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Animation and Anime

Clip from Fantastic Fest's RENAISSANCE - looks so damn cool!!!

Harry here - in less than 5 days - I'll be dazed and delirious by the 2nd Edition of FANTASTIC FEST here in Austin, Texas at the Alamo Drafthouse South. 4-5 films every day for a week - all from my favorite genres like fantasy, scifi, horror - and the eclectic wonderful categories of Badass Cinema, Asian Cinema and Animation. Amongst those - one of the films I'm most dying to see is RENAISSANCE - They just put a badass clip from the film on Myspace - check it out:

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  • Sept. 16, 2006, 3:43 a.m. CST


    by ScienceMan

    Bill Frist!

  • Sept. 16, 2006, 3:49 a.m. CST

    I love the sound of the guns.

    by DerLanghaarige

  • Sept. 16, 2006, 4:05 a.m. CST

    A Scanner Darkly In Sin City

    by DerLanghaarige

    I'm sure that I'm not the only one who thinks so.

  • Sept. 16, 2006, 4:09 a.m. CST

    Hear it's terrible

    by Ayii

    I know some people who saw it at TIFF and they said it was wretched, which is too bad as I was hoping it would be good.

  • Sept. 16, 2006, 5:01 a.m. CST

    It is indeed terrible

    by Dave Medlo

    I caught this on general release in the UK a few weeks ago. The aesthetic is remarkable - it's a truly beautiful movie to behold, especially in terms of design and animation, but the plot is so sub-standard it utterly makes it hard to sit through. There's a review of it on the Watch With Mothers blog here:

  • Sept. 16, 2006, 5:23 a.m. CST

    Saw this in April

    by Evil Hobbit

    At the amsterdam fantastic film festival and it's a piece of beauty people. It's a bit stretched out so that it sometimes doozes of a bit but all in all it's one incredibly handsome film well worth your money. And for all them saying it is like Sin City, think again, this film was in production way before Sin City. And the reason Sin City came out earlier is because this is a European production and getting a film funded, completed and decently worldwide distributed is very hard in Europe. Just give it a chance ey.

  • Sept. 16, 2006, 8:51 a.m. CST

    what good is it

    by cornponious

    if you can't see anything clearly enough to tell what's going on?

  • Sept. 16, 2006, 9:38 a.m. CST

    Came out in scotland a month ago

    by Kizeesh

    Was dire. Avoid.

  • Sept. 16, 2006, 9:57 a.m. CST


    by mcflytrap

    Has every Hollywood action cliche in just 60 seconds. Bravo.

  • Sept. 16, 2006, 10:30 a.m. CST

    poorly done imitation of Sin City?

    by Snowden's Secret

    What am I missing here? Why is this exciting? Story is trite and fx don't compare to Sin City's. How is this breaking new ground?

  • Sept. 16, 2006, 10:42 a.m. CST

    Kizeesh: out in Scotland?

    by brycemonkey

    Since when did Scotland become the place to premier movies? Ahh, had a thought; Edinburgh film festival? I've been in exile too long...

  • Sept. 16, 2006, 11:18 a.m. CST


    by Marsellus

    It's a damn good film. Saw it months ago when it was released here in France. It's beautiful. And its production begun years before Rodriguez made his Sin City (though the director has certainly been influenced by Miller's comic books). It's really worth seeing it (and I bet it's wayyyy better than the next Luc Besson's bullshit "Arthur and the Minimoys", his latest...and fortunately last film).

  • Sept. 16, 2006, 11:41 a.m. CST

    I saw this instead of seeing

    by Konatus

    I saw this instead of seeing Volver some weeks ago, as it was sold out, (great film btw) and as alternative to A Scanner Darkly, which my rat bastard housemate didn't want to see. I must say that although Renaissance is pretty to look at it is quite empty and I found myself yawning quite frequently and hoping it would end soon. It is too long, the story doesn't really go anywhere and I thought the dubbing was pretty bad. I would say wait until it comes out on DVD as it isn't truly awful, just a bit tedious.

  • Sept. 16, 2006, 11:46 a.m. CST

    Cool it aint.

    by Gilkuliehe

    I hate this WAKING LIFE bullshit "animation". A-HA's TAKE ON ME video was the highest point of this shit.

  • Sept. 16, 2006, 2:44 p.m. CST

    cut scenes from GTA

    by dikkyboy

    since when has CGI cut scenes been an excuse for a film? ok, nerd points to anyone who can tell me the classic genre film the A-HA video homaged?

  • Sept. 16, 2006, 4:01 p.m. CST


    by Sasha Nein

    I'm kind of agreeing with you guys...rotoscoping a la Waking Life and Mo capping in CG movies should only be acceptable to a point. Who cares if it'll take longer, possibly cause you to break down or question your existence--I want to see someone's freaking artistic hand in these movies--not another soulless, Polar Express trainwreck(no pun intended). Then for those people it'll be an actual accomplishment to be proud of, not just another lame motion capture film that's changing the motion picture industry as we know it or some bullcrap.

  • Sept. 16, 2006, 5:50 p.m. CST

    new fifth episode of Sonic Warriors

    by doctoremittbrown

    the new fifth episode of Sonic Warriors "Judger Be Judged" is ready to rock your face nuggets...WATCH IT!!! myspace video: youtube: Part 1: Part 2:

  • Sept. 16, 2006, 6:53 p.m. CST

    Looks like a two hour long animatic.

    by Christopher3

    Pass for me.

  • Sept. 16, 2006, 7:39 p.m. CST

    Great Film !

    by Bellock

    Very nice film noir. Already seen it twice and i'm waiting for the DVD. Expect something more in the mood of "Blade Runner" than than a "Sin City" rip-off.

  • Sept. 16, 2006, 9:28 p.m. CST

    It looks nice but...

    by veritasses

    that's probably exactly the type of movie that you don't want to see in that particular format. Lots of action, special effects, quick cuts etc.

  • Sept. 17, 2006, 2:05 a.m. CST

    Re: Animation

    by FriendliestGost

    <quote>I want to see someone's freaking artistic hand in these movies</quote> There's the body actor, who plays the physical role. There's the director who stages his movements and works with the voice talent. The voice talent. The designer/animator who creates the look of the character. You see a lot of someone's artistic hands.

  • Sept. 17, 2006, 10:48 a.m. CST

    Max Payne...dearest of all my friends!

    by Zeke25:17

    Actually thought of Max before Sin City...looks cool to me; and I hear Jonathan Pryce's voice in there, but who's the chick?

  • Sept. 17, 2006, 1:05 p.m. CST

    Re:Re: Animation

    by Sasha Nein

    yeah, that's nice, but that's the same thing that happens in a live action film. The actor acts in physical space, the director directs, and the person who creates the look of the actor could be costume designers, makeup artists, concept artists, whoever. That's artistic hand in -live action- movies. But this is animation. And in animation, the only person's input that really matters to me is the animator's--it's all about his creative process in how he wants to bring this character to life, to make him believable. That is the reason why I love animated films--that something believable and alive can come out of drawings on paper. That some person sitting at their animation table can create a living, breathing character that you endear to. Not this.

  • Sept. 17, 2006, 3:10 p.m. CST

    Re: Animation

    by FriendliestGost

    I'm glad that's what you look for in animated films. So go see Cars or Finding Nemo or whatever anime is at your local bootlegger. In the meantime, stop being self righteous and ripping into artists who choose an alternative means of creating a visual look for their movie. It's their perogative and other people - like myself - enjoy it. Because it's not your perferred form of filmmaking doesn't mean it's bad or unacceptable or even less artistic. It's different and variety is the spice of life... oh, wait, I'm trying to be rational with a talkbacker who gets angry when movies aren't animated the way he finds acceptable. My bad.

  • Sept. 18, 2006, 4:52 a.m. CST

    Beautiful and terriblle

    by megapuppy

    Saw it a couple of weeks ago. Like most people, I saw the trailer, thought the aesthetic was cool and had high hopes. Sadly I was very very disappointed. The plot is so cliched it makes most video game scripts seem like high art. Flat characters. Tepid direction. It's one of the few films I've seen that was so bad that if I hadn't been with friends I would have walked out of the cinema. And I sat through CONGO and DREAMCATCHER.

  • Sept. 18, 2006, 6:39 a.m. CST

    Must just be me

    by Wyrdy the Gerbil

    Im almost gobsmacked by the negative views here for this film fucking amazing,i saw it a couple of months ago and i loved the shit out of it.. Its much closer in theme to Bladerunner and all the Sin City reference are bloody crap as except for it being(mostly) filmed in black and white.... The only problem i really had with it was Karas reasons for his actions at the end of the film which imo made no sense but i would still recommend it as a good piece of SF though

  • Sept. 21, 2006, 1:59 p.m. CST

    Re: Animation

    by Sasha Nein

    Excuse me, I wasn't attacking you, so I see no need for you to do so. No need to get angry. I agree with you, dammit, I love when directors get creative and make their own rules. But motion capturing is comparable to a paint by numbers painting. The actual animator is secondary to the actor in this process, so how can you call it true animation? And yes, you can say I get angry when films calling themselves animation aren't animated right, because I believe in standards for some things.

  • Sept. 26, 2006, 9:52 a.m. CST


    by michyfergi5

    I've seen this movie and I enjoyed it. And as far as the animation question goes, this is true animation because everything IS animated, Sasha Nein. Yes, there are actors who act the parts for the motion capture, but the director and his animators had to conceive of and draw every detail you see, from shoes to forks to the guns, everything. I heard him speak after the movie ( I went to a showing in NYC), and he explains all that. This movie is incredible when you hear of the time and effort that went into it. Sure, it may not be what you want to see, and that's fine, but don't ridicule the movie because of that. Look at it and realize that it came from a lot of hard work, and it really does blow you away with it's visuals. And by the way, it is nothing like the Sin City. Whoever compares it to Sin City really doesn't know how either movie was made. Sin City is just a live action film with actors in makeup. Renaissance is motion capture. Comparing it to A Scanner Darkly is conceivable, but not Sin City.

  • Sept. 28, 2006, 3:31 a.m. CST


    by Aranel

    Two things... first, I would like to set something right.... This movie was not entirely mocaped. All the facial animation is just your regular key-frame animation. They also used a new laser traking method to map the actor's eye moevements onto the CG character. Second: Sacha Nein:"But motion capturing is comparable to a paint by numbers painting. The actual animator is secondary to the actor in this process, so how can you call it true animation?" I personaly think that's the beauty of mocap: it's a collaboration between an actor, a director and an animator which will bring a character to life. The medium may not be perfect at the moment, but I believe we will get interesting results in the future...

  • Sept. 28, 2006, 3:35 a.m. CST

    Saw this: very good.. and very bad!

    by Aranel

    Oh and by the way: saw this movie last spring and agree with quite a few talkbakers: look is AMAZING. This whole new mocap, ink-paint rendering is really cool. But unfortunately the story isn't quite as good... Style over substance... once more! Too bad!