Oct. 30, 2007, 4:56 a.m. CST
I heard Halo 3 was the reason Xbox FINALLY outsold Wii for the first time! As long as Jackson and Blomkamp remain attached this film should STOMP SOME SERIOUS ASS!
Oct. 30, 2007, 5:03 a.m. CST
it's a game. no game has ever done well as a movie. the movie's about some guy in a suit fighting monsters. yeah, that sure is a deep plot. games never translate well as movies -- sure we're not supposed to use absolutes but i'm only going by past records.
Oct. 30, 2007, 5:12 a.m. CST
Isn't directing this film, he'll be producing. Can't imagine it'll be distracting him too heavily from any other projects. Even ones in dev hell.
Oct. 30, 2007, 5:20 a.m. CST
OVERRATED FRANCHISE GETS UNNEEDED MEGABUDGET BIGSCREEN ADAPTATION, DESPITE JACKSON AND THOSE HOLLYWOOD FUCKWITS REALIZING THE ONLY REASON THE DAMN THING IS SO POPULAR IS BECAUSE OF ITS MULTIPLAYER ASPECTS AND SELF MARKETED HYPE, BECAUSE IT SURE AS HELL AIN'T THE STORY FOLKS!
Oct. 30, 2007, 5:22 a.m. CST
Oct. 30, 2007, 5:30 a.m. CST
the halo 3 servers are fucked up and then i got completly kicked from live wtf is goin on
Oct. 30, 2007, 6:07 a.m. CST
After watching the live action short and seeing what Halo3 did it's first week; this should be a no brainier for any studio. Especially with PJ attached.
Oct. 30, 2007, 6:16 a.m. CST
Halo is a succsessful videogame- in todays imaginitively bankrupt hollywood it really should have gotten a movie by now. Strange that.
Oct. 30, 2007, 6:20 a.m. CST
...what it is about Halo that is so effing exciting. I see nothing at all special about the game. In fact, after playing both Halo and Halo 2, I found them fairly dull and boring. <p> Honestly. I think the main reason people love them is because they are NOT made by id.
Oct. 30, 2007, 6:27 a.m. CST
This may sound a bit ass backwards, but I'd have thought the fact that Halo 3 made $300 million dollars in a week is, for the property owners anyway, the reason NOT to make a movie. I was doing a bit of work with the marketing guys at Eidos who said that the Tomb Raider movies were what killed the game franchise stone dead. A bad movie can damage a game brand, and a good one is unlikely to earn anyhere near as much as the game itself anyway. Is the risk worth it?
Oct. 30, 2007, 6:32 a.m. CST
Please explain? A FPS sci fi shoot em up becomes a movie why? Because it sold 300 million dollars as a game? Games are what, 50 bucks? Movie tickets 10-15 bucks? So if everyone who bought a copy (6 million) paid a ticket thats about 90 million dollars less distribution thats 45 million dollars net less 22.5 for marketing. Think this movie will cost 22.5 million dollars to make? Nope, me neither. And where's the story? Only an idiot would greenlight this. Case closed. Next.
Oct. 30, 2007, 6:34 a.m. CST
by i kick tits
300$ isn't so crazy considering each game was $60+, and also including all those ridiculously overpriced Limited Edition shits they sold. None the less, I wouldn't mind seeing this turned into a movie. The storyline sucks my ass, but I'm sure someone with some talent and imagination could easily turn it into a pretty entertaining film if they had some leeway.
Oct. 30, 2007, 7:26 a.m. CST
people who have to piss in other people's Cheerios. If you don't like Halo - bully to you. But there are plenty of us who do. So why try to make us feel bad for finding something in life that we actually enjoy? Life is fleeting kids, and you should hold onto any and everything that makes you grin. Whether it be a video game, or crappy movie.
Oct. 30, 2007, 7:33 a.m. CST
If Halo was to become a film, he's the man. And with PJ producing, this WILL NOT be a shit film. The basic (and frankly dull) storyline of the game will be beefed and more human when given a filmic narrative. I would love to see this film come to pass, even though I'm not a huge fan of the game.
Oct. 30, 2007, 7:33 a.m. CST
... for the love of all that is holy. I don't want to have to read through your articles anymore trying to figure out what the fuck you are saying or trying to say half the time half the time. Drop the public school education pride-thing you guys have and get someone with even a passing score is remedial english to proof read your shit. You guys have been a website for over ten years now. Its time to take yourselves more seriously!!!
Oct. 30, 2007, 7:40 a.m. CST
The second game was what killed the franchise back in 1997/8 (the film came out in 2001). The designers squeezed more action and gunplay into a game when it should have concentrated on recreating those jaw dropping - I cant believe how good this level looks - moments and the exploration elements. The film was merely a nail in the coffin.
Oct. 30, 2007, 7:50 a.m. CST
by Cletus Van Damme
...I think it moved!
Oct. 30, 2007, 7:55 a.m. CST
by Spandau Belly
Dr. Boll needs you in the operating room stat!
Oct. 30, 2007, 8:15 a.m. CST
whether he's back now or not I don't know, but in an interview with him for Creativity magazine just a few weeks ago he clearly said he's moved on to other things.<p>The shorts that he did had nothing to do with the movie. They were created for Bungie and outside of anything Peter Jackson had planned. None of the FX that Weta created for the movie were used. Everything that was in the shorts was done by The Orphanage.<p>So, I hate to be nitpicky Quint, but "Neill Blomkamp never left" just isn't true.
Oct. 30, 2007, 8:20 a.m. CST
There are hidden terminals which reveal much more of the forerunner backstory. So while occasional gamers will like the multiplayer and campaign, hard core gamers will enjoy the replay value of the game on legendary.
Oct. 30, 2007, 8:21 a.m. CST
What does this mean for their involvement in a movie? Don't do a Halo movie without Bungie. And if they do make the movie I hope they have a few nods to Marathon in there.
Oct. 30, 2007, 8:30 a.m. CST
Get movin', Hollywood.
Oct. 30, 2007, 8:57 a.m. CST
Weta providing all of the real props for the shorts. The armor, fully functional warthog, and armaments. Not sure if they had a hand in the digital effects though. Bungie has repeatedly stated in their updates about WETAs involvement in the creation of these items. In fact I believe that Bungie stated that the films were shot in WETAs lot. So digitalcos dont attack someone for doing something you yoursekf just did. I love how people make claims on these forums without any facts to back them up. Also, Bungie is no longer as closely tied to Microsoft as they were but will still probably only do exclusive content for Microsoft. Also, Microsoft has partial(maybe total) control of the Halo IP but not all so Bungie would have to be involved in the movie.
Oct. 30, 2007, 9:05 a.m. CST
...WETA kinda sucks? There is sometimes way too much contrast between fx shots, meaning one second the fx looks great, the next looks like ass. ILM on the other hand is always top notch.
Oct. 30, 2007, 9:16 a.m. CST
by Dreadlock Holmes
And make this movie!!
Oct. 30, 2007, 9:51 a.m. CST
If I had three overpriced editions that fucked up the discs. Overrated by a $300 million price tag.
Oct. 30, 2007, 10:02 a.m. CST
Weta "digital" had nothing to do with the FX work. Weta digital and Weta workshop are two different companies. I should have made myself more clear.<p>As far as facts are concerned, I wish I could send you the link to the interview. It doesn't help my position much that you need a subscription to access the article now. But if you're really interested: http://tinyurl.com/2nq9cp
Oct. 30, 2007, 10:08 a.m. CST
Oct. 30, 2007, 10:10 a.m. CST
I do not want Peter Jackson on this project. Outcome 1 monkey, 1 midget & 1 fairy and no kink. I hate to say this and kind of mean it, but Micheal Bay could be a good directory for this one with the right writing team.
Oct. 30, 2007, 10:38 a.m. CST
look, halo DOES have a great sci-fi story line. sure, it's no fuckin blade runner or 2001, but it's a pretty entertaining ride. stop hating cuz you all invested in a ps3 and have yet to see a decent game come your way. Halo would make an excellent movie, especially with PJ and team behind it. I'm already very satisfied with the director and writers of choice.
Oct. 30, 2007, 10:53 a.m. CST
But this time the Japanese are doing it as a CG animation! Which frankly is a cool way to go. But I hope they keep it more normal horror than what the movies and 4th game turned out to be which is action horror... but we know that ain't gonna happen and it's just gonna be Advent Children meets Resident Evil... stupid Capcom...
Oct. 30, 2007, 10:57 a.m. CST
by Stark Industries
Just hoping that they’ll do it right! Behind Iron Man is Master Chief! Make it real; Make it Gritty, and spill lots of the Covenant blue blood! Repulsors On! - Stark
Oct. 30, 2007, 11:26 a.m. CST
The movie will lose money, regardless of whatever the games success has been.
Oct. 30, 2007, 11:26 a.m. CST
Oct. 30, 2007, 12:26 p.m. CST
Or available for PS3?<Br>
Oct. 30, 2007, 12:34 p.m. CST
What can I say? Oh, yeah... the aliens in this one have some stupid backward religion that makes that "deep", but really, it's just the same old shit. <p> Face it: Halo is only deep to people who don't read real books or watch old movies. <p> This will be a big-budget CGI masturbation.
Oct. 30, 2007, 12:34 p.m. CST
by slappy jones
the film will make 300 million as well!!! really have to stop comparing video game money and box office. there is absolutely no comparison. movie ticket on average worldwide lets say 11-12 ...video games on average 90-100....I might be off but not by much.....it is silly to compare the two.
Oct. 30, 2007, 1:05 p.m. CST
by Fist Dirtbox
Halo3 caused a big spike in sales for about a week, then it was back to business as usual. i.e. Wii stomping both MS and Sony underfoot. Realistically Halo3 sales are about on a par with Halo1 and Halo2 - mainly because its selling to exactly the same audience. The 300 mil revenue was generated largely due to the higher than previous generation costs of the standard pack, and the inflated prices of the collector's editions. Bottom line is that Halo appeals strongly to relatively small audience. Which is great because they will pay through the nose for it, but translated into theater ticket sales its not enough to cover a $300 mil blockbuster budget.
Oct. 30, 2007, 1:33 p.m. CST
I got it wrong. The orphanage didn't do the FX. It was a friend of his.<p>Wanna make sure I get my "facts" straight. Wouldn't want anybody jumping down my throat for getting any of the "facts" wrong.
Oct. 30, 2007, 1:55 p.m. CST
Why can't/doesn't Microsoft just write PJ and his people a big fat check and say, 'Go make the movie,' and worry about distribution later? This movie is going to make money, and even if everything went topsy-turvy and it didn't, 100m to Microsoft is like Saturday cocktail money to you and me. Can you explain why Microsoft isn't financing the project themselves?
Oct. 30, 2007, 2:09 p.m. CST
If its such a sure thing why don;t they just do it themselves. Hasn't Goerge Lucas taught us anything?
Oct. 30, 2007, 2:42 p.m. CST
It has a lot of potential IMO. Of course, it could turn out to be worse than Eragon. Actually...I don't think anything could...
Oct. 30, 2007, 2:45 p.m. CST
Sorry Quint, apparently CVG are idiots. Everything in this article came from 2006, from the article where it died. No Halo. *cries*
Oct. 30, 2007, 2:54 p.m. CST
Because that's how films are financed. If only every film maker could walk into a studio and say 'write me a cheque... ahhh let's worry about the distribution later'. Don't be silly. Microsoft doesn't finance movies and never will because it's too risky. What did we learn from George Lucas? Having all the toys and the means doesn't make for good film making, that's what. This imaginary movie wouldn't make money because we've seen it all before and so the only people going to see this will be fanboys who bought the game and that doesn't add up for the budget this would need to be realised well. It's an economic disaster waiting to happen. It makes no sense plus it has no story other than 'shoot alien scum'. Do I have to remind you of the mega success 'Doom' was? Give it up. Only a nut job would finance this.
Oct. 30, 2007, 3:12 p.m. CST
If so, I'll see it.
@meatygoodness "Peter Jacksson isn't directing this film, he'll be producing. Can't imagine it'll be distracting him too heavily from any other projects." That just made my day ;)
Oct. 30, 2007, 4:16 p.m. CST
Oct. 30, 2007, 4:18 p.m. CST
Everybody is telling everyone how you CAN'T compare game sales and movie sales "because a movie ticket is only a third the price of a game". How about the DVD sales? The updated merchandise market? Now I'm not defending Halo as a deal. But it might be interesting to take into calculation?
Oct. 30, 2007, 4:29 p.m. CST
just a wild guess.
Oct. 30, 2007, 4:51 p.m. CST
by Evil Hobbit
Did you see his Halo shorts???? That was so frikkin amazing. Raw realistic science fiction war in the Halo universe. Contradicting the visual style of the games yet capturing it's engaging spirit. Brilliant stuff.
Oct. 30, 2007, 6:13 p.m. CST
DVD sales wont fill the gap because the majority of a DVD sale doesn't go to the producers, it goes to the distributors. This film would have to make 350 million worldwide at the cinema alone and then take into account DVD and TV sales and even then I can't see how it could make it's money back because it's just not that distinctive a story to warrant the cost. We've seen aliens and spaceships and future soldiers a hundred times before. Why are people gonna run to the cinema to see this? They don't make 'Star Trek' movies any more because of these reasons, why are they going to make this?
Oct. 30, 2007, 6:16 p.m. CST
...they are making a Star Trek movie, that's a desperate reinvention that I predict will flop. It's like serving up reheated dead flogged horse. Now I'm gonna sit here and wait to get flamed by enraged Trek fanboys.
Oct. 30, 2007, 6:29 p.m. CST
There ya go.
Oct. 30, 2007, 8:27 p.m. CST
AICN Talkbackers give evidence that they don't actually enjoy movies or the concept of movies and yet, still frequent a Film-related website. Halo has some real potential as a film series and I'm sure there are people out there who didn't buy the game that would still be interested in a movie version of it. Seriously, when was the last time we hollywood gave us a great Sci-Fi movie with aliens, space battles and true heroism?
Oct. 30, 2007, 8:30 p.m. CST
by The Outlander
$300 Million in a week and they are still looking for money from a film studio?
Oct. 30, 2007, 9:16 p.m. CST
When you have a video game you buy it once and multiple people can play it. You might live in a household that has two or three or four people playing Halo from that one video game. Then you have friends of those people who might come over and play Halo casually or even relatives. When you go to the movies each person pays once. So the one person bought Halo for $60 and one person bought a movie ticket for $10 comparison doesn't add up because a video game - like a DVD - is used by multiple people. A movie ticket it not.
Oct. 30, 2007, 9:30 p.m. CST
He started funding his own shit since Empire and never looked back, despite you're own personal taste for the prequels, they still made more money in return. I guess the only real question is if Halo has any chance to turn a profit. Well Halo isn't Star Wars, and even a bad Star Wars movie makes money. A studio could fund a Halo flick, but it won't be at the level of budget they want. If this has any hope, Bungie has to do most of the work. Pointing at your video game sales isn't work. They need to put their own cash in it, invest their own time, and find their own resources. And why on Earth would MS have any involvment? You guys need to read real video game news, cause Bungie is in charge of their own fate now.
Oct. 30, 2007, 9:43 p.m. CST
The whole $300 million dollar thing beating out Spidey 3 is just a web of it's own. That is why Wii is back on top too...SSSB will make the same amount of money if not more
Oct. 30, 2007, 10:21 p.m. CST
by Mr Incredible
Or at least.. Karate Champ: The Motion Picture.
Oct. 30, 2007, 10:39 p.m. CST
If you really think about it, Halo cost something like $30-$50 mil to make and made $300 million. Consider the fact that everyone doesnt play videogames, thats an amazing feat. Spiderman 3 on the other hand cost $250 mil +, with all the marketing and merchandising it went on to make around $900 mil. What Im trying to say, between the 2, only one of them sucked.*Looks in disgust at Dark Parker*
Oct. 30, 2007, 11:35 p.m. CST
i think its gonna reach a billion
Oct. 31, 2007, 1:39 a.m. CST
They know that this movie has the potential to be mega succesfull regardless of how good it turns out be. Imagine violent videogame movie outselling every other movie in the same year. Since we know video games are taking away money from the media. This would just make the situation worse. As long as Uwe keeps handing out garbage they know they're safe.
Oct. 31, 2007, 3:12 a.m. CST
...is confirmed prepping T4 according to Variety 10/30/07 http://www.variety.com/article/VR1117975064.html?categoryid=2821&c s=1
Oct. 31, 2007, 3:46 a.m. CST
by Super Nintendo Chalmers
Because everybody who bought a ticket to Transformers and made it a blockbuster played with the toys? Come on. This isn't fucking Bloodrayne by Uwe Boll. But then there was the Mario Bros. move, so what the hell do I know.
Oct. 31, 2007, 6:56 a.m. CST
I am interested in this movie if Jackson is involved. I swear anything he touches is gold. :P
Oct. 31, 2007, 7:09 a.m. CST
Am I the only one who was seriously unimpressed with the Halo shorts? Maybe it was their budget, but I think it was the nitty gritty war photog style that just didn't fit the Halo Universe. This movie deserves a large science fiction scope. The video games are not realistic in that sense blomkamp seems to want to make the movie. I think it will suck that way.
Oct. 31, 2007, 8:38 a.m. CST
Almost every movie that's released nowadays is an adaptation of something. Hollywood thrives off of stuff like Halo. A cash cow franchise like Halo (mediocre as it may be) will put asses in the seats on the brand name alone and will go on to have a record breaking weekend. Just look at how well that worked out for that turd they called a Transformers movie. This movie hasn't gotten the green light because the studios want a larger profit (big surprise there).
Oct. 31, 2007, 11:49 a.m. CST
All the Halo fanboys who want this movie and gave Halo 3 sales $300 million, should start a paypal donation account and hand out $10-60 and I'm sure you'll get somewhere close to $100 mil at least... that is, if you believe in this project? Huh Halo fans??? Put your money where you mouth is!!!