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AICN Games: Monki's Weekly Wrap Up!!


Greetings humans, Monki here with more video game news for you and yours. I've got some cool movie-related stuff to share with you today further down. I'm pretty excited as I've set up a really sweet screening here in the Austin area come March. More on that further down though.

Also this week, due to some quality feedback, I'm going to add a new section to the wrap-up to include more gaming news around the world. Lemme know what y'all think of it. (Like you wouldn't let me know if I didn't ask.)

I don't know about you folks, but we had a hell of an ice storm blow through Austin this week stranding me up in my tree without power for a good time. This actually worked out in my favor as I got to catch up on a DS title that I've had for a while now. I've been playing Fullmetal Alchemist: Dual Sympathy for about a month now and it is one of the most intriguing games I've played on a Nintendo system. I've got an interview set up with a producer on the game that I'll be getting to you soon!

When the power was on (but the roads were too icy to drive) I played the hell out of my 360. Mostly going crazy in Rainbow Six: Vegas. The multiplayer aspect of that game is just so damn fun. You can make it as arcadey as you want, or as tactical as you want.

That being said, I could use some more targets to shoot at. E-mail me with your gamertag and I'll add you to my expanding buddy list.

I look forward to shooting you in the head and also being shot in the head. Go a little easy on me as I'm still getting used to my opposable thumbs. Okay, off to the press releases!


Press Releases of the Week!

As many of you have read, EA kinda scares me a bit. Kind of like the uncle that stays a bit too long in your bedroom after it is time to be asleep. Oh, he's just watching to make sure the boogeyman doesn't eat me. Don't touch me there!

Ahem...I mean...EA has stretched its arms out and gobbled up developers, publishers and babies from all over the globe. Now EA is getting dirty going into the XBox Live Arcade realm.

Redwood City, Calif., - January 17, 2007 - Electronic Arts today announced its launch onto Microsoft's Xbox Live Arcade with Boom Boom Rocket. The game is a hypnotic rhythm music game conceived by EA's Pogo.com casual games design team and developed by Bizarre Creations, the developer who brought Project Gotham Racing 3 to the Xbox 360, and fan-favorite Geometry Wars: Retro Evolved to Xbox Live Arcade. The game is scheduled to go live Spring 2007 and is EA’s first title on Xbox Live Arcade.

In Boom Boom Rocket, players trigger rockets to the beat of the music while traveling through a 3D cityscape. The better the player times the explosions, the more spectacular the fireworks effects. The fireworks are choreographed to 10 original tracks created by Ian Livingstone. Players can play in single player mode or go head-to-head against a friend on the same console.

"As one of the worldwide leaders in game publishing, EA has long recognized the power of on-demand, online entertainment," said Chris Early, Product Unit Manager for Xbox Live Arcade and Microsoft Casual Games. "We're honored that EA has chosen Xbox Live Arcade as the platform for their first-ever downloadable game for console game players and are excited to make Boom Boom Rocket available to the millions of Xbox Live Arcade players around the world."

"Boom Boom Rocket is an addictive and original challenge for all types of gamer, and we're enjoying working with EA to create this unique Xbox Live Arcade experience", said Martyn Chudley, Managing Director of Bizarre Creations. "Our teams love both working and playing on Xbox Live Arcade, and we're looking forward to releasing another innovative title on this platform with Boom Boom Rocket."

"This is a perfect time to bring such a unique and custom-built arcade game to Xbox Live Arcade gamers," said Chip Lange, EA Vice President. "We've crafted Boom Boom Rocket to offer an intensely fun entertainment experience for the thriving community of hard core and casual gamers alike on Xbox Live Arcade. It's only natural that our launch title comes from the Pogo team, given their remarkable success with casual games."

The game features three modes of gameplay: Normal, Speed and multiplayer head-to-head. Each song is choreographed into three skill levels to ensure that everyone can join in the fun. Successfully chain fireworks to fill the bonus meter and activate the psychedelic bonus mode for extra points. Players can unlock new firework designs by mastering each music track. You can also utilize the connected online element and see how their scores compare with other players on the Boom Boom Rocket leaderboard.

I'll give them the benefit of the doubt due to the fact that Bizarre is working with them on this one. Geometry Wars kept me enthralled for the first two months of me owning my 360. Could be fun.

One of the cooler titles I got to see at E3 this past year was Crackdown. A GTA-clone developed by some of the guys who worked on GTA3. It looked great when we saw it, very colorful, very arcadey. Over on Crackdown's forums they announced the release of the demo in big bold letters.

The demo will hit marketplace on Tuesday (the 23rd) at 2am pacific time. :)

I recommend checking this one out when it hits next week. Could be the first really good sandbox game since GTA. This also wins for shortest "press release" of the year.


Pretty Images of the Week!

My first heavy PC gaming experience (aside from Blackjack on my 8086 and LEGENDS OF THE RED DRAGON on a local dial-up BBS) was with id Software's Doom. I played the hell out of that game (get it? har har) and followed up with Doom 2. I think by the time I got Quake I actually had a machine that was decent enough to run it relatively smoothly. I remember playing over the internet with people from all over the world! I remember the dreaded "unplugged phonejack" icon in the upper right that would flash when your 14.4kbps modem couldn't handle the awesomeness that was Quake.

By the time Quake 2 hit I had been going to LAN parties with friends and getting past the whole lagging issue that you'd experience via dial-up. I remember our first party after we pooled together and bought a 32 port hub and went crazy.

Nothing gets the ladies hotter than a 32 port hub, eh?

All that being said, Doom and Quake set my standards in first person shooters. Hell, they CREATED the standards. And I don't care what you say, I'll take Quake over Duke Nukem 3d ANY DAY OF THE WEEK.

I sort of lost touch with the computer gaming craze when video cards started costing more than entire computers. Now most of my gaming is done via console. I do occasionally hang out after work and get my computer gaming on, but not too often.

Okay, all that ranting for this: Quake Wars: Enemy Territory looks AWESOME. I just received a couple of new screenshots and the game looks insane. Insane enough to the point where I wonder if my Mac Pro can handle it in Boot Camp. Check it out. You can click for a larger image too.

I think this could be a sweet follow-up to my Rainbow Six habit. Time to get a new HD for Windows XP for my Mac. Eck.

Shortly after BNAT I talked about Zach Snyder mentioning the PSP game for 300. Here is a trailer for said game. Is this Sparta?


PSP. Really?

Here's what you do. Release a 300 game for the 360 and for the PS3. Make it playable online with 300 people. 300 PERSON CO-OP!! Yeah. I don't think that would ever work but that's what they said about communism too!

Or you follow up on my Golden-Axe idea replacing the dwarf with the cape and diaper warriors. (And yes I know there is a Golden Axe remake on it's way. Thanks for the emails.)

For a movie this freaking awesome, we need an attempt at a freaking awesome game. Something I can play on my LCD in the living room, not something I'm ashamed to whip out in public. Or my PSP.


Monki's Seven Most Important Stories of the Week!

And now for my new section of the Weekly Wrap-Up. Here I'll be listing out stories that any gamers should probably pay attention to. This column was never intended to be a primary source for every single bit of gaming news out there, just a general survey. I hope with this new section I can point a few not-so-hardcore gamers to important articles from all over the gaming web.

Gears of War sells 3 million copies in just a couple of months. An example of hype living up to expectations.

Slamdance tweak's their statement about Super Columbine Massacre RPG. Over at Kotaku those guys have been on the ball about the whole Slamdance situation with SCM:RPG. For those of you who haven't heard, someone created an RPG based on the Columbine killings and it has gotten some crazy coverage. The issue isn't about the game itself, but the ideas behind creating a title that someone could have serious moral issues with. Intriguing.

The developer of Dead Rising and Lost Planet is creating a new title for the Wii. It's awesome to see major developers taking the new Nintendo console seriously. Seriously.

RedOctane's head of publishing Q&A over at Gamespot reveals a little bit of new information. It was announced recently that RedOctane would be handing over the Guitar Hero franchise to developer Neversoft. Another example of a small company being swallowed by a larger one. I saw the RedOctane guys at a bar on Sunset Boulevard riding a mechanical bull. All of those guys are very rich now.

The World of Warcraft expansion Burning Crusade hit shelves this week. Basements everywhere rejoiced.

MotorStorm, the second decent game for the PS3, has been delayed until a few bugs can be worked out. A game being delayed so it can be improved? How dare you!

Microsoft allows larger file sizes for Live Arcade. I'm not sure if this is a good thing. Aside from providing longer gaming experiences, I can only imagine developers getting sloppier in their coding and using the extra space as a pillow.

So, what do you think? Should I keep this section around? Lemme know.


Video Game Movie Insanity of the Week!

We've had an explosion of video game related movies over the last couple of years. All of these being documentaries except for a few like that video game horror movie last year and maybe Grandma's Boy.

I've shown trailers for a few of them as well, Moral Kombat, 8-Bit, Nerdcore Rising. And today I've got a special announcement.

Ain't It Cool News and the Alamo Drafthouse are proud to present the documentary 8-Bit screening this March at the Alamo Drafthouse Downtown location.

In addition to the screening there will be a performance by Treewave, a band featured in the movie. One of their tracks is actually played over the trailer.


You can buy tickets to check out this insanely cool film here. Keep in mind, Treewave will only be performing before the March 27th show.

Stay tuned for a contest to coincide with this screening up on the site in the next few days. I'm ironing out a few prizes before I get the announcement up.

Also this week I spoke to the director of Nerdcore Rising and she seemed excited about trying to get a screening set up sometime soon after the movie is completed here in Austin. So I got that goin' for me.

From what I understand, Quint, who is having so much trouble lugging himself up and down his condo stairs in beautiful Park City, is in talks about a couple of movies screening at Sundance and Slamdance featuring video game stories. Hopefully he'll have good news on his return for me. Good news, or some snow bunny friends.

Oh, and if anyone knows the director or anyone involved with the documentary Moral Kombat, see if they'd be willing to contact me to see if we can set up a screening here for that intensely debated picture.

Movies and games living together...mass hysteria.


Longest Wrap-Up of the Week Evar Wrap-Up!!!

Alright, what a wrap-up. We got new sections, we got a special screening, we got my offer of handing out my gamertag...Too much work for a Saturday morning if you ask me.

Before Quint headed out to Snowtown / Hottie Central, he sent over the candidates for the gaming roundtable, so I'll be digging through those this week. We have a lot of really talented people willing to work with us. WHAT'S WRONG WITH YOU PEOPLE? Haven't you heard stories of what Harry does to me?? Oh the pain!!

So, everyone buy tickets to go see 8-Bit and play me in Rainbow Six. For now, watch this:


Pacu-Man! Pacu-Man! That does it, back up the tree I go!

-Monki



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First!
by Darth_Gonz
Jan 21st, 2007
11:15:47 PM
Instead of throat punching
by blackwood
Jan 22nd, 2007
01:05:05 AM
The first big game of 2007...
by Shermdawg
Jan 22nd, 2007
02:56:26 AM
*One
by Shermdawg
Jan 22nd, 2007
02:57:29 AM
Show some respect...
by TheAllSeeingEye
Jan 22nd, 2007
05:41:35 AM
Burning Crusade is certainly worth more of a mentino
by TheAllSeeingEye
Jan 22nd, 2007
05:43:02 AM
The larger file sizes in XBL Arcade
by TheAllSeeingEye
Jan 22nd, 2007
05:47:18 AM
Motorstorm Bugs
by TheAllSeeingEye
Jan 22nd, 2007
05:51:15 AM
Motorstorm Bugs
by TheAllSeeingEye
Jan 22nd, 2007
05:51:15 AM
sorry for dbl posting
by TheAllSeeingEye
Jan 22nd, 2007
05:51:48 AM
I love my dead gay DS!
by BannedOnTheRun
Jan 22nd, 2007
06:10:22 AM
Motorstorm Japan
by Orionsangels
Jan 22nd, 2007
08:29:34 AM
Nothing is cheat free
by TheAllSeeingEye
Jan 22nd, 2007
11:13:52 AM
And also
by TheAllSeeingEye
Jan 22nd, 2007
11:17:36 AM
Motorstorm Japan
by TheAllSeeingEye
Jan 22nd, 2007
11:20:01 AM
Unsuccessful Trolling
by topaz4206
Jan 22nd, 2007
12:59:30 PM
I heard Motorstorm sucks because Sony sucks
by godzillasushi
Jan 22nd, 2007
02:30:16 PM
Better article this week
by DarfurOnTheRocks
Jan 22nd, 2007
02:34:16 PM
Has Anyone Tried to Browse the Net with PS3?
by DarfurOnTheRocks
Jan 22nd, 2007
02:38:02 PM
With XBL its getting what you pay for
by godzillasushi
Jan 22nd, 2007
03:09:48 PM
Why does this column even exist?
by Alfeetoe
Jan 22nd, 2007
04:05:40 PM
Sony wasn't ready!
by Orionsangels
Jan 22nd, 2007
04:34:02 PM
Dead on Orionsangels
by TheAllSeeingEye
Jan 22nd, 2007
05:36:53 PM
Yeah - also Sony don't want to repeat the embarrassment
by half vader
Jan 22nd, 2007
05:49:04 PM
(That was actually in agreement with your earlier posts
by half vader
Jan 22nd, 2007
05:53:26 PM
Can't wait
by Leopold Scotch
Jan 22nd, 2007
06:59:35 PM
Another thing about Sony that is wank
by TheAllSeeingEye
Jan 22nd, 2007
07:16:06 PM
Sony knows what it has to delver.
by Orionsangels
Jan 22nd, 2007
10:20:06 PM
So thank God for nice guy geniuses like Miyamoto, eh?
by half vader
Jan 22nd, 2007
10:45:31 PM
I wish the games market DID have
by Leopold Scotch
Jan 23rd, 2007
05:03:14 AM
Half Vader - Orionsangels
by TheAllSeeingEye
Jan 23rd, 2007
05:15:29 AM
and Mr.Miyamoto
by TheAllSeeingEye
Jan 23rd, 2007
05:19:03 AM
Incredibly geeky
by half vader
Jan 23rd, 2007
08:14:19 PM
It's plain old J
by TheAllSeeingEye
Jan 24th, 2007
06:56:14 AM

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