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Nobody steps on the Behind the Scenes Pic of the Day in my town!
Ahoy, squirts! Quint here with today’s Behind the Scenes pic!
Ghostbusters and Poltergeist stand as prime examples of a particular era of filmmaking that had a massive impact on me and my perception of what movies should be. One of the reasons I’m so caught up on practical effects is because of their execution in those two movies.
Today we’ll look at a really sweet, if not super rare, Behind the Scenes picture from Ghostbusters showcasing some real magicians at work. If I’m not mistaken this is for the shot where Egon says the immortal “I’m terrified beyond the capacity for rational thought.”
Looks like man-in-suit and model work all Godzilla style. Man, I love this scale model stuff. It really gets my geek up.
Sorry it’s not bigger, but here’s the pic:

If you have a pic you think should be included email me. I’m looking for the iconic, the rare, the just plain cool behind the scenes shots to feature here.
T’was beauty killed tomorrow’s Behind the Scenes pic. See ya’ then!
-Quint
quint@aintitcool.com
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Previous Behind the Scenes pics:
- Alien
- Big Trouble In Little China
- Clash of the Titans
- Dr. Strangelove
- Sesame Street
- The Birds
- The Dark Knight
- Batman (1989)
- Batman: The TV Series
- Stephen King’s IT
- Raiders of the Lost Ark
- Indiana Jones and the Temple of Doom
- Indiana Jones and the Last Crusade
- Superman
- The French Connection
- Tron
- The Road Warrior
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+ Expand All
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awesome picture
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awesome pic. this is why i love pratical effects.
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But this is a GREAT feature. Keep the pictures coming!
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Kidding!
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Let's start adding behind the scenes pics from the Classic Horror Films of the 30's & 40's to this nice new feature!
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arrrr, back when special effects were actually special.
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Love it!
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When we're talking about that Alien picture and how building a real set is better than constructing a digital one, sure, I agree.
But I'm just not sold that Indy 3 feet off the ground in the studio parking lot is any better than Indy in front of a green screen, or that constructing a practical miniature model of a scene like this is any more "real" than constructing a digital model. -
Well, go watch Indy4, then watch Ghostbusters, and if you're still not convinced, I'd surmise that you need a better prescription.
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digital is a great tool for backdrops or creating cityscapes when used correctly (see Zodiac). However, it's even better when used in addition to models (see Lord of the Rings).
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I was too late.. lol first thing that came to mind
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digital, practical, whatever. So long as it works.
Stay Puff is a prime example of it working.
Classic movie and moment -
this is some fun stuff. keep it up
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Many subs and zuls knew what it was to roast in the depths of the slor that day I can tell you.
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Ghostbusters is still the greatest cinema going experience I have ever had. 1984, what a year!
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and the biggest jump I can recall having was from the old lady in the library.
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As are many other scenes. Yes, there is CGI in the film but mostly it was used for a reason. There is a difference between Indy 4 and the Last Airbender.
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By the "quote" alone I already know what most of these pictures are gonna be from. Makes me feel geeky. :)
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...I don't know which.
I love how they shot two versions of that scene instead of bleeping or overdubbing the dialogue for the television version. -
Sucked just as bad and just as often as CG FX do right now.
I wish people would shut up about how amazing practical FX are.
Better yet, I wish I had a device that would alter reality and remake movies like The Matrix, Avatar and Lord of the Rings complete with nothing but practical FX so you all could see exactly how limited and shitty it is.
Get your heads out of your childhoods. Nostalgia != Quality.
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He will come in one of the pre-chosen forms. During the rectification of the Vuldrini, the traveler came as a large and moving Torg! Then, during the third reconciliation of the last of the McKetrick supplicants, they chose a new form for him: that of a giant Slor! Many Shuvs and Zuuls knew what it was to be roasted in the depths of the Slor that day, I can tell you!
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Is when the painting flies through Bill Murray's wife's apartment and steals baby Lobster. Creeped me out for months.
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classic line!!!
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Well said man. People really need to come to terms with the fact that CGI is the new way of things, and just like practical FX it's a tool that when used well it can really add to a film. The difference is CGI gives filmmakers no limit as to what they can realize on the screen, many things that are just flat out impossible with practical. The old FX are great and charming, but many of them would be highly out of place in todays cinemas. I mean, CGI can look like shit too, but not when done proper.
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http://io9.com/5276876/never-before-seen-ghostbusters-behind-the-scenes-shots
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Who's with me??
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Wait for the sign, then all prisoners will be released. Aaaargh! You will perish in flames! Gozer will destroy you and your kind!
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Since it took about a century worth of honing them and in the 80s, just before CGI started rearing its head practical effects were at their best. That's why in the CGI age everything looks like shit beecause relatively speaking CGI is at the level that practical effects were in the silent era.
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Isn't the real issue how the effects look onscreen, and not how they were done? This pic show a practical special effect that worked fine in Ghostbuster. But can you honestly say, for example, that the "man in a suit" King Kong from the 1976 version was better than the CGI Kong in Peter Jackson's version? Not me!!!
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cgi is good in the hands of maybe 2 good artists but the rest have no fucking clue how to use it.
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...most of you hate, and I mean HATE, CGI.
So T2, that just sucks right because it basically was the start of modern fx? -
No, Dick Jones. I would say most of us can tell what movie the pic is from by the topic title.
And what happened to your Dick Jones "....made a mistake." schtick? I liked that. -
Most of the effects in Ghostbusters still hold up. Yeah, there's some rough shots of the terror dogs, but Slimer looks great.
From Tron all the way up to Transformers, the CGI looks like shit. In two years, Avatar will look like shit as well. -
It's that easy: A shitty practical effect looks as bad a shitty CGI effect. Both have their advantages but pray to your god of choice if they are done wrong. It will make your eyes bleed.
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practical effects! I love that shot.
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What really makes a CGI sequence feel fake is when the live action camera is grounded in reality (on a tripod or a dolly or a crane, or hand-held, something real) and then we cut to a CGI effect where the "camera" is anywhere, like in a video game. A lot of directors didn't seem to get that it's all the same movie and needs the same point of view throughout, unless there's a reason to vary the camera work besides the fact that sometimes the camera isn't real.
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I think people are finally starting to get this. CGI isn't some bastard artform, it's just been the backyard shed sex-slave of the film industry for the past 25 years.
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I'd give it up and go to model making in a heartbeat. Problem is no one wants to pay. It's all about the money and cg, although really expensive, is still cheaper than practical. More practical than practical?!
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There better be a Poltergeist BTS photo soon dammit.
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One of the things I miss about practical effects that this photo reminds me of is the way they forced filmmakers to be creative.
In the movie during this particular shot, one of the most beautiful little details is a car that swerves to avoid Mr. Stay-Puft and crashes into a fire hydrant, causing it to spray water. Since you can't scale water, the effects crew struggled to figure out how to pull it off until they hit upon spraying salt up through the hydrant. It works perfectly in the film.
CGI can be just as effective and realistic as practical effects when done with time and care, but I do miss back when effect crews had to work out a problem with ingenuity rather than just turning to a different rendering program. -
most of the pic in this series are from cinefex,not so rare at all, but keep em comming!
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SCOTTPILGRIM SUCKS MY BALLS!
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Jul 24, 2010 8:13:13 PM CDT
Sailor Rip: What saves early CGI, like in T2 and The Abyss...
by royston lodge
...is that the audienced wasn't being asked to accept a 100% computer-rendered image as reality. It was very, very short clips composited into a practical movie.
An even better illustration comes from comparing Jurassic Park to Avatar. Both are movies set in a jungle with fantastic creatures. However, even today I have to watch really closely to pick out the CGI dinosaurs from the animatronic ones. But in Avatar, every fucking thing on the screen was CGI, and obviously so.
When CGI was first being used, directors (at least the good ones) made a conscious effort to use CGI to supplement the movie - to use CGI only for elements that were IMPOSSIBLE to do practically - and they did their best to hide the cgi with quick editing and moody lighting.
Once Hollywood started using CGI as a crutch - to replace elements that COULD HAVE be done practically - that's when things went off the rails. -
What a intelligently presented and thoughtful post! I wish i could do that.But alas i have a deformed skull from playing to many videogames! (its true)
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"every fucking thing"
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SCOTTPILGRIM SUCKS MY BALLS!
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Ghostbusters is the greatest comedy of all time. And CGI doesn't suck. Its a tool that filmmakers use when there is no other alternative or if its cheaper and easier. Some directors go nuts with it, but some don't. Personally, I prefer practical effects, or combinations of CGI and practical effects, like in King Kong, Indy 4, or Inception.
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It wasn't tons upon tons upon tons of characters, and explosions, and soldiers and spaceships multiplied by infinity. Just some CG fx here and there. ALSO: the T2 unit looked like bendy liquid metal half the time ~ hard to look fake, plasticy or shitty...
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Saw Ghostbusters on the tube a couple weeks ago. The Slimer ghost looks kinda lame now, but the Sta-Puff Marshmallow Man is still awesome. And hey, the cast - Billy Murray, Dan Akroyd, Rick Moranis, Sigourney Weaver, Harold Ramis, Ernie Hudson...MAN. Such a goddamn fun movie. Seriously, this is one franchise that deserves to be brought back, if only because modern special effects could really bring the Ghostbusters world to life in a way that couldn't be accomplished back in the '80's. I hope Murray stops being such a dick about the comeback, and that a good script could be pulled together, because I want me some more 'Busters, damn it.
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ya know what I'm sayin
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and so does that pic! Bring on GB 3 now! Practical...CGI...I don't give a shit...Just make it FUNNY!
That's what's important in the end. I, for one, am all in favor of killing off Veenkman in the first 5 mins, btw. Bill Murray has already proved he's a hilarious dead guy in Zombieland. -
The robots in Transformers don't make any kind of physical sense. When I see them in action, I don't for a second believe that they're real. Just because they were able to make realistic looking metal, doesn't mean they look like the belong in the real world.
I guess my point is that in 25 years, we've gone from effects that look like this:
http://tinyurl.com/3x965ed
to this:
http://tinyurl.com/3axc4g5 -
Jul 25, 2010 4:50:23 AM CDT
My favourite film. Weird seeing how small Mr Stay Puft was!
by mr nicholas
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He's a sailor, he's in New York; we get this guy laid, we won't have any trouble!
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Dan Ackroyd wants to be at least one of the writers. And the thing is, Dan went insane a few years back. Remember that checklist they ask Ernie Hudson if he believes in? Dan now believes in ALL of that crap. Passionately. That means, you can laugh AT him, but not really WITH him.He stopped being funny, and became a joke.Ergo, he can't write Ghost Busters 3.
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Back off man. I'm a scientist. Just FYI
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I love cool lookin' miniatures. All of these olde set pics are so great; there's real magic there. So much more soul and awesomeness then a bunch of dudes hunched over in front of computer screens rendering Jar Jar's toe hairs.
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Hah, great shot. I doubt anything like this will be done in GB3, if it ever happens. CGI ghosts, CGI buildings, CGI 100 lbs. ago Harold Ramis.
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Somebody save the tribbles!
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Oh man seriously
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good protection.
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That movie needs an extended cut. There is like 20 minutes or more of cut scenes(with finished VFX like Louis trying to catch slimer) People have issues with GB2 I personally love it and I've searched everywhere and emailed countless people(including Harry) to no avail about these lost scenes. Sony is screwing us on the DVDs with no special features. And Ackroyd isn't insane btw he's completely practical about paranormal just watch some of the documentaries on the GB1 blu-ray or DVD. He just asks that people have an open mind and takes science to try to make ghosts a "what if". Don't knock the man because he's trying to search and understand the unknown. He's passionate about it because it's interesting this doesn't make him crazy or insane. Remember rich people aren't crazy or insane they're eccentric
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Check out the photo of Spielberg doing the "face tearing" scene on my site here;
http://tiny.cc/p9bue
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And great explaination by Royston. I don't think anyone hates CGI as a whole, just how it's used nowadays. It has been shown countless times that if used properly, it's quite awesome and enhances the whole movie going experience.
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...Bill Murray was NOT in the Stay-Puft costume. That character was played by Billy Bryan who was the lead sculptor for the Marshmallow Man. Look him up on imdb; he's worked on some pretty notable FX shots over the years.
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Maybe is the nostalgia, but practical effects always look better to me. Even when they are crappy, I think "haha! Look at those models fly! water really is going down the canyon". When CG is bad I think "what a shitty program they had. Couldn't they get a better effects guy? This is way fake looking".
I think practical effects are something they should keep pushing...and supplement with CG. Obviously CG is essential for some shots. But practical effects, I think, are generally better. The could use computers to make practical effects more real. Imagine using a computer to build forced-perspective models. That would be awesome.For example, while Clash of the Titans (original) monsters don't look "real" its still pretty awesome to see them move. Compare that with any CG monster that also looks "not real"...and the claymation wins every time. For me at least.
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