was also a Commodore 64 "Labyrinth" game.

  • April 12, 2011, 2:24 p.m. CST

    No love for Dreamcast?

    by v3d

  • April 12, 2011, 2:26 p.m. CST

    Loved the Dreamcast V3D. Mine is still hooked up..have 34 games.

    by MRJONZ72

  • April 12, 2011, 7:50 p.m. CST

    Anyone remember that this was a comic book?

    by hempaintpot

  • something special