Cool News
HEAVY RAIN Adaptation Coming??
Merrick here...
Former New Line folk Bob Shaye and Michael Lynne are evidently close to optioning the PS3 game HEAVY RAIN for their Unique Features company.
The game's combination of murder, rain and an inherent atmospheric gloom evokes memories of the David Fincher-directed Seven,
[EDIT]
Players hunt the “Origami Killer,” a serial murderer who drowns his victims four days after they are abducted, leaving only a small origami figure and an orchid on the corpse. The game becomes a procedural in which four characters try to solve the crime after another potential victim is kidnapped.
...says Deadline HERE.
Here's a trailer for the game...
...here's 10 minutes of gameplay from the title...
...and HERE is another ten minutes of gameplay.
Haven't played this myself as I prefer a straight fight to all this sneaking around (sorry, couldn't resist), but I may still give it a look this Summer.
HEAVY RAIN, a PS3 exclusive, hit stores in February & can be found HERE
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--- Follow Merrick on Twitter! ---
Readers Talkback
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They must keep the atmosphere !
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You beat me to it. WTF is Heavy Rain, anyway?
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Seriously. Awesome.
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But Heavy Rain is next on my list. Fahrenheit (or Indigo Prophecy) was pretty cool, but fell apart after a while, introducing more and more elements without proper pacing. I didn't want to finish the policemen's excise regimen... for both of them.
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Lends itself very well to a film adaptation id say! Please keep the same actors with their horrible French accents! "Jay-son!! Jaaaaaaay-son!!!!" Anybody who played the game should be familiar with that
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.... are traditionally shite. You would think that movie execs would have caught on by now. The game wasn't really that much hot shit- it differed in its playability for sure, but once the novelty of that wore off.....
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JAAAAAAAAY-son!
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It's a good game once you get past the first hour or so. It's not a standard controlled game, more like a QTE (Quick Time Event) game. In fact that's exactly what it is. There's a driving sequence that's particularly exhilarating. But there is no point in turning the game into a movie since the game is already supposed to be an interactive movie. One that ultimately falls a little short when the Origami Killer is revealed (I won't say who) and while Heavy Rain is a great concept and there are some brilliantly executed sequences, I don't think a movie is what it needs. <p> Heck even the creator of the game said you should only play the game once because that one time is your experience of the story which is unique to you. It's a bit bullshit since there's apparently only one choice that really matters in the end (unless you end up dead of course) but I just don't think a movie is necessary given what Quantic Dream set out to do with the game. <p> Having said that I'm still trying to find a way to get the chick fully nude in the stripping scene...stupid thong...though she does go sans clothing in the shower scene...yeah...perv....i love polygon tits ha
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films based on videogames, toys and boardgames, sequels, prequels, reboots, remakes and reimaginings. <p> And 95% of them all complete and utter shit.
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...despite the "twist" it was good... lol i made the female take a shower and a deuce before she almost got raped
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But the demo was pretty awesome. I'll definitely pick it up used somewhere.
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I've been waiting for this adaptation for years. Last I heard, Ted Sheckler was working on a draft. But recently the rights reverted back to Paul Hargghis. Does anyone have an update on this?
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and the tech the detective uses should be great to see on film... wish i could a comp like that
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...a character having a origami when he wakes up made no sense... but should be a good suspense-thriller movie
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We're going to replace your intestines with alien hardware!
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Chocolate Rain....a woman eats her new born baby's brain....Chocolate Rain....Linday Lohan lines guys up like a train....Chocolate Rain...Dennis Hopper is said to be insane....
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do not want!
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During the heyday of Full Motion Video!!! crapfests. I couldn't get past the horrible demo. "Do this ridiculous combo to have the character suck on his inhaler!" Press button X and rotate left stick thusly to have the character open a door. Are we having fun yet?
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I'm Keith!
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The idea of a movie based on a videogame that is like a movie is... a bit redundant, isn't it? I mean, the game was made to be an interactive movie of sorts. Removing all forms of interactivity kind of defeats the purpose of what they were aiming for. That said, the story was still pretty good so I guess it would translate well onto film. Oh, and jimmy_009: Ridiculous combo? What? R1 and Square is too difficult for you? Yeah... stick to Call of Duty or whatever else is simple enough for you.
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Said press X if you want to do this, press Y if you want to do this. It's basically a choose your own adventure, making you do ridiculous button combos doesn't make it more "immersive".
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Oh and I was soooo exited. :(
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i still find it amazing how jason manages to get so far ahead of Ethan and not only that but practically be at the other side of the road and its only then that he stops to hear his dad calling for him. ridiculous. <p> Also if you watch the end of that scene, Ethan gets in between Jason and the car so if anything Ethan should have been the dead one. <p> There are some ridiculous aspects to the game. I'm a fan of the game and I hope there's more like it but Heavy Rain did have some stupid moments. Also the replay value is kinda zilch because once you know everything, you can make whatever choices you want and still end up at the right place at the end of the game.
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It's ridiculous because everything has a different combination of buttons (at least as far as I could tell from the demo). Why make a convoluted control system when essentially all you're doing is pressing X to get to option A or Y to get to option B. I'm not feeling like I'm suddenly sucked into the game because it's breaking the fourth wall and telling me every five seconds what combo pulls his inhaler out of his pocket, and whoops you didn't follow through on the stick rotate long enough and he put it back in! That's not fun, it's trying to make Full Motion Video games feel like a real game when it's not.
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...what kind of movie can you expect from a video game adaptation that already feels like a weak ripoff of a far better movie? What pointless waste of time.
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I don't think Eddie and Steve have anything going on right now...
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It had a really good storyline with lots of twists. I'm glad the game did really well, more game company's will be willing to give these types of thriller games a chance.
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That I'm going to have to sit thru a 10 minute sequence in which a character bandages themselves up, or has a shave, or plays frisbee in a garden, or wanders around a street looking at grey walls? Just kidding. Heavy Rain had lots of very good moments, but didn't quite "gel" together perfectly. It needs a little tightening (and a little sorting of the plot) and it might just be a competitor!! On another note, I love Alan Wake, but I really don't want it to be a movie (as they're threatening). The game is complete (as media goes - it possibly needs a videogame sequel and thats it), and to put it on screen is a recipe for disaster.
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I see what you're saying, but you're wrong - it does make it more immersive. Just pressing a single button would make it into another Simon Says-type game, like Indigo Prophecy/Fahrenheit was (which it gained a lot of flak for). In the full game, there were various actions the game would want you to do with the controller that translated well into the game. For example, jerking your controller down fast to bash something into a wall, apply CPR, etc. Stuff like that. It's actually quite immersive and you're doing yourself a disservice of dismissing it based on the few actions available in the demo. I do agree that some actions the game ask you to do are unneccessary, though, like your inhaler example.
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gotta love em
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As has been mentioned above, there are sequences in the game that really do immerse the gamer in the experience. Now to get to those sequences you have to spend the first hour doing crap and that can turn people off. There is an element of unnecessary control in it but as the game progresses and you get into shootouts and a really heart-pounding driving sequence, the control set up really draws you in. The demo didn't do the game justice. <p> There's just something about performing CPR at a certain point that just draws you in. In fact I'd recommend playing Heavy Rain in one sitting so you can stay immersed in the story and connected to the characters for the duration.
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May 19, 2010, 2:57 p.m. CST
So now hollywood and just forget screenwriters completely
by EddieMurphysLaugh
and just start buying rights to video games for ideas that seem generic already anyway...good plan
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...but after that, it was cool... what other game can i go around using bathrooms and brushing teeth? plus i had interactive sex in it
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Will the characters be walking into walls all the time because of weird walking contols? Will we watch people shave in glorious slow motion? Will anyone scream Jason! Jason! Jason! for half an hour? Can only hope. Heard that Neil LaBute really loved the game and think that he could be an interesting choice for writer/director. Wicker man meets Your Friends and Neighbors.
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Nothing about the game has changed other than it makes you jump through more hoops to get the same result. Use the Wii as an example. What's fun once or twice (oh, instead of just pressing a single predesignated button I have to move the controller like this and press the button and shake it! How clever!) is annoying when repeated over and over. Once you get over the novelty factor you realize it's just an annoyance and you'd rather not have to go through five steps to preform a menial function when one simple one would have sufficed. To me there's nothing more annoying in the current generation of games than the advent of the game constantly chiming in to tell you what buttons to press. They are TELLING you what to do and you as a player are just repeating the orders given to you. You get a reward with a "unique combo" or "awesome attack move", and that little pleasure center of your brain gets a reward pellet, but you are not playing a game, you are being treated like a zombie. Maybe it's because I could see all the unnecessary button pressing in Heavy Rain for what it was: trying to dress up a Choose Your Own Adventure as an actual game. Unfortunately making the control system more convoluted and handfed doesn't make it anymore of an actual game.
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JASON! JASON!.... JAAASON!..... JASON!.... Jason? JASON!
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therefore I probably won't see the movie. I would like to see Trey Parker and Matt Stone dust of their puppets and attempt Grand Theft Auto.
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man that song makes my balls dance!
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the way she tick tock its like 1-2-3
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the way she tick tock its like 1-2-3
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....seriously. really depressing. i just couldn't 'enjoy' a game where i was depressed the whole time :-)
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...but he likes RihRih? good shit sir... she has a great body (coincidentally, the comp im at has a screensaver of her leaked pics...man, i would beat her... sexually... with my penis against his forehead)...
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There is much more interactivity and choice involved than one or two pre-determined routes the game can take. But why a movie? If you're a fan of the game a major character reveal would have to be changed, which would alter the whole dynamics of the game, or movie, which would make it redundant as an adaptation.<p>But I can't wait to start Red Dead Redemption. THAT looks to be the game of the year.
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Chocolate RAIN!!!!
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Have you checked out TeeFury today? There is an awesome shirt. http://www.teefury.com
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of the Barry Eisler John Rain novels. I was thinking of Heavy Rain. My bad and also too bad. Those books would make nice movies.
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so far. Only played about 1 hour of it but is promising. But on topic Heavy Rain was a good movie (I mean game) and it should be left alone.
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Seriously
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Can't really say more without spoiling it. Unique game with a unique interface. Heavy Rain was a breath of fresh in the industry (which has been dominated by Shooters, Action Platformers, and RPGs) and definitely an improvement over the Indigo Prophecy in terms of storyline. I love the "interactive movie" genre, and I look forward to their next game.
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Been a while since Heavenly Sword came out, but haven't heard anything about a sequel in development.
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"If it exists, then there is certain to be a porno version of it."
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Which annoys you more?
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...while pressing his penis against Bathman's forehead.
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Played about 3 hours worth so far, it's awesome to just hop on a horse and go hunting for a bit
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...the only time i make a big mistake like that and everyone sees it lol... but yea, Ill beat Rihanna forehead with my penis lol
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Dammit!!!
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check 1:35
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...who will get to play the shaved, naked Madison Paige?
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Could be more depressing than the game. Hearty screams as the fatcop pisses on the man of his dreams (Mark Wahlberg-great casting) and then in the lost world of his climax he screams heartily: Jason, Jason, Jason! Tagline: Get Wet with the Origami Killer. In Cinemas July 4 weekend.
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I think the most refreshing thing about Heavy Rain (and I'm curious to start Alan Wake) that, not unlike the movie industry, its not a goddamn sequel. Yes, I love playing God Of War 3, and the latest Call Of Duty, and Halo, etc.etc.etc., but Heavy Rain at least is an original title.<p>post script irony...I can't wait for the sequel..
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If you played the game you now who the Killer is. If you change that you change the twist, so what is really the point.
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One thing I hated about the game was it was supposed to take place in Philly I've lived here all my life and there was not one recognizable landmark.
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...unless your wife is unattractive... is she better lookin than Maggie Gillenahalalalalalala?
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the game was awesome but the story was its weakest part
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Characters can die and the ending can vary depending on choices but ultimately the killer's identity remains the same no matter what. It would have been nice if there were multiple outcomes with different reveals.
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When I considered trading it in (which I did), some knucklehead at EBGames actually stated that if you replay it, the killer's identity could change if you made different action choices. I called bullshit and got my trade in...
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May 19, 2010, 4:56 p.m. CST
The knuckleheads at EBGames/Gamestop will also tell you
by MattmanReturns
that if you don't pre-order Mario Galaxy 2, you'll NEVER be able to find it on store-shelves. Also, they open up games and then try to sell them as new.
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...the movie-in-a-movie from Bowfinger.
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adventure games? yeah well you should know ,what Heavy Rain is doing now,had already been done 10 and 20 years ago during the golden era of adventure games. <p>Have you played Ripper or Black Dahlia? your actions there do change the final villain,even the player becomes the villain.and there were other older point n click adventure or text adventure games where you could finish them with multiple ways and with multiple endings. <p>Heavy Rain is a good game but it is not original.It is made with modern technology and it is better crafted but basically for an old school adventure gamer,it does not provide something new.
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and I'm very glad for that. Secret of Monkey Island remake was awesome too. Can't wait for the second one.
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The controls were very easy to use. Walking around can be a bit annoying with camera issues. I never play games with quicktime event/ button combos and I didn't have a problem. If you want to try the game then don't let the controls get in the way. <p> What should get in your way is the pacing of the game. The first two hours are so slow. However, the game picks up really well in the second half. <p> Also, Heavy Rain is not an adventure game. It is more like a movie you participate in. Most of the actions you do have no effect on the overall plot and even situations that seem important aren't always so. There are a few key decisions that you make with main characters, including self dismemberment, but these decisions are few and mostly towards the end.
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MAYBE I'd be interested. Heavy Rain is a decent game but in no way does it deserve to be compared to SEVEN. If anything, this game has more in common with the SAW series, plot holes and all.
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One of the best games of the year
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if only I'd played it better. It was my job to make it come alive and make it work, and I couldn't do it. So that's my fault. Simple.
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the movie will be even worse. It will be like Saw 8 mixed with The Game 2.
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Oh please.
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The game was basically a standard serial killer movie with some interaction. Take the interaction out... Not that I didn't enjoy it, but that's what you'd have. You might as well make your own original movie... Sorry, I used the word original there.
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The game was as close to being a movie as can be as it is, an actual movie is as unnecessary as... wait, most of the shit Hollywood churns out right now is unnecessary. Nevermind, then. "JAY-SUHN!"
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their new games are fantastic.and yes i am glad adventure games are having a come back giving a strong message that they were never a dead horse.
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Been playing them on Wii. I finished up Tales of Monkey Island... those were pretty great also. And for old school gamers, gog.com has all the old favorites up there for cheap (Gabriel Knight), and modified for latest versions of Windows.
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The poor voice acting was just bad. You know you're in trouble when a kid's death is one of the funniest scenes in the game. <p> The minority-report ripoff interface also was just completely unnecessary, hopefully they cut that out of the film. The story literally went nowhere, and you were always in some stupid Quicktime event situation every 5 minutes. I'll take Sam and Max and other adventure games over this crap any day.
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Game got all around great reviews. There was some poor voice acting but that's not a game killer by any means. And the kid's death scene is your major complaint? Did you play beyond the opening of the game, which was by all accounts the weakest element?
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By kid's death scene I think Waqman was referring to the flashback scene with the drainage pipe.
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The first kid death scene was kinda funny though... because it's so convoluted. But certainly not enough to ruin the whole game.
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The movie would be a redundant and pointless endeavor. At best.
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It did actually remind me of the old school point-and-click adventures like King's Quest, though.<BR><BR>Still, I cannot see how a movie would not suck.
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is awesome.
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It's just a Shenmue ripoff with all the fun stripped out. The story was weak considering there was such little gameplay and the voice acting was comical.
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Completely different style of gameplay. Only similarity I can think of is Shenmue had some quicktime moments. But a lot of games do, even Tomb Raider Legend. Also, it's hard to take "awful" and "terrible" comments seriously for a game that got consistent 9.0 and up ratings.
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Christian Slater fans, rejoice!
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Writing 101 students can come up with better plots than that. Of course, am saying this when talking of plot from a movie perspective. Loads of things that make sense, or are forgivable in a game, don't work in a movie.
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Videogame movies always fail because Hollywood can't make the right games into movies, and they can't decide if they want to make a legitimate movie, make a tie in to the game or make something that is for what they think is the videogamer demographic. In this indecision, they end up combining those three elements into one abysmal mess.<P>Of course, even when you get the people responsible for the source material, it is still a failure. Advent Children, anyone?
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Oh, she's Madison, right down to the wax-job. Short hair and everything. She's seen the gameplay videos, and simply can't believe the resemblance.<p>You'd best believe I appreciate her *now*...
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You lucky bugger! YOU BETTER BE TAPPING THAT EVERY NIGHT!
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Mass Effect (which would make a good show if done right.) God of War. Assassin's Creed II, Bioshock and Fallout 3.
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Not Madison herself, but a chick who looks an AWFULLY lot like her. A total dead-ringer. I always had a thing for the short hair.<p>And yup...she's getting it just about every single night (for the most part).
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Classic Bowfinger!
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He was a Dead Ringer almost scary how much he looked like his Character.
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the missing word for today is see.
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Sounds mentally challenged when you say it out loud.
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I say turn these games into movies: Ico, Shadow of the Colossus and The Last Guardian.
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May 20, 2010, 1:26 a.m. CST
Make Ico, Shadow of the Colossus and The Last Guardian instead.
by CodeName
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But I don't have much hope for it. Justin Marks, the brilliant writer behind Street Fighter: The Legend of Chun-Li, is penning it. However, Fumito Ueda, the brainchild behind ICO and SOTC, is involved, so hopefully he can exert whatever power he has to churn out something respectable.
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May 20, 2010, 2:46 a.m. CST
Glad im not the only one who thought Chubby Rain straight away..
by KnightEternal
got you SUCKERRRRRSSSS!
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Sony seems to be making some shit decisions lately, like the movie divisions totally doesn't give a damn about their game division's properties. Apparently the metal Gear Solid movie is on hold because Sony doesn't want to give it the proper budget it needs to get done. Silent Hill 2 also starts this spring, and without Gans I'm worried about what may happen... Frankly I'd really want to see someone like Neil Blomkampf do a Metal Gear Solid adaptation!
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I'd love for somebody to pull a 'stunt' like that with Tom Cruise.
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Heavy Rain starring actors that don't resemble the game at all, ala Kane and Lynch casting. FUCK YOU HOLLYWOOD!!!
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Despite HR's Great presentation, the focus of the gameplay relies too "heavy" on content button mashing which origianlly began with Dreamcast's Beserk game, but gained momentum due to the god of war and resident evil 4 games.<p>I'll wait for the price to drop before giving this game anotehr go but in the meantime, i'm busy fragging a few fuckers courtesy of the HALO Reach Beta.:P
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Fantastic game, if you let it get under your skin. Bloody loved it. I have to say though - what's the point in a film? he choices and branching storyline were kind of the whole purpose of the experience...
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for Chubby Rain.
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Was when Ethan had to make dinner for his son and get him to do his homework. I did none of that. I turned out the lights and sat in the corner, forcing the kid to fend for himself. Sort of like Lindsay Lohan's parents.
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if Jayden could shoot that psycho cop who kept naming everyone the Oragami Killer. I HATED that guy.
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JASON!!!! JASON!!!! ALVIN!!!
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The agent's "virtual office". It added nothing to the game or gameplay, but what an awesome concept.
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Button mashing refers to games in which you can mash any button (without knowing what does what) and emerge victorious. If you button mash Heavy Rain, you're not going to get anywhere. The control setup is actually very intricate, but after a while it becomes second nature and really flows. But it takes longer than a demo to learn.
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