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Quint interviews HALO director Neill Blomkamp!!!

Ahoy, squirts! Quint here with an interview with Neill Blomkamp, who was announced yesterday as directing the HALO film. I'm pretty sure this is the first interview he's done about his plans for adapting the popular game to the big screen. The movie doesn't come out until 2008, so there's still lots of work being done and some specifics that couldn't be answered in the below interview, but I believe you'll get a good grasp on how Blomkamp is approaching the material.

I'm a huge fan of the HALO games and I'm not alone. HALO 2 grossed more than most movies. This one can be huge if pulled off correctly and Blomkamp is saying all the right things below. I greatly look forward to seeing what he can do! If you don't know the games at all, there might be some twists and turns spoiled below. Fair warning! Enjoy the interview!!!

Quint: First and foremost, are you a fan of the games?

Neill Blomkamp: From a purely game playing perspective I am a massive fan of the games, but more importantly, i'm a massive fan of the world and universe of Halo, the science fiction world that the games take place inside of.

Quint: Which do you prefer, HALO or HALO 2?

Neill Blomkamp: From a playing perspective I like both. But from a conceptual and story perspective I prefer Halo 1.

Quint: You've worked in special effects before and have done many short films, commercials and videos. Did you do shorts like ALIVE IN JOBURG specifically to break into features with something like HALO?

Neill Blomkamp: No, I mean I’ve always wanted to eventually get into directing features, and it’s certainly where I want to be, but there was never a path or a specific plan to do that. Those pieces in a weird way I made for myself, it was just a learning process.

I have to be doing something creative all the time, I like just rolling up my sleeves and just making stuff, for the sake of learning, or experimenting, or messing around, shorts can be better than pretty much anything for that. Commercials I was beginning to find uncreative because your end goal is to sell a product, and music videos are really great, but you can't really have dialogue, so I just defaulted to making my own pieces on the side of doing commercials, and ironically they seem better known then all the commercials, except that one for Adidas which was basically a short.

Quint: Are you nervous about tackling a movie as big as HALO as your first feature?

Neill Blomkamp: No, I’m not. I certainly respect how complex it is, and how much focus is required. There will be some very hard times, with tons of pressure but you work through it. I am so invested in it from a creative standpoint that my eye just stays on the end goal, I keep focused on making it exactly how I want it and treat every day as a path to that final product, plus the support from the New Zealand team is really amazing, its not like i’m out in the woods alone, they’ve done this back to back for like 10 years.

Quint: What's your approach to the film? How do you plan on being faithful to the game while giving the audience something new?

Neill Blomkamp: I think you can be faithful to the game and just begin to layer things that have not yet been seen, over the fabric of what exists. You don’t want people who know the game to see the film and not have anything that isn’t new.

Quint: How has working with Weta and Peter Jackson been?

Neill Blomkamp: Working with Weta is amazing. Just such a creative group under one roof, it feels really good for me to able to collaborate with all of them, see the designs start finding their way into reality. Very rewarding, in a way I feel like I’ve found my home, all these people interested in the same stuff.

Peter is really great, a vault of knowledge, not only from a creative perspective, but also on a technical and logistical one.

Learning as much as I can about how to streamline this process and make everything be more efficient, its good to just throw things his way and see how he has already dealt with whatever it is, 100 times before.

Quint: How faithful do you plan on staying to the design of Master Chief's armor?

Neill Blomkamp: Master Chief is certainly something that I do not want to change too much at all, there are certain things inside the Halo universe that are sacred and he’s the main one.

Having said that, there is a need to revise certain parts of him, just from a purely technical standpoint, he has to actually be able to move, like a human, and the game design right now does not allow for full motion freedom, which we will have to achieve.

Quint: Guy in a suit? CGI creation? Mixture of both?

Neill Blomkamp: Well, the film has to have a feeling of reality, and so that means that I want to keep him real as much as I can, there is a necessity for him to become cg in sequences where a guy in a suit would just not work, but for the most part I am aiming for real.

Quint: Will we see Master Chief's face?

Neill Blomkamp: You’ll have to wait and see.

Quint: As far as Master Chief's voice, will you consider Steve Downes, who voiced the character for the games or will you more than likely go with a bigger name?

Neill Blomkamp: It’s just too early to be able to know anything like that yet.

Quint: What do you feel is most important in bringing the Covenant to life?

Neill Blomkamp: Well, the most important thing is that viewer thinks they are looking at something that lives and breathes, and exists, so from an organic standpoint they have to be believable, they also need to be terrifying, and alien, and the best way to start doing that is to break that human silhouette, although many of them are bipedal anatomically, you can still shift the overall body to be something very alien, their motion must be alien too, the audience has to get a kick out of how real and menacing these things are, and how believable they are too.

Quint: Will any of the aliens be done practically?

Neill Blomkamp: Right now there is one of them that might very well end up being all practical.

Quint: How about The Flood? What's your take on The Flood? That aspect has always been my favorite of the games.

Neill Blomkamp: I absolutely love the flood, more importantly I love infected humans and covenant, so that will absolutely have its place in the film. Halo is a perfect project for me, because it contains so many different things that fascinate me, one of which is the idea of biological evolution, and the flood is essentially a virus, it is a near perfect organism in terms of how resilient it is against natural threats, this feeling of evolution and why organisms evolve a certain way ties into the covenant and even the humans. And then of course on a pure thrill ride basis having the audience run into the flood in a narrow dark hallway is awesome.

Quint: I know this is very early, but will any of Marty O'Donnell's score from the game make it over to the film? Is he a contender to compose the score for the movie?

Neill Blomkamp: It’s just way too early for any decisions like that

Quint: Are you planning any location shooting or will you be doing mostly green screen work?

Neill Blomkamp: I’m in the process now of sorting through all of our options, figuring all of that out, in the end the method is irrelevant as long as the audience is transported completely believably to where we need to put them, and so that’s the goal that everything needs to revolve around.

Quint: What's the overall tone you want to strike with the movie? Escapist, big budget action fun? Gritty, realistic future war? Neither? Both?

Neill Blomkamp: Well, I don’t want to give away exactly how I want to be, but, big budget action can certainly look very similar to 100 other films which are big budget action, so my goal is to make something that is honestly unique and a radical departure from stuff we are used to.

I’ve been given the resources and the source material to make something awesome, so I have to really invest myself 100% in a film that I love every frame of, and for me to love every frame means it has to have something that sets it apart.

Fans of the game should love this film, people who don’t know the game should be transported to a place that blows them away for two hours.

And that's what I got with the man. Like I said in the intro, he says all the right things and the word I'm hearing from my studio plants is that more than any other previous person attached to the project, Neill gets it. I hope they're right. The proof is in the pudding as they say, but any fears I would have with the guy are put on hold for the moment. Lots of giant steps in the future for him... casting, creative team (cinematographer, composer) and, of course, shooting the thing. He has the right attitude and a few aces up his sleeve already with the support of Weta Workshop, Weta Digital and Peter Jackson. He's either going to emerge from this with a great movie and become a new giant name in the business or he's going to end his career with one faulty film. I don't see too much gray area.

As a fan of the game, I want him to succeed... I just want my badass HALO movie... and I wish him the best of luck with it.


Readers Talkback
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  • Aug. 10, 2006, 1:48 p.m. CST

    Hooray for Man In Suit!

    by Kraken

  • Aug. 10, 2006, 1:52 p.m. CST

    One of...the first

    by MemBirdman

    You can't show his face. You just can't. Big time name actor voicing him? Fine. Even show the back of his head. But not the face, PLEASE not the face.

  • Aug. 10, 2006, 1:56 p.m. CST


    by Some Dude

    Halo is a boring game. Might make for a better movie.

  • Aug. 10, 2006, 2:06 p.m. CST

    "I love infected humans"

    by calami-shami

    I like this guy.

  • Aug. 10, 2006, 2:06 p.m. CST

    And Kraken just got that HALO monkey off his back, too.

    by Nordling

    I anticipate the firing up of the XBox tonight. Addicts never learn. :P

  • Aug. 10, 2006, 2:09 p.m. CST

    I like this guy...

    by decypher44

    From the shorts that I finally watched yesterday, to this interview and what he said. I only played a couple of hours of HALO, and know just a little of the story, but I get the gist of it and I think Neill can pull it off!

  • Aug. 10, 2006, 2:13 p.m. CST

    Tempbot for President

    by antonphd

    This guy made Tempbot... he finally got someone to touch wonder woman's boobs... he's a king forever. Bring on Halo. And bring on what will be the biggest opening weekend for a movie ever. I said it first.

  • Aug. 10, 2006, 2:15 p.m. CST

    Halo 2 sucked

    by Bob of the Shire

    From a story and gameplay standpoint.

  • Aug. 10, 2006, 2:17 p.m. CST

    Halo 1 better than Halo 2 story-wise?

    by SilentP

    You can't be serious. Halo 1 was just like an average sci-fi horror movie plot. Halo 2 is where it became more of an epic space-opera. I hope to god the movie will at least work as a combination of the two games' plots, and not be purely an adaptation of Halo 1. Also, for the record, the Halo games have pretty standard, if not sub-par, gameplay, imo. It was only the story in Halo 2 that kept me going. To be fair, though, I haven't played either game online, so I guess it's possible the online experience is somehow lightyears ahead of the single player...

  • Aug. 10, 2006, 2:17 p.m. CST

    bonks adventure

    by georges garvaren

    now thats the game they should make into a movie.

  • Aug. 10, 2006, 2:18 p.m. CST

    I'm encouraged

    by blackwood

    tiny robots!

  • Aug. 10, 2006, 2:19 p.m. CST

    Wow, cool. He told us absolutely nothing.

    by team america

  • Aug. 10, 2006, 2:20 p.m. CST

    by foreignerbelt

    look at bungie's early pre-microsoft stuff if you want awesome storyline. the marathon series is incredible.

  • Aug. 10, 2006, 2:23 p.m. CST

    this movie is gonna blow

    by jimmy_009

    They need to do a complete makeover on the designs, they are so F'ing generic. Look at that creature! It looks a like a middle schooler designed it. Pick up The Art of Halo sometime if you want to be completely uninspired by something. The Halo designs define middle of the road.

  • Aug. 10, 2006, 2:30 p.m. CST

    Tempbot for President

    by peopleintrees

    I second that. Thanks for the interview Quint. If he uses the same cinematographer he used in Alive in Joburg then i'm sold. Christian Bale for masterchief!!! sike

  • Aug. 10, 2006, 2:32 p.m. CST

    All at once excited yet very doubtful that...

    by ewokstew

    This is going to be a great movie. His shorts are cool and this could end up being something cool and along the lines of Stephen Norrington and the first "Blade" movie. Not a perfect picture but very intriguing in the way Norrington handled it. This guy has vision, hope it translates into big screen. Not sure if his "Not nervous at all" remark should be a good or bad thing. Hope it's not cockiness masquerading as confidence.

  • Aug. 10, 2006, 2:38 p.m. CST

    i sure hope Larry Niven gets some royalties for this

    by newc0253

    don't get me wrong, i'm a big fan of the Halo games but it'd be a crying fucking shame if, as a result of this movie, any future Ringworld movie is somehow seen as 'copying' Halo.

  • Aug. 10, 2006, 2:42 p.m. CST


    by tile_mcgillus

    The music is one of the best parts, its gets you so pumped up. Anyone that has Peter Jackson's approval has my support.

  • Aug. 10, 2006, 2:46 p.m. CST

    Huh, huh, huh, Quint said "FIRST!"...

    by JackPumpkinhead

    Oh, as for the whatever-his-name-is, I smell another "Sky Craptain and the Turd of Tomorrow", woohoo! Not that I give a damn, since that game is idiotic, and the movie should be just about on that level.

  • Aug. 10, 2006, 2:47 p.m. CST


    by tompbeast

    The guy says 'to get the aliens believable we need to get away from the human sillouette' but then right underneath there's a human shaped alien or am i missing something blatant like usual.

  • Aug. 10, 2006, 2:57 p.m. CST

    Crispin Glover for Master Chief!

    by whit3_ninja

    Interesting that people consider teh flood "the best part" of Halo. I hate the flood levels on both games. Once I beat them I never replay them.

  • Aug. 10, 2006, 3:05 p.m. CST

    You know Chief is gonna be Andy Serkis...

    by Ricky Henderson

    Why fight it? Or if not him, just someone who moves like a marine. And they will absolutely keep the score. Microsoft is going to have so much control over this movie--this will be a pretty literal interpretaion. David cross will also be in this film (they use his voice in the game to add some humor). I heard this director also worked on Smallville. Is this true Shermadog? You should also be excited then.

  • Aug. 10, 2006, 3:06 p.m. CST

    Well, if he doesn't get the original game voice for MC

    by Kraken

    He should go with David Caruso from CSI: Miami. Since watching that show, all I can think of now while playing Halo is the who knocking down a door (thanks David Spade) when Master Cheif speaks.

  • Aug. 10, 2006, 3:08 p.m. CST

    Peter Cullen for the voice of Master Chief!

    by Ricky Henderson

    Make it happen!

  • Aug. 10, 2006, 3:11 p.m. CST

    I hope bloomkamp realizes video game movies suck....

    by Spiderhulk

    And he will never be regarded as a good director unless he pulls a rabbit out of his ass and finally makes the first ever good video game adaption on film. Halo isn't just about cool looking monsters and biosuits mr. bloomkamp.... you better be fixing up that script, and adding/taking stuff to/from it to make this a decent film. So far it sounds like crap. Another DOOM the movie. And please follow science logically. Dont make up shit. And please dont have characters do stupid things, and make the audience feel dumb. Smarten this shit up and we will give you props. Also dont cast pretty boys and pretty girls for the picture. GIVE US GOOD ACTORS........ not shit actors.

  • Aug. 10, 2006, 3:11 p.m. CST

    "Um..Remember That Time In Halo With the Covenant?"

    by hipcheck13

    "Um...that was cool." Man, I got a a little uneasy hearing Quint get all Chris Farley/Paul McCartney with this dude. "Which game is your favorite?" Yeesh.

  • Aug. 10, 2006, 3:15 p.m. CST

    I Want To Believe It Will Be Great

    by The Ender

    So, I'm going to just sit on this one and hope for the best. I think this guy is going to surprise us though. I really like that he doesnt want to follow the science/action film formula.....but lets see if the dick head studio execs can get that.

  • Aug. 10, 2006, 3:23 p.m. CST

    Samuel Jackson for Sergeant Major

    by turk128

    He was born for it!

  • Aug. 10, 2006, 3:24 p.m. CST

    Well, I'm still excited.

    by zombieslayer

    I want this to be good like everyone else, but it's really too early to judge any of this. I liked the story from Halo 1 better too- has a lot more potential- part 2 jumped around way too much for a coherent movie. I'm very curious whether they'll show his face or not. Maybe just a glimpse at the end like Kenny in the South Park movie?

  • Aug. 10, 2006, 3:25 p.m. CST


    by casinoskunk

    the music in the halo games sounds like shit that i heard on my local smooth jazz station. they need to get someone like John Powell or Steve Jablonski, who understand film music and electronics.

  • Aug. 10, 2006, 3:26 p.m. CST

    who wrote the screenplay again?

    by chickychow

    was it david benioff or some ass-twat like that? or maybe, lemme venture a guess, David cocksuckin Koepp...

  • Aug. 10, 2006, 3:33 p.m. CST

    The last thing anyone wants to see in this film is...

    by Spiderhulk

    30 minutes of non-stop action... shooting, slicing, and dicing bullshit. We can handle short 10 minute bits of action... but if you try to make half the movie action you're just making another doom or mortal kombat movie. SCRIPT SCRIPT SCRIPT SCRIPT SCRIPT SCRIPT SCRIPT! ACTING! ACTING ACTING ACTING ACTING ACTING! EMOTION EMOTION EMOTION EMOTION EMOTION EMOTION! REPEAT TAKES OVER AND OVER AND OVER AND OVER ... these things cannot be said enough.... they are the pillar and cornerstone to all great cinema. If acting, and witty dialogue (no one liners please.. or maybe only 1 or 2)aren't there this will just be another snoozefest. I think for halo they need to do a little more of a serious western in space idea channeling thought provoking ideas of a dystopian future.

  • Aug. 10, 2006, 3:43 p.m. CST

    I doubt it will be non-stop action

    by Ricky Henderson

    That would get boring very quickly. The script does open up with a bang though (massive battle with hundreds of spartans). I expect to see a lot of the film through a thrid person perspective (like a civilian's eyes or something). Having only Chief, Cortana, and some marines would get a littl boring after a while. The current working script sets the movie before the first game--so the events in the movie will probably lead up to the first game. The score for the games is among the best game scores ever. They'd be idiots to change that.

  • Aug. 10, 2006, 3:43 p.m. CST

    Recipe for a Halo-related trollback post

    by trashcanman345

    1) Claim or pretend to have to have played the games extensively even if you can't provide any specific non-generic gripes about the content. 2) Praise Half Life 2 or Metal Gear Solid, outing yourself as a PC or Sony fanboy. 3) Insult Halo supporters for being fanboys. Do not acknowledge the irony. 4) Pretend that the mouse/keyboard combo gives you superpowers and validates your opinions, regardless of how uninformed and outlandish they are. 5) Copy every other troll post on this topic and assume they know what they are talking about. That way, you too can appear to know what you are talking about. Ignore the fact that most trolls copy each other because they all don't know what they're talking about. All that aside, Gamers should all hope this film is as huge a success quality-wise and financially as the games. If this turns out to be a blockbuster, then studios will have to start taking video game adaptations seriously and Uwe Boll and Paul Anderson will never get work again. Cross you fingers!

  • Aug. 10, 2006, 3:46 p.m. CST

    Well said trashcanman

    by Ricky Henderson

    People flaming a videogame they've obviously never played is so lame.

  • Aug. 10, 2006, 3:47 p.m. CST

    newbie director = powerless director

    by emu47

    The reason this guy got the gig is not because he's gifted, but because he's so new he'll have no clout and will be totally pushed around by the studio execs. Standard play by the bosses, really. I hope for more, but I'm betting on less.

  • Aug. 10, 2006, 3:48 p.m. CST

    my concerns.

    by mocky_puppet

    keep in mind that what i'm about to say comes from a person who has played the games extensively and found them to be totally awesome. i'm a big fan of the genre; love hl, hl2, mgs, etc. i'm afraid, though, that in my experience, the average halo supporter is nothing more than a rabid fanboy. in fact, anyone who goes around saying halo is "totally awesome" i would lump into the fanboy category. you are free to debate me, but i beg you not to, because i have spoken with several people who agree that i am exactly right on this one. i know what i am talking about. this movie will not be good; it will not make fanboys like you happy and it will not make level-headed people like me happy. all right-thinking people will agree with me on this point.

  • Aug. 10, 2006, 3:49 p.m. CST

    Hey, wait a minute....

    by trashcanman345

    Where are all the trolls! There is a serious discussion going on here about the prospect of a Halo film adaptation. I must be on the wrong website or something, I wasted a whole post capping on some fools that aren't even here. (sigh)

  • Aug. 10, 2006, 3:50 p.m. CST

    Microsoft will be doing the bossing, not the studios

    by Ricky Henderson

    That's my guess. Microsoft and Bungie are going to be pretty protective of their biggest gaming franchise. That's perfectly fine by me since both seem to like to "get it right." They just hired the director for his technical know-how, and thats all they need from him for make this movie a sucess. The story will take care of itself.

  • Aug. 10, 2006, 3:51 p.m. CST

    You forget, emu

    by Mechasheeva

    This guy has PJ backing him up, and whatever PJ wants, PJ gets. Anyways, this guy says a lot of good stuff, and I'll be happy if he can hand us a hugely epic scifi war movie. This better not be any PG-13 bullshit. And if not the original guy for MC, my vote goes to Kiefer Sutherland. He does gravelly good.

  • Aug. 10, 2006, 3:53 p.m. CST

    They'll probably get the guy from the game to do MC....

    by Ricky Henderson

    That voice is so iconic. But yes, Kiefer Sutherland's voice would be pretty sweet... perhaps as a bad guy? Orlando Jones was a bad guys voice in Halo 2... Weird, huh?

  • Aug. 10, 2006, 3:58 p.m. CST

    mechasheeva, i hope you're right

    by emu47

    and while I agree with you that an R-rating would be nice, don't forget that Lord of the Rings was, in the end, PG-13. It made PG-13 badass again. Anyway, I have lots of faith in Weta, plus faith that Jackson will be (where he is able to be) a positive influence. So here's hoping.

  • Aug. 10, 2006, 4:02 p.m. CST

    LOTR might've worked in PG-13

    by Mechasheeva

    but what I want out of Halo is the Saving Private Ryan of scifi. Gritty, intense, and bloody with no small helping of severed limbs, charred flesh, and Flood tearing into hapless marines. Oh, and lots of swearing. Because marines love to swear. Especially space marines.

  • Aug. 10, 2006, 4:06 p.m. CST

    Master Chief just won't work as a film character...

    by Archduke_Chocula

    He's merely an avatar for the player, he's a blank slate. What are they gonna do, give him a romantic sub-lot with Cortana? Besides the amusement factor i'd hope not.

  • Aug. 10, 2006, 4:16 p.m. CST


    by trashcanman345

    I'm not gonna debate you, your post was reasonable. I'm a Halo fan, but not a fanboy. I just dislike trolls who spew the same crap again and again all over the internet. I read these topics because I'm looking forward to this film and hoping it will be good and garner some respect from the film industry for the game industry. I'm prepared to have my hopes crushed (all fans of anything they love being adapted to film should be), but I don't go around talking crap about things that don't interest me and I can't understand why people do or even how they have the time to do it. I just thought I'd pre-emp some of those losers this time out; though it appears, I've frightened them off...

  • Aug. 10, 2006, 4:20 p.m. CST

    I'll bet anything that MC

    by Mechasheeva

    won't really be the main character here. I think making him the main character would be a mistake. IMO, the main character should be a marine under the command of MC fighting alongside him. So we get this sense of mystery and legend surrounding the Master Chief throughout the film. It can definitely be done, I mean I didn't think V for Vendetta would ever work as a film, but a combination of skillful and acting and dialogue and a heavier focus on the character of Evey made it work.

  • Aug. 10, 2006, 4:20 p.m. CST

    Keep the voice, reflect the score, & don't flood much.

    by JDanielP

    I'm of the opinion that they should use the original voice actor. In fact, I think it's just dumb to think of doing otherwise. And if Master Chief takes off the helmet, maybe it won't matter WHO is underneath... as long as the guy is in heavy make-up, with a history full of battle scars. (Perhaps stunt men with the original voice actor?) Also, I love the orchestra music from the games... and they should most definately pull from that. But you don't want to just plop the music in without thought to how it fits the action (that's taking place on screen). Pull from it. Make it fit. --Now, as for the flood, I can hardly stand them in the games. But I understand the importance of it within the context of the story. If this movie had the action and feel of Cameron's "ALIENS", I'd absoulutely love it. --You're right, Quint. This director seems to have all the right answers. And who knows? He just might turn out to be the next big thing in Hollywood.

  • Aug. 10, 2006, 4:36 p.m. CST


    by CreasyBear

    Super-mega-important! Oh, wait. Never mind. It's another video game movie, not a true work of art based on cerebral literature, like Transformers.

  • Aug. 10, 2006, 4:38 p.m. CST

    Yay for practical effects!

    by dimnix

    He talks the talk. Looking forward to this.

  • Aug. 10, 2006, 5 p.m. CST

    This will be like the Judge Dredd movie....

    by fortheloveofgod

    ....I have a horrible feeling.

  • Aug. 10, 2006, 5:10 p.m. CST


    by mocky_puppet

    well, like i said, 1) keep in mind that what i'm saying comes from a person who has played the games extensively and found them to be incredibly cool. 2) there's no bigger fan of the genre than me; i love obsessively hl, hl2, and to a lesser degree mgs. 3) i'm afraid, though, that in my experience--and let me stress that while this is just my own personal experience i also assert that it is universally true--the average halo supporter (or enjoyer) is nothing more than a rabid fanboy. in fact, anyone who goes around saying halo is "incredibly cool" i would lump into the nutty fanboy category. 4) again, i'll just say that while you are free to debate me, i must BEG you not to, because i have spoken with several people (and by several i mean more than six) who agree that i am spot on in my views. i know what i am talking about. i'm sorry, but this movie can not be good; it will not make irrational, crazed fanboys like you happy and it will not make wise and thoughtful people like me happy. in sum, and to reiterate again, all right-thinking people will agree with me on this point.

  • Aug. 10, 2006, 5:13 p.m. CST

    Peter Jackson is producing this movie...

    by Batutta

    ...which means he will be a huge shield protecting this "newbie" director from dumb execs. Sure, King Kong didn't set the box office afire, but after LOTR he gets a free pass from meddling studio execs for at least a few more films. I wouldn't mind seeing this in the same DOCU-DRAMA style he did Alive in Joburg in.

  • Aug. 10, 2006, 5:20 p.m. CST

    Computer game movies are always rubbish.

    by fortheloveofgod

    And a decent director wouldnt ever touch one.

  • Aug. 10, 2006, 5:28 p.m. CST

    whoever bashes this on...

    by Datascream

    terms of "the story sucked, it was boring yadda yadda yadda" more then likely sucked at the game and could never beat it. They're basically those types that go "This game is too hard, this game sucks!! ARGH!" People like that...have no say here at all.

  • Aug. 10, 2006, 5:34 p.m. CST

    Halo oh Halo

    by Mits777

    I seriously have my doubts. Im sure the effects will be top notch but im skeptical about all science fiction based action movies. Very few of them are any good. Maybe if this will have a more earthy/grounded feel and less spaceship junk then it could work. Maybe. Doubt it. Check out this awesome review site.

  • Aug. 10, 2006, 5:35 p.m. CST

    jesus christ...

    by NathanH

    This has all the amazing potential of Doom, Resident Evil, and Tomb Raider a surefire hit!!!

  • Aug. 10, 2006, 5:46 p.m. CST

    I realy liked that short film!

    by Evil Hobbit

    Realy excited about this man. God bless PJ and weta for putting a man like this in charge of Halo. We can get something very special here. Bring it on!

  • Aug. 10, 2006, 5:56 p.m. CST


    by trashcanman345

    Why would somebody make a new post only to almost word-for-word repeat what their first post said? Believe me when I say I am no crazed fanboy and please don't "BEG" me in all caps not to debate you when you apparently can't think of anything else to say. I think I covered the ridiculousness of calling Halo player "fanboys" as an insult while saying you are the biggest Half Life fan there is in my original post; so why you insist on beating that dead horse, I don't know. By the way, I also love Half Life 2 and will play it again when the 360 version comes out because it rocks (best single-player ever!) so don't assume I have anything against that franchise. More than six people (or even six hundred) agreeing with you about anything means nothing; would you put them up in a fight against all of the Halo fans worldwide? And why even seek approval from other people unless you're insecure about your own point of view? I could give a crap what others think because I know what I think and I've been there and done that, I don't need anyone else to agree with me to know what I know to be true. This movie MAY suck, but I'm hoping it won't. That is not a crazed, irrational fanboy statement. "HALO pwns u noob HL sux ths mvie gona pwn evry1!!!" is a crazed, irrational fanboy statement, and I've yet to see one on this topic. I'm not going to BEG you not to debate further but I will BEG you to come up with something that wasn't already in your original post should you choose to. And, for the record, "right-thinking people" don't typically communicate in blanket statements like "all right-thinking people will agree with me" when putting forth a statement that is instantly identifiable as an opinion and not a fact, they are open to other points of view and are willing and able to engage in discussions that don't go around in circles.

  • Aug. 10, 2006, 6:01 p.m. CST

    He seems cool

    by alienindisguise

    I totally feel where he's coming from about having to create something everyday. Being a concept and storyboard artist myself, I respect that. If this guy directs as well as he speaks of the film, then I think we're in for a killer sci-fi that will better than any of the Star Wars prequels...I have no doubt about that.

  • Aug. 10, 2006, 6:04 p.m. CST


    by Datascream

    That's not a bad idea, but at the same time, it's a horrible idea. It's an unconventional idea really is what I'm saying. MC is the eyes the audience will want to see through. Since he'll more then likely be the center of the story, just like the game. In V for Vendetta, Evey was basically the main character because she was the opressed civilian trying to decide where her loyalty lied. To side with V or to crawl on her knees and except what the government told her. To see the movie through a marines eyes would be fairly lackluster. It would almost feel too much like a documentary rather then a centered storyline. IMO at least.

  • Aug. 10, 2006, 6:09 p.m. CST

    Quint, "HALO 2 grossed more than most movies."

    by Immortal_Fish

    Please try to resist the urge to read right to left. Halo 2 cost quite a bit more than most movie tickets. Plus, factor in the difference in development and marketing costs as well.

  • Aug. 10, 2006, 6:16 p.m. CST

    I definitely see what you mean

    by Mechasheeva

    but it all depends on how it's written. Any idea can be made into a good film . . . it's all in the execution.

  • Aug. 10, 2006, 6:40 p.m. CST


    by mocky_puppet

    joke, brother. i just took your trolling blueprint from up above and made a trolling post out of it. the second time i even used your numbers. i guess your blueprint is spot on! road tested. mtfbwya.

  • Aug. 10, 2006, 6:58 p.m. CST

    keeping MC a secondary character is very POTC

    by emu47

    and actually a pretty cool idea. Keeping Jack Sparrow off to the side really helped develop his mythic presence. I could totally see this working for MC. Interesting take.

  • Aug. 10, 2006, 7:04 p.m. CST

    V for Vendetta gives me hope

    by Immortal_Fish

    That an established character actor can weather the mighty pressure driving him to display his face prominently in this role. It can be done. Please resist the temptation to turn this into yet another Judge Dredd. Please?

  • Aug. 10, 2006, 9:02 p.m. CST

    Suggestions for Halo movie

    by hey36

    What this director needs to do is get down the following: -There should be the battle of Reach for all those unfamiliar w/ game/book and I think it would kickass just to see it -Get the story down right by adding final pieces from H3. I know by the time Bungie releases it the filming will be done, but Bungie should at least give rights to their story to producers -Flood should not be covered as much for not super important -DON'T GO IN TO MUCH OF THE ARBITER'S SIDE OF THE STORY!!! I can barely stand him in gameplay, let alone let him steal the spotlight from the Chief -MC face should not be shown -No Cortana-Chief love interest That's pretty much it but I'm concerned how they are going to show the Covenant byeither going to make them look like the game or too sci-fi.

  • Aug. 10, 2006, 9:32 p.m. CST

    Like I said before...

    by quadrupletree

    This is shaping up to be one hell of an interesting production. My wish list at this point is get Steve Downes to do the voice, don't show Master Cheif's face, and use at least some of the original score. Let this guy loose in Peter Jackson's sandbox and see what we get.

  • Aug. 10, 2006, 9:38 p.m. CST

    This guy has my trust

    by OhDaesu

    Even by just watching his 2 shorts, it looks like he's got a hell of an imagination. Plus he's a good storyteller and he's got a unique style. I'm still keeping my hopes low but I hope this Neill fellow will surprise me opening day.

  • Aug. 10, 2006, 9:55 p.m. CST

    This isn't even in production and already

    by Orbots Commander

    I'm classifying this as a DVD rental. I mean, it's based on a video game. Out of the many games adapted to movies, has there ever been a good one? Just one? So why will HALO be any different?

  • Aug. 10, 2006, 10:54 p.m. CST

    What Halo bashers continuously forget is...

    by Bootskin

    Halo brought co-op play, and real-time vehicles onto the console battlefield first, and best. Yes, this was available on the PC, and even better, but at the time, nowhere near affordable. This was also the best 4-player combat yet shown on console at the time, and te fact that you could play up to 16 players in deathmatch mode was up to then, undone, and fucking incredible. Yes, there have been better games made, and yes, there are better games with better game-play. BUT the absolute coolness of the release of Halo, carried over for quite awhile, and people have played it ever since. Anyone who goes around squealing "Halo sucks" or "PC Games Rock!" are just missing the point. Halo was the best console shooter to hit the market since friggin Golden Eye 64, and there are people who STILL stand by the awesomeness of that game. I don't see anyone bitching about them.

  • Aug. 10, 2006, 10:59 p.m. CST

    Too Soon! hasn't been funny for months Gus Van Retard

    by thatpeterguy

  • Aug. 10, 2006, 11:32 p.m. CST

    Masterfully done mocky!!

    by Hairy Nutsack

    Never have I seen someone revealed as the nerd fanboy they claim not to be in such a brilliant manner. And to do it with two near identical posts? That was freaking brilliant. **applauds**

  • Aug. 10, 2006, 11:34 p.m. CST

    Got me, mocky

    by trashcanman345

    Ha, ha, I fell for that bait hook, line, and sinker. I was thinking after I posted that you might have been kidding, but then I remembered this is the internet and people often are that freakin' dumb. I think you may have just given me back some faith in humanity. Good one.

  • Aug. 10, 2006, 11:46 p.m. CST

    So why will HALO be any different?

    by Dave The Slushy

    Halo has several things going for it: 1) MicroBungie (the creators) appears to have significant creative control, and fought hard to retain it. 2) The exec producer is one of the best film makers in the business. 3) The source matrial is as well developed (if not more so) than any sci-fi franchise that has been put to the big screen. 4) The effects team is one of the best in the business. And finally, 5) Almost everyone involved - the producers, the writters, the director and the effects guys are all Halo fanboys. This movie will be different because creators have ensured they retain creative control - something that previous game-movie licencees relinquished completly to the likes of Uwe Boll for a quick buck - and because those involved in making it are genuine fans of the source material. That should be a new rule of Hollywood: If your not a fan of an estabilished franchise, DO NOT GO NEAR IT! We'd see a lot fewer dreams crushed that way.

  • Aug. 11, 2006, 12:41 a.m. CST


    by mocky_puppet

    all in good fun; rock out.

  • Aug. 11, 2006, 1:40 a.m. CST

    (and thanks, Hairy)

    by mocky_puppet

  • Aug. 11, 2006, 2:51 a.m. CST

    Tip for Neill: how to save a ton of money on this film

    by Dalius

    Halo 1 was a truly excellent game, but did have a habit of reusing the same rooms and corridors over and over again. So, they can do the same thing with the film and reuse the sets repeatedly. No-one will notice. :-)

  • Aug. 11, 2006, 3:25 a.m. CST

    re: Dalius

    by Kraken

    Ummm... heh, they do that in almost all movies anyway.

  • Aug. 11, 2006, 3:56 a.m. CST

    A terrible trend, perpetuated by AICN

    by JumpinJehosaphat

    It's infuriating to me that we have to endure these sorts of rushed interviews and pre-release items so quickly to satisfy the growing demands of a populace eager to know what's going on during every single step of the film-making process. Above, Team America mentioned that Mr. Blomkamp had said basically nothing. What could there possibly be to say at this early stage? It's doubtful there's a shooting script ready for principle photography, it's doubtful all the pre-viz has been set up for the known effects shots, and it's certainly a long shot that any real casting decisions have been made for the principle characters. So, why on earth would anyone expect anything more than this guy just throwing out vague generalities about the production? Plus, any person who claims that this movie will be awesome or will blow (I'm talking to you, jimmy_009)is a reactionary moron. It'll probably suck for you if you hate action or sci-fi, because that much we know for sure -- it will be a genre piece. However, I can't see someone who posts at this site not being a fan of sci-fi or action, so you're either trolling, having a wry chuckle, or you're a fool.

  • Aug. 11, 2006, 4:02 a.m. CST

    The next James Cameron?

    by Rojira

    I smell a director the same caliber of James Cameron.........if this is a success that is.

  • Aug. 11, 2006, 4:40 a.m. CST

    fair fucks to him

    by Mr_ant

    He's a talented bastard, and he deserves it. And he's younger than me. Fucker. I really need to get my act together. Fuck.

  • Aug. 11, 2006, 5 a.m. CST

    JumpinJehosaphat: Fan feedback from crap is good

    by Dave The Slushy

    It is the only reason why we have Peter Cullen as Optimus Prime. Between this and the ironic success SoaP will have, Hollywood execs might finally get it into their bloated, talentless heads that feedback from the punters who are going to stump up the money BEFORE millions are wasted on a crap product is an important part of quality assurance.

  • Aug. 11, 2006, 6:50 a.m. CST

    What would Jean Luc Picard do...?

    by DigitalDong

    Oh yeah, blow up the Pillar of Autumn the second the ship was over runned by the Covenant. End of story. Also he would've deleted Cortana to make sure the Covenant never knows of Earth. Instead you get " get that crazy guy in cryo out so he can protect our ships computer on that halo thing, and when he tries not to get caught have him fight at the enemy, then I'll give the covenant a fight, get caught, die a heroic death, and leave the Autumn of Pillar crashed on the Halo for the last stage of the game " Great story...

  • Aug. 11, 2006, 8:03 a.m. CST

    HALO *IS* Vastly Overrated

    by Pawprint

    It may have been exciting and innovative on the shiny new X-box toy - 2 PEOPLE! CAN PLAY! AT THE SAME TIME!!!!! But it showed the more sophisticated PC gamer nothing new. And 'games that make you feel like you're in a movie' have been around since even the Commodore 64 (Defender of the Crown', etc). The story is pretty weak compared to HL, HL2 and many other PC games - I am suprised it's actually been considered as a film; they probably hope all the gaudy colours and bangs and flashes and shooting will attract the ADD console owners into parting with more cash. Imagine an '80's Action Movie-style' film of Far Cry, or a Christopher Nolan-helmed F.E.A.R film, or a Half-Life 1 & 2 by Michael Mann... now they would be computer game films WORTH seeing. As far as a HALO film goes, I think I'd be better off sitting under some disco lights while having shed-loads of firecrackers set off around me; probably more fun in the long run. I know I also posted this in the other HALO TB, but I did so just as it died on its' arse.

  • Aug. 11, 2006, 8:56 a.m. CST

    I don't get the big fuss about the music.

    by minderbinder

    Generic new-agey crap over canned loops, some horrible midi samples. Am I missing something, or do gamers just have a tin ear from listening to stuff that's even worse?

  • Aug. 11, 2006, 9:51 a.m. CST

    "The proof is in the pudding, as they say"?

    by raw_bean

    Nobody says that Moriarty, unless they're a retard. They say "the proof OF THE pudding, is in THE EATING", which makes much more sense. Come one, you're a writer, surely you can do better? :^)

  • Aug. 11, 2006, 9:52 a.m. CST


    by white owl


  • Aug. 11, 2006, 9:54 a.m. CST

    neill blomkamp is not a movie name

    by white owl

    or a hollywood name. its an alias. peter jackson is making this movie using his puppet blomkamp.

  • Aug. 11, 2006, 10:10 a.m. CST

    Immortal Fish, but if we assume that

    by Novaman5000

    most people who see a movie in theaters go on to buy it on DVD, and people are paying anywhere from 30-45 dollars for a film when all is said and done. Halo just didn't come out twice, it only came out once for a higher price. I think at the end of the day, Halo's grosses could probably be compared to that of a feature film totally finished with it's run, despite the fact that tickets are only 8-12 dollars originally. Also, anyone know the actual "units" sold of halo 2? That'd make it easier.

  • Aug. 11, 2006, 10:17 a.m. CST

    Wow, pawprint, have something against consoles?

    by Novaman5000

    The fact of the matter is, unless you're willing to shell out money on a fairly regular basis to upgrade your PC to be able to run (and run well) the newest PC games coming out, consoles are the better choice. All the shit you need to run the thing is right there and it's usually cheaper than buying a computer. I don't understand this shit where PC gamers feel so threatened by consoles to the point that they need to attack them. There are some great games that have never and will never see the light of day on a PC. You're missing out if you're a PC gamer exclusively, just as you're missing out if you're a console gamer exclusively. Also, I think Halo was a little more immersive than "Defender of the Crown".

  • Aug. 11, 2006, 10:20 a.m. CST

    The music is pretty great

    by Novaman5000

    One of my favorite sequences of the first game is the final escape where you're driving the warthog through the collapsing base, all set to that celtic sort of main theme. Really slick. Plus the choir in the 2nd game is solid, too.

  • Aug. 11, 2006, 10:54 a.m. CST

    Welcome to the future of sci fi...

    by Dr. Opticus

    Im surprised more people arent excited about what this guy is capable of Avatar will open the door but Halo may blow it off the hinges...I want to see flood infected, ass kicking children

  • Aug. 11, 2006, 11:19 a.m. CST

    HALO Sucks

    by RezE11even

    Of course, I don't like FPS shooters, so that's probably why. But the story is nothing special- that being said, it does have potential on screen(just like every other goddamned property handled the right way would have potential).

  • Aug. 11, 2006, 12:45 p.m. CST

    The only way i'm watching a Halo movie...

    by rbatty024

    is if Uwe Boll is directing.

  • Aug. 11, 2006, 1:19 p.m. CST

    Sounds smashing!

    by Wololo

  • Aug. 11, 2006, 1:40 p.m. CST


    by Datascream

    sorry to toot my own horn again. But think of it as if The Matrix Reloaded [whether you liked it or not] was seen through the eyes of "The Kid". Watching Neo basically. You'de barely see Neo since the kid was never in the Matrix. Kinda like that. But it is an original aspect you got there.

  • Aug. 11, 2006, 2:09 p.m. CST

    What a fantastic short movie

    by Teamwak

    This guy has passed his audition.

  • Aug. 11, 2006, 2:13 p.m. CST

    Flood will look good on screen, but suck in the game...

    by Russman

    Oh there's the flood, shoot shoot shoot shoot shoot. Run to another room. Oh more flood, shoot, shoot shoot shoot shoot shoot shoot annnnnnd repeat.

  • Aug. 11, 2006, 2:27 p.m. CST

    I found the Flood's "entrance" postively terrifying!

    by Wololo

  • Aug. 11, 2006, 3:03 p.m. CST

    Ok....I just watched 'Alive in Joburg'

    by Traumnovelle

    That short is fucking INCREDIBLE. I absolutely fell in love with it. I have faith in HALO all of a sudden.

  • Aug. 11, 2006, 4 p.m. CST


    by Pawprint

    I was abused by a console as a child.... fair point about PC's; but you only need to keep shelling out to climb up the tech tree if you're a graphics whore, or you HAVE to be on the cutting edge. A good PC will last a long while before you physically HAVE to upgrade it. Besides, you could say the same thing about consoles; PS, PS2, PS3; X-Box, X-Box 360... if you want to play the best games, you have to pay. But generally, I consider consoles to be 'dumbed down'. The vast majority (not ALL!) of the biggest selling console games are all ADD 'pick-up-play-for-ten-minutes' arcade-style games - driving games, sports games etc; nothing with any real depth or length of committment required. This has a knock-on effect on the PC games industry in that companies are turning to console gamers because they know they can knock up any old quick and easy shite, plaster on some fancy visuals - maybe even stick a shitty film tie-in license on it - and it will sell like hot-cakes. Which brings us nicely back to films! Remakes and formulaic 'direct-by-numbers', brainless popcorn films will be the death of decent cinema... Jesus! That turned into a bitter and twisted rant!

  • Aug. 11, 2006, 4:44 p.m. CST


    by Evil Hobbit

    I couldn't agree more. It's just... I'm in such a fucking halo mood right now and it popped right up to one of my most anticipated films.

  • Aug. 11, 2006, 5:30 p.m. CST

    The game is average, movie could be good though

    by undeadmike

    The game HALO is - let's face it - average. On the PC nowadays actually below average. The level design is boring. Building and interior design in the game is uninspired and exchangeable. The Weapons? They were kinda cool when the game was first announced and screenshots were presented to the public. By the way, at that point, the game was still supposed to be a PC-only game - before Microsoft bought Bungie and made Halo their favourite X-Box toy. So back then the weapons were kinda cool, but when the game finally game out? Average. And now? Even more average. And the characters? Oh, come on, you have a hologram from a computer, a Captain and the Master Chief...who is basically a cooler looking version of the Marine of the original DOOM-even the color of his armor is the same. Does cool Multiplayer change all that? No, because multiplayer doesnt translate into a movie. Watching 16 people shooting the shit out of each other is nothing people pay money for. And story? Oh, please... the story of Halo is not better than one of the more boring episodes of Star Trek and way old too. Humans fight aliens on a even more alien world... how original. Still, the movie could be something better. The game is average in a lot of parts. You could use that to put lots of cool and new stuff in the movie without disrupting the ties to the game. I remain sceptical though...

  • Aug. 11, 2006, 5:34 p.m. CST

    vice city

    by reckni

    I'd rather see a game with my boy Tommy Vercetti than Halo's Master Chef. Admittedly, the two player on Halo is a lot of fun.

  • Aug. 11, 2006, 6:18 p.m. CST

    Undeadmike and others

    by TheAllSeeingEye

    Actually, Halo would have been a MAC game and perhaps even more importantly, in its original conception it was infact an overhead view strategy game in the vain of Command and Conquer so where you saw this mythical version of Halo on PC that looked better and had better weapons before it came to XBOX is a mystery, can you fill us all in? Now, for everyone else who claims Halo to be boring and lacklustre and unoriginal, well when it first came out it was regarded by many people, not only games players but by journalists and by people in the Industry to be fairly innovative. People can argue now that it looks a bit dated but so does PacMan and the original Mario and you couldn't say that they weren't IP's that didn't define the industry could you? Let's be blunt here, for a company like Microsoft to invest heavily in a company on the back of one demo shown at Macworld speaks volumes for itself. Anyway, all of this is beside the point; some people aren't content unless they are shitting on something for the sake of doing it. Let's be honest, the Story within Halo was a fucking great little action tale that felt like you were in a movie, (mainly because it did borrow from various SCI FI sources; they do say that immitation is the finest form of flattery), and the locations and designs for the time were absolutely incredible. Sure HL2 looks a lot better now but in terms of enjoyment you can keep your Ravenholm, The Silent Cartographer level in Halo 1 is still to this day my favourite level on any FPS game. To the people out there who haven't played the game, don't listen to the dicks who've got nothing better to do than slag off a widely acclaimed game because it was doing something in 2001 better than their PC's. If you want a true opinion on either the XBOX or PC version then please, go to nearly any reputable games site and dig out a review. Halo wasn't just a popular game it was a phenomenon and done right a Halo movie would be fucking awesome.

  • Aug. 11, 2006, 6:26 p.m. CST

    You know what game companies should do?

    by Johnno

    They should all just collaborate and make something like an FPS Smash Bros. That way everyone bitching about this and that other game, can put their money where their mouth is and face off against each other in some huge arena! Who wouldn't want to see Gordon Freeman whipping around Master Chief with his Gravity Gun? You know that would sell!

  • Aug. 11, 2006, 6:34 p.m. CST

    The Master Chief is 'iconic'?

    by dr_buggerlugs

    Given that the MC is nothing but a cypher/avatar in a first person shooter doesn't really put him up there in the iconography stakes does it now? My opinion, keep him in the helmet until the 40, 45 minute mark then create some way for him to lose the suit and perhaps have his personal arc about him "rediscovering his humanity" - throw a kid in it, some love interest, a few monsters, a few explosions...hey presto, sci fi blockbuster ahoy! Oh and let the kid be his son and throw a piano as well...I kid, I kid but really they ought to play with the idea of this mysterious suited space soldier fella then at the end of the first act is when we see his face - I can't see them hinging a zillion dollar blockbuster on a faceless protagonist - you lose any kind of attachment to the character by doing that and is some bloke in a suit really going to make a compelling lead? The rules of a game are different to that of a film...of course they want to please Halo fans but ultimately this is gonna be aimed at a mass audience and surely their considerations will come first? It appears Microsoft/Bungie have control over the project but surely they can't be that daft to have a unseen bloke in a fishbowl helmet be the lead in such a big film? Though I'm guessing Jackson's role is not just an attached star producer but the guy who has to explain to them the logics of how to turn this property into an effective film...

  • Aug. 11, 2006, 7:42 p.m. CST

    The story behind Halo...

    by Animus more than just the games. There's complete novels comparable to Ender's Game. The source material isn't on a DVD-9. There's a giant Halo-Universe that many are not aware of, and for some odd reason, they're all in here bashing something they don't even know about. The story behind Halo is bigger than any other videogame out there, and yes, it's actually good, not just by my tastes, but for anyone who knows about it all and/or is a fan of sci-fi.

  • Aug. 11, 2006, 9:51 p.m. CST

    TheAllSeeingEye - The mystical version of Halo

    by undeadmike

    When the first couple of screenshots were released (and by that time it was already a fps game for the PC) people were drooling over the graphics and possibilities of gameplay. Me too by the way. Those screenshots showed the game pretty much with all the stuff you find in it now. The Warthog, guns with huge flashes when shooting and even detail stuff like empty shells flying around. Not only as an animation, but real 3D. And lots of them. In addition, Bungie showed videos of the warthog driving and presented a pretty accurate physical modell for it. Looked awesome. Problem was, the game got postponed months after months. And when it finally got released on the X-BOX, you already had most of the stuff in other games. I didnt say it looked better on the PC before it got released on the X-BOX, I said it looked average when it came out, because games got up to par by that point. And Halo wasnt a phenomenon, it was a nice fps and clever marketing paired with the fact that it was supposed to be a high end shooter on MS first cool gaming console. DOOM, Half Life and Counterstrike were a phenomenon. They actually changed a big part of the gaming industry. But Halo was just another fps when it came out. Sure, it had and still has some nice features and gadgets but thats about it. And wether you like Half Life or not (don't like HL2 either-Story too wacky), it's far better in trying to drag the player into it's universe if you like the genre. And about the borrowing from Halo...yep it borrowed a lot...thats why its so unoriginal. Hell, even the dropships look like MK2 versions of the one from Aliens. If you like fps and you like SciFi games, Halo sure is a nice play...but so are countless others. On the X-Box it might be the king of shooter games, but compared to all the other shooters available (and yes, most of them are PC games) at that time it wasnt as groundbraking as it could have been if it would have been released earlier.

  • Aug. 11, 2006, 11:35 p.m. CST

    DIALOG man, don't forget the dialog

    by Norm

    It won't matter how cool the FX are if the dialog is crap. I usually either rent Sci-fi or see it alone cause it's embarasing to sit next to someone while absolutely pathetic dialog is being stammered through on screen.

  • Aug. 12, 2006, 12:10 a.m. CST

    Welcome to the Halo Universe

    by AnonomissX1

    From a female players standpoint: I love Halo, and Halo2. I love Master Chief, Cortana, but it was disconcerting playing as the Arbiter, because I had to hold back from killing all the grunts around me :) As for the storyline being average: Hey stupid! Did you do any research about all the back story, major themes being explored, and the christianity/pagan allusions and parallels the game hints at, and the books explore? If you only play the game and don't look any deeper, then you don't know what a goldmine of a story is waiting to be told on the big screen. For those of you who are willing to look a little further, try this site: also, try for the Creators of the Halo games. Here is a tiny URL from that site: It's an article labled "The Bungie Guide to Sci Fi" It's info on what books and movies the games creators have been watching/been influenced by, you will see a long list of fine pedigreed movies/games/books, ect, and a mini interview with several members of the staff. Take heart. They will not let other people ruin their baby!

  • Aug. 12, 2006, 12:12 a.m. CST

    Damn, this boards parsing sucks!

    by AnonomissX1

    Geez Harry, don't you use a message board system that doesn't make CRAP out of someones paragraphs? I had that perfectly parsed out. Let see if this sentence is tucked up the butt of the previous one, since I justlove being made to look like an illiterate, non paragraph using moron online.... geez.

  • Aug. 12, 2006, 12:27 a.m. CST

    Test of the Halo Paragraph System

    by AnonomissX1

    Parse this:_____________________________________________________________________ Now I should have a new sentence breaking on this line<><><><><><><><><><><><><> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> Now I should have an aproximate 2lines of diamonds above this sentence. If I do, I have cracked the code, kinda like dialing a rotary phone or something. How fat is that gerbil running the server on this site? Still, nice to post about a great game that deserves at least a good movie.

  • Aug. 12, 2006, 1:23 a.m. CST


    by mocky_puppet

    dude, welcome to the talkback pages. we are currently in the year 1991 here. what is this "parsing" and "paragraph" stuff you&#39;re talking about? sounds like the mystical "edit" feature people keep asking for. go back to your science fiction, man. this is the real world.

  • Aug. 12, 2006, 1:50 a.m. CST

    Halo is an overhyped, average, FPS!

    by pelos_locos

    Half-life kicks it in the nuts. They should do a half-life movie.

  • Aug. 12, 2006, 1:54 a.m. CST

    will there be cool spaceship and dog fights like ot

    by skiff

    Will someone finally take all the cool spaceship stuff from the starwars ot to the next level. Lucas dropped the ball will some one please pick it up fuck the aliens and virus shit you can see that any night of the week on tv. Give us a kick ass rush that we have not felt scince jedi.

  • Aug. 12, 2006, 2:53 a.m. CST

    You know what would be a good game movie?

    by theoneofblood

    Motherfucking FREESPACE bitches! I challenge you to find a more awesome space combat sim out there. Christ, the "Marine vs Shivan" battle cutscene had more tension and coolness than anything hollywood has vomited out for fifteen years! Everything in that game was just kickass (save for occasionally retarded AI), 6 kilometre ships, thousands of anti fighter beams and turrets, massive beam weapons, plasma cannons, a gazillion choices in weapons and ships, badass alien designs, HUGE battles, philosophy, mystery, a great original universe, history and horror. If I ever become successful, I swear to god I&#39;ll make a movie out of it that&#39;ll knock your cock off!

  • Aug. 12, 2006, 3:37 a.m. CST

    Jack Colby

    by Pawprint

    If you have a brief look at various charts for the console toys you&#39;ll see - on average - over half of the top 20 console toy games are driving/sport/shallow film tie-in games; this is all UK sales and varies slightly depending on the site. How&#39;s them for facts matey? Now get back to your Tony Hawks Attention Deficit Skater Ninja FIFA 2000 Pro and see how many combos you call pull off...

  • Aug. 12, 2006, 4:05 a.m. CST

    My bet the cast will be a large number of unknowns.

    by bioforge

    Gates is known for prefering people with potential rather then just a nice resume ,choice of director seem to affirm this.Better to spend money on a good script and some upcoming actors then overpriced talent and shit script route which seem to be Hollywoods way of blowing a ton of money.

  • Aug. 12, 2006, 7:41 a.m. CST


    by TheAllSeeingEye

    Please refrain from talking out of your arse. The games you lament for being shallow driving/sport/movie tie ins are all available for the PC too so you&#39;re point about &#39;childish&#39; consoles is fucking ludircrous. Not to mention the fact that the next gen of machines are all getting the PC franchises you seem to think make PC&#39;s the holy grail of gaming when they quite blatantly are not. Simply put mate, you are consolephobic. Now get back to your life consuming Dungeons and Dragons MMORPG because you have no real friends to interact with.

  • Aug. 12, 2006, 8:15 a.m. CST


    by Pawprint

    I didn&#39;t say those games were not available for the PC - that&#39;s not my point... my point is that the majority of games you get for console toys are dumbed-down games (check the console charts), which has a knock-on effect on the overall quality of games; HALO being a prime example; nothing more than a gaudy, mediocre FPS hailed as a revolutionary leap in gaming for the XBox, but nothing that PC owners hadn&#39;t seen before. Oh for your information calling something metaphorically &#39;the holy grail&#39;, means it is something constantly sought after, or something to be attained, but never found/achieved; PC&#39;s are easily obtained - I&#39;ve got one. Also, I never play MMORPG&#39;s because I&#39;d rather spend the money on drink; as for my friends - I am impressed that you feel you can pass judgement on my social life by a couple of posts on this TB; you couldn&#39;t tell me next week&#39;s lottery numbers could you, seeing as how you are obviously in posession of strange psychic powers... Oh, and simply put - you are obviously PCphobic. Now get back to eating your own belly-button fluff.

  • Aug. 12, 2006, 10:08 a.m. CST


    by volsfan116

    This guy says its too early to tell if Steven Downes will do master chiefs voice. Steven Downes makes master chief...MASTER CHIEF. Without his voice the movie will suck.WHO in GOD&#39;s name would they use instead, mel gibson, adam sandler??? I mean come on!!! you screw with the chiefs voice, you SCREW halo, big time. and why use samuel jackson for sergant johnson? i like samuel jackson because of Mace Windu, but why use him? WHY NOT USE THE GUY THAT DOES HIS VOICE!?!?!? or better yet, use people who did voices in the game ex. steven downs, jen taylor, rob pearlman. if you screw with voices it wont be the game that all the "mainstream people" know and love or the game "underground people" hate. I&#39;ll go to the movie, but when master chief speaks, if its not steven downes, I&#39;M WALKING OUT OF THERE.

  • Aug. 12, 2006, 11:52 a.m. CST

    Good sir, I sigh most heartily in your direction.

    by Wololo

    Stop with that fanboyish. It&#39;s plain folly - who does the voice, is, for the moment irrelevant. Incessant insufferable fanboyism is by far the worst thing plaguing aicn, followed swiftly the rude extremists.

  • Aug. 12, 2006, 12:21 p.m. CST


    by Lemming

    You know it makes sense

  • Aug. 12, 2006, 12:25 p.m. CST


    by Lemming

    Couldn&#39;t have put it better myself, bravo. Btw TheblindEye, next time you look at your joypad and remember how everyone seems to splooge over how many buttons it&#39;s got and how natural it feels to use remember: A keyboard has 104 keys and a mouse, something that has been around for 30 years, is still the fastest hand-eye movement device. Enjoy your Xbox. Some of us aren&#39;t too small-minded to seek out new experiences.

  • Aug. 12, 2006, 12:59 p.m. CST

    Pawprint and Lemming

    by TheAllSeeingEye

    You two simply can&#39;t face facts can you. As someone who just loves games i own a PC aswell and i&#39;ll happily admit that for some things PC&#39;s are the appropriate format to play it on but unlike you two dicks i don&#39;t feel it necessary to vehemently shred consoles because it threatens my PC. As for Halo being &#39;mediocre&#39; i&#39;ll simply point you in the direction of nearly every videogame site on the planet to read the glowing reviews the game recieved, even on the PC and sales figures to back it up. So if you two small minded clowns can clarify something for me please, given its a best selling game AND it&#39;s widely acclaimed by the gaming press, what exactly, (and i mean valid criticism here, not simply crying because it isn&#39;t {insert PC game title here}, is the problem? I seriously doubt you&#39;ve played the game so i&#39;m just itching to hear your critique on it. Lemming, next time you want to fling shit at someone when u make a point at least try not to be a fucking hypocrite; how i can be small minded when you&#39;re the one who can&#39;t even stand the sight of a dedicated games machine, (dedicated being the important word there). I suggest that YOU take your own advice and try something different instead of just talking shit without actually having a clue about the matter at hand. Oh and pawprint, i&#39;m happy you aren&#39;t a no life loser who hides in online fantasy worlds; i&#39;ll be sure to remember that you&#39;re a low life loser who drinks to cover the fact he&#39;s a tosspot.

  • Aug. 12, 2006, 1:18 p.m. CST

    erm Lemming

    by Spen Jankowski

    "A keyboard has 104 keys and a mouse" some keyboard you&#39;ve got there. Does that help when you&#39;re surfing the net for porn? As a fan of PC games I hope that you and Pawprint appreciate the irony when i say that you both got PWNED in that last post. If you have nothing decent to add to the talkback other than the tripe you last posted then please fuck off.

  • Aug. 12, 2006, 1:26 p.m. CST

    BTW Pawprint

    by Spen Jankowski

    It doesn&#39;t take psychic powers to realise you don&#39;t have real friends. I think its safe to say we all knew the sorry state of your social life two lines into your first post. You nerd.

  • Aug. 12, 2006, 1:29 p.m. CST

    Computer vs Console and Halo in the middle

    by undeadmike

    A PC will always be the better gaming machine in terms of hardware. If you compare a high end PC with a high end console, the PC will win. Why? &#39;Cause it&#39;s expandable and it has the broader range of add on hardware for gaming. Does that automatically mean a PC is a better gaming machine overall? No, because it&#39;s not about hardware alone but about the games being produced. And a PC with the same capabilities as a high end console will probably be more expensive too. But a console is just limited in it&#39;s capabilities. That&#39;s why they started mixing the two things together... harddrives in consoles, online gaming capabilities for X-Box and Playstations, etc. Those are all things that are sooo old on a PC and they are advertised as cool and innovative for a console. You can have every console game on a Computer too, but you can&#39;t have every computer game on a console. Besides my PC I have a PS2 and a Gamecube. Some games are cool enough on the consoles to justify buying them. But overall, I bought more games for the PC than both consoles combined. Does that mean console games are all bad or more "childish" than PC games? No, surely not. Good console games draw you as much into their gaming universe as do good PC games. Resident Evil is one example, Silent Hill another...if you like the genre. But in general, PC games have more potential. Multiplayer is one of the big reasons and game modding another and those are computer domains. And you will find more games with elaborate stories and background on a computer than you do on a console. Oh, and Halo being a innovative console game? Sorry, doesnt count. It was a computer game ported over to the X-Box to be the cool game for it&#39;s release. By the time it got out on the X-Box (or even worse-ported back to the PC) it was not high end anymore compared to PC games of that time. "Just" a nice, cool looking Sci-Fi shooter with (I give you that) pretty cool multiplayer capabilities if you like vehicles in your game. But again, multiplayer doesnt sell for a movie. The story is just average. If they made books and more background stories about Halo, fine. That shows you can make something out of it if you want (as hopefully, the movie will). But the initial game story? As every other. It&#39;s like saying Wing Commander had original content. And even the Resident Evil stuff has George A. Romero written all over it. Halo can be a good movie if they do it right. But that does not make the game iconic.

  • Aug. 12, 2006, 1:37 p.m. CST


    by TheAllSeeingEye

    While i&#39;d be inclined to agree with your posts, don&#39;t give those two anything else to foam at the mouth over will you? I want a fair answer from Pawprint and he can&#39;t be doing that when he&#39;s trying to think of some clever retort to throw at you; he is after all a drunkard so don&#39;t handicap him anymore than he already is. Keep insulting Lemming though, he has absolutely nothing to contribute to this debate and i&#39;m not expecting a straight answer from him anyway.

  • Aug. 12, 2006, 1:46 p.m. CST

    Undeadmike hit the nail on the head

    by TheAllSeeingEye

    Well said. I guess if you like games you shouldn&#39;t care about what format it comes on. I suppose with regards to the halo story being average then, yes, i can see where you are coming from. Then again, story in FPS games has always really taken a back seat to the action and graphics and to be honest i can&#39;t think of one FPS that has had a story that truly sucked me in; that goes to games like, as you said, Resident Evil, especially RE4 which was fucking great to play. Back to Halo though, while it was certainly struggled in comparison, (looks wise), to some of the PC titles that came out in 2001 it was very enjoyable, more so that Halo 2, and it did have fucking awesome online play. I don&#39;t really care if someone didn&#39;t care for the game but when i see people talking shit about something for something menial like, it&#39;s not on a PC, then i get a little irate. I always say credit where credit is due.

  • Aug. 12, 2006, 3:15 p.m. CST

    PAW, posted this in response to you in the other one...

    by Novaman5000

    Time for a repost I guess. The fact of the matter is, unless you&#39;re willing to shell out money on a fairly regular basis to upgrade your PC to be able to run (and run well) the newest PC games coming out, consoles are the better choice. All the shit you need to run the thing is right there and it&#39;s usually cheaper than buying a computer. I don&#39;t understand this shit where PC gamers feel so threatened by consoles to the point that they need to attack them. There are some great games that have never and will never see the light of day on a PC. You&#39;re missing out if you&#39;re a PC gamer exclusively, just as you&#39;re missing out if you&#39;re a console gamer exclusively. Also, I think Halo was a little more immersive than "Defender of the Crown". Care about the content, not which system it comes on.

  • Aug. 12, 2006, 3:16 p.m. CST

    Whoa, guess I already reposted this and didn&#39;t realize.

    by Novaman5000

    Sorry about that. Carry on.

  • Aug. 12, 2006, 4:15 p.m. CST

    Oh Dear Me...

    by Pawprint

    This place is fucking great.... So I say that I&#39;d rather spend the money on drink, now I&#39;m a drunk?! That&#39;s a pretty fucking colossal leap to make about someone who you&#39;ve never met... If I buy the odd painting, does that make me an art dealer?! BTW AllSeeingEye; since when has popularity equalled quality?! How many people on THIS forum alone are slamming HALO the game compared to those who think it&#39;s &#39;all that&#39;... If something is hyped enough, it&#39;s going to sell. HALO was basically the flagship game for the Xbox so of course it sold, and then PC owners were curious what all the fuss was about so it sold there too.. If you check PCGamer UK&#39;s &#39;Big Game Hunt&#39; section, HALO just scrapes in as &#39;Recommended&#39;; no suprise since it&#39;s outclassed by F.E.A.R, HL2 and Deus Ex. However, we are in agreement that Undeadmike makes many fair points. Novaman5000, I can see what you&#39;re driving at, but as I said before, you aren&#39;t OBLIGED to keep chasing technology all the time with a PC - and more fool the person that does. HALO&#39;s immersiveness V Defender of the Crown&#39;s? All down to personal preference; HALO gripped me for all of an hour before I shitcanned it. It&#39;s nothing special. Again, as previously mentioned, in short, I believe consoles are responsible for placing limitations on PC Games, resulting in &#39;quick-fix&#39; dumbed-down games. Resident Evil? Silent Hill? &#39;Alone In The Dark&#39; updates - nothing more. Now, would anyone else care to hazard a few ill-placed guesses at my social life/status/perceived alcohol abuse problems? Go on; it&#39;ll make you feel big, clever and maybe even superior....

  • Aug. 12, 2006, 4:54 p.m. CST

    Chasing technology on a PC

    by undeadmike

    The argument of a console being better because you dont have to constantly upgrade it is not completely right. Thing is... on a computer you CAN upgrade, you don&#39;t HAVE to. I can still play todays newest games with my trusty 5 year old PC which only had a CPU upgrade once. Sure, I would have to tune down details in most games, but I can still play. On a console... try playing Halo 3 on a X-Box. You can&#39;t, not even with tuned down details cause you have to have a X-Box 360. Or even worse... you have a X-Box 360 and you want to buy Resident Evil 4... MEEEP!!! Sorry, wrong system. Technically, if you prefer console games and you want to play all the good ones, you have to have three different consoles. One Playstation, one X-Box and whatever Nintendo has out at any given point. And if those arent backward compatible, you even have to keep your old ones. So a PS3 for $600, a XBOX 360 for $400, a Nintedo whatever for maybe $300, additional controllers for all of them for probably $150. So we are already at $1450. I can buy a pretty good PC for that money. And after 5 years, when my PC is outdated, I&#39;ll upgrade the board,CPU, memory and graphics card. For about $1000. But consoles? Well, better get ready for three new ones &#39;cause they bring out the new ones around that timespan. And with a PC, I can play all the old games I want... wanna do the same thing with consoles? Better pray for backward compatibility, otherwise you&#39;ll have your basement full of plastic boxes... The big shitty part is though... if you are a REAL GAMER... then you have to have a PC AND all the consoles...and THEN you are screwed!! ;-)

  • Aug. 12, 2006, 5:19 p.m. CST

    od you are fucking stupid...

    by TheAllSeeingEye

    F.E.A.R, HL2 and Deus Ex - ALL CAME OUT AFTER HALO. What you&#39;re saying is the equivalent of suggesting that a WW2 Spitfire is outclassed by a modern F16. Well duh...of course it is. Seriously, if thats the best argument you can come up with then it&#39;s no wonder you&#39;re a fucking plonky because you just can&#39;t face reality. Incidently, like any industry, you usually find that shit doesn&#39;t sell well to the masses but, nevermind, you continue to fool yourself that the success of the Halo franchise and consoles in general is down to the brainwashing schemes of Microsoft or some other company. Please, Pawprint, it&#39;s perfectly obvious now to everyone here that you&#39;re full of shit. You say you shitcanned the game after an hour? Please, at what point did you say, hey this game is garbage? Gimme some specifics here because it&#39;s blatantly obvious you never gave it the time of day so i&#39;d love to hear the web of crap you concoct this time. Oh and lets add some extra dimension to that question, what exactly does the gameplay of F.E.A.R which, aside from the gfx, was the very definition of &#39;average&#39; when it comes to gameplay, have over Halo?. Seriously, you pass judgment on something solely because it was a console game first; what a fucking child you must be, it&#39;s no wonder you don&#39;t have friends. You can deny it all you like but had Halo been a PC game first you&#39;d be sat calling it a fucking revolutionary title yourself. Quite frankly mate you&#39;re just not right in the head; it must be all the boozing. I&#39;d love to know what your opinion on consoles is for this new generation given that they&#39;re not only getting all of the titles that PC gamers have had exclusively for years but they&#39;ll be getting better versions with more content. That must really piss you off. Now, like Vanessa Williams i&#39;m saving the best for last, you cite Defender of the Crown so i assume it&#39;s a game you like on Amiga or whatever but if consoles are so fucking childish, why then, did Defender of the Crown make an appearance on the NES? Obviously Nintendo thought that it was a prime title for CHILDREN to play. I was right first time around, you&#39;re a consolephobe who feels threatened by games on consoles and is looking for any excuse to say they&#39;re shit. Incidently, thanks for pointing me to that PC GAMER site, it&#39;s full of people who sound just like you, but probably not drunk. I&#39;ll check for a response in the morning because its after 11pm now and i doubt you&#39;ll be off World of Warcraft before 6am.

  • Aug. 12, 2006, 5:47 p.m. CST


    by Spen Jankowski

    I think Deus Ex came out just before Halo but it wasn&#39;t that special anyway.

  • Aug. 12, 2006, 7:58 p.m. CST


    by Driver8

    Cool little short.I&#39;ts got that "Black Hawk Down" vibe going for it. Personally I&#39;d love to see the &#39;War drums and Shaky cam&#39; thing ala BSG. Ciao.

  • Aug. 13, 2006, 12:21 a.m. CST

    Bout to piss people off...

    by UnderRadar

    I love how these kids talk about using their PCs for only games. I mean, God Damn! Games and porn and myspace. Screw design or business. The computer was made for shooting naked chicks and posting blogs about it. Arrogant assholes.

  • Aug. 13, 2006, 3:47 a.m. CST


    by Northridge

    As long as Master Chief wields an energy sword in the movie, I will be content. If there are no Grunts in the movie, I will be happy.

  • Aug. 13, 2006, 3:59 a.m. CST


    by Pawprint

    You make very good points. Let us not forget the most important reasons for owning a PC. HALO was never revolutionary on the PC - full stop. The original HL is better and more immersive and came out YEARS before HALO... So I guess that makes HALO&#39;s F-16 outclassed by a WW2 spitfire, eh?

  • Aug. 13, 2006, 4:04 a.m. CST

    Oh, and AllBlindEye...

    by Pawprint

    Defender of the Crown came out on the C64... it was that good it was ported to later gen consoles, it came out in about 86/87 and I&#39;d still rather play it than HALO. The fact that it came out on console still doesn&#39;t change a thing - it&#39;s one small example, and if you think that somehow proves your perceived &#39;point&#39;, then perhaps YOU&#39;RE the one with a substance abuse problem. HALO is nothing special - never was, never will be.

  • Aug. 13, 2006, 5:05 a.m. CST

    Defender of the PC crown

    by undeadmike

    Actually Defender of the Crown came out for the Amiga and was then later ported to Atari ST, C64 and eventually even the PC and other stuff. It was actually the first game which tried to bring a "real" movie-kinda feeling to computergames, even before games like Half-Life, Halo or all the others. Hence the company title "Cinemaware". Good point from Underradar though and I guess why the PC is considered more for "grown ups" than the consoles. You actually get a lot more than a game toy. And thats why certain games will never be ported to PC. Not that they couldnt do it...but they probably wouldnt sell as good on a PC, since it&#39;s considered a computer for work and (now) home entertainment primarily. If you look at the all time best sellers on PC&#39;s - they are typically not the same genres you find on consoles. The borders between home enterntainment and a workstation are slowly fading though. Windows Media Edition is just the first (and kinda clumsy) attempt to make the PC the center of the household.

  • Aug. 13, 2006, 5:11 a.m. CST

    Cheers undeadmike...

    by Pawprint

    I could have sworn it was a C64 title first, but then again, I supposedly have a drinking problem... ;-) For everyone else; the point I am making is that HALO was nothing new story-wise or action-wise as far as the PC went, and it was certainly nothing innovative. And games offering an &#39;immersive cinematic&#39; experience had been around LONG before HALO and had done it a lot better in my opinion. Cheers! Off on me hols now.

  • Aug. 13, 2006, 5:27 a.m. CST

    The Point you repeatedly fail to make you mean

    by TheAllSeeingEye

    I dont give a fuck if you don&#39;t like Halo. Good for you. I probably don&#39;t like half the shit you enjoy on PC, or Special Brew for that matter. The point i&#39;ve been making to you, (and i note you&#39;ve cleverly dodged the topic when i&#39;ve asked you about it), is that you have a phobia of consoles and are happy to shit on a game that, quite frankly, you&#39;ve obviously never played. I know so many people like you, i meet them all the time. They&#39;re pathetic little men whose only obsession in life is their PC and anything that can do the same job or better is somehow upsetting to them; fucking pathetic. It&#39;s no wonder you seek solice in a can of lager. Enjoy your holiday, where is QuakeCon this year?

  • Aug. 13, 2006, 9:33 a.m. CST

    I think

    by Spen Jankowski

    The point TheEye was making was that Halo, as a FPS shooter, is a solid title that someone on here, ie Pawprint, won&#39;t acknowledge because it&#39;s a console game too. I&#39;m thinking he probably rags on anything that also makes an appearance on consoles so i guess Half Life 2 and FEAR will be shit in his eyes soon now that they&#39;re coming to XBOX 360. I&#39;m a big fan of PC FPS games, hence my user id, but i&#39;m equally open to playing all kinds of games on multiple platforms and quite frankly i have never understood the need for people to pick sides in something as trivial as games. It&#39;s been happening for years though since Sega and Nintendo were the big boys of gaming. People picking sides in a &#39;console war&#39; that actually wasn&#39;t happening and the only people to lose out were the assholes who missed out on some cool games simply because they couldn&#39;t bring themselves to play a nintendo or a sega console. Pawprint up there is just like those kids in the 80&#39;s and 90&#39;s refusing to acknowledge something because it would in some way lessen the value of their own &#39;toy&#39;. Pawprint, before you go on your hols i&#39;d like you to take a look at the PC GAMER website you love so much and check out the review for Halo which while too long to paste here says &#39;BOTTOM LINE: Halo is an absorbing, entertaining, and memorable action shooter&#39;. I couldn&#39;t agree more and probably that&#39;s what everyone else who has actually played the game thinks too. I guess you should find a new magazine to start reading. Shame there isn&#39;t a Half Life monthly for you to masturbate over.

  • Aug. 13, 2006, 10:27 a.m. CST

    I beg to differ:

    by PCH Boy

    "TOO SOON!" shall never get old...

  • Aug. 13, 2006, 11:49 a.m. CST

    I&#39;m both a PC gamer and a console gamer and

    by Novaman5000

    I have to admit, there are a ton of great games that PC will never get. All the final fantasty RPGs for example? Sure, a couple were ported to PC, but not only were they flops, they were poorly ported. Same goes for Resident Evil. There are alot of truly classic games and franchises that will never see the light of day on a PC. And if we&#39;re going to go by what&#39;s bigger and better, I think sales numbers would show console games winning out over computer games. How many computer games have matched Halo 2&#39;s sales numbers? I don&#39;t think very many. And about upgrading PCs vs buying a new console... The problem is this. With a console, you get consistantly improving graphics (as developers better utilize the hardware) for about 5 generations of games, say close to 500, whereas on the PC, it seems that every generation needs more power and thus, if you don&#39;t upgrade, the games perform and look worse. You don&#39;t get the best out of games on the PC (performance and graphics) unless you&#39;re upgrading every 1-2 years, not 5. Eventually, I&#39;ll get enough money so I can do this generation what I did last generation, get all the consoles and a good PC to run shit on. Though, with this generation so expensive, I think that&#39;s going to take alot longer than it did last time. Fuck though, have you seen some of these new games in action? I played a demo of Lost Planet and the graphics were fantastic.

  • Aug. 13, 2006, 1:15 p.m. CST

    Games the PC will never see...

    by undeadmike

    Yep, there are tons of them. But you know what? There are tons of good games any console will never get. AND.. even more importantly... there are a lot of games on one console that the other one won&#39;t get since they fight amongst themselves for profit too. Shitty little gaming world, eh? So Halo might be an awesome game on the XBOX but its only a better than average one on the PC by the time it finally saw the screen and even a little worse when it got ported back to the PC. The really screwed up thing is that you really have to have all the consoles if you want to play all the cool ones. You like Metal Gear Solid? You&#39;re in for a Playstation. Halo is cool? Well, XBOX is your thing. Oh, and Resident Evil is a lot of fun too? Welcome to having a Gamecube. So in the end you have three consoles (good thing SEGA doesnt do anything anymore, otherwise it would be four). YOU are actually the one getting screwed by the marketing decisions of Sony, Microsoft and Nintendo because THEY are fighting a war against each other. Having to upgrade a PC is one thing. At least when I do that, all the not so new games will look better and I might have an incentive to play them again. Buying a PS3 will not make my Gamecube games look any cooler. I will not follow that path and buy all the consoles of the next generation. There will be one for the kids and some cool games for me and otherwise, I&#39;ll stick to the PC.

  • Aug. 13, 2006, 4:01 p.m. CST

    Space Cheif!

    by I Dunno

    I say Will Farrel. Everyone loves it when Will Farrel makes a delightful cameo!

  • Aug. 13, 2006, 4:06 p.m. CST

    Oh and there should be a new genre of rap

    by I Dunno

    Where white guys rap about their PC and stereo systems. Then there could be a console/PC war like East coast and West coast rappers.

  • Aug. 13, 2006, 9:39 p.m. CST

    Please don&#39;t make a stink about sticking to the story

    by IndustryKiller

    Because it just isn&#39;t that good. WHat&#39;s great about this project is that there is PLENTY of room for improval. I say let the guy run wild.

  • Aug. 14, 2006, 6:22 a.m. CST

    Lazy FPS

    by Lemming

    Promtped by this thread I decided to borrow Halo for the PC from a friend and play through it again. Some bits are fun, and the overlying story is intreguing (obvisouly what has attracted Hollywood), but as a game there are parts of it that are so fucking lazy it&#39;s unbelievable. The whole section of getting to Halo&#39;s control centre is a repeated sequence of rooms that are designed exactly the same size and shape and it takes you about 45 minutes to work through them if you are being thorough. So just clarify my stance - While The Halo concept could make a great film, the game itself is Pish.

  • Aug. 14, 2006, 8:01 a.m. CST

    Do I need to remind you guys...

    by spanks

    This is the first sci-fi from WETA and Jackson, the creators of the LORD OF THE RINGS TRILOGY. This could be huge. And to all those annoying dicks that keep spouting the "oh no eets a videogame = bad movie!!1" crap: Name one videogame movie that ever had any talent involved.

  • Aug. 14, 2006, 8:44 a.m. CST

    name talent in videogame movie

    by undeadmike

    Silent Hill... Personally, I don&#39;t think it could turn out bad because it&#39;s a videogame. I think it could turn out bad because the game Halo itself has a pretty average story. But also, like I and Lemming said... the fact that the story is average and not really fleshed out could turn out as an advantage too. We&#39;ll see...

  • Aug. 14, 2006, 9:39 a.m. CST

    Silent Hill

    by Lost Prophet

    had name talent but was very "Meh" which still makes it the best adaptation so far. Not saying much really. It didn&#39;t totally sour my memory of Gans previous work (Especially Brotherhood of The Wolf- which kicks botty), but it didn&#39;t do it any favours.

  • Aug. 14, 2006, 2:35 p.m. CST

    How sick is the battle rifle?

    by Jewish_Batman

    I really hope they implement it even though its from 2. Maybe at the end or something... nothing like seeing a grunt getting destroyed through the scope of the battle rifle. Too bad we are gonna have to wait til the potential 2nd movie for that.

  • Aug. 14, 2006, 8:28 p.m. CST

    AICN Time For Some Runelords Information Por Favor

    by The Ender

    That is all, thank you

  • Aug. 15, 2006, 2:14 a.m. CST

    Really doubt un-nailing this movie will end his career!

    by Kampbell-Kid

    I mean lets look at the track record of video games made into movies... name more than a dozen that have been box office hits. Actually, name more than six. You can&#39;t... so if he screws the pooch on this he&#39;ll just piss off a bunch of angsty teenage boys with a limited pop-culture vocabulary of "pwned" and "thats gay".

  • Aug. 15, 2006, 7:12 a.m. CST

    I&#39;ll admit that

    by spanks

    Silent Hill was the first vg movie to have potential, but see you can&#39;t say "All vg movies will suck forever" just because 1 movie that had talent involved wasn&#39;t above average. Plus, random Frenchie + Quentin&#39;s long-lost-buddy-that-hasn&#39;t-written-anything-in-years isn&#39;t what I would call top quality. I mean, are you saying that Silent Hill would have been crap if Lynch did it? If James Cameron did a movie of Deus Ex or Fallout or System Shock, would it suck automatically just because its based on a vg? What if Terminator was based on a game, would it instantaneaously become a turd?

  • Aug. 15, 2006, 7:47 a.m. CST

    The problem with Videogame adaptions

    by undeadmike

    If you ask me, it&#39;s always going to be very hard to do a decent video game movie. One of the reasons is that usually their stories are more or less flat. Unless a game has a couple of follow ups or additional background literature, they have pretty boring background stories. The gamer makes the story while he plays the game. And the more the gamer likes the initial background and the game draws him into it&#39;s world, the more he will have a good time and complete the story in his/her own head. Games that had more than one or two follow ups or expansions are the ones with the better developed stories. If you have less story in the game (like in DOOM or Halo) you have to make more new stuff up in the movie. A big potential for mistakes if you make a movie that does not incoporate the playing experiences of the gamers out there. The bigger the story from the start, the more resources you can draw on that are not gaming specific. In addition, it&#39;s always good if a game franchise went through different game genres so fans are not tied to a specific gameplay and looks. If you take comic or book adaptions for example, it&#39;s hard enough to get those right, even though they describe a story pretty specific and you don&#39;t really steer the story yourself. In video games, not only are the stories a lot simpler but they evolve with the individual player in a way totally different from books or comics. Take DOOM: Crappy movie and even the FPS sequence didnt even work that great. Why? Well first, it looked like a cheap Disney 3D rollercoaster ride made for TV and second, it&#39;s like watching a recording of a DOOM FPS Deathmatch scene out of a LAN-Party. It&#39;s cool if you play it yourself, it&#39;s boring if you see it on the TV. What is really cool about Halo? The multiplayer action and the vehicles. Again, that stuff doesnt translate into a movie. Driving the Warthog, jumping over Hills, almost crashing the thing in a tree and having the guy at the cannon yell "YEAH!" is fun in the game but would be one of the most boring scenes in the theatre. And a really cool made trap for other players where you catch them in crossfire and wipe them out might be good for an adrenaline rush in a multiplayer match but in the movies, we have seen those things a million times.

  • Aug. 15, 2006, 12:34 p.m. CST

    Another REAL problem with videogame adaptations is...

    by Kampbell-Kid

    ...all videogame movies are insanely redundant. More and more noticably every year the videogame and film industry are converging. It&#39;s almost the same medium these days, except in a video game the cinematic story being told is more interactive. That being said, where do most game developers get their game inspirations from... MOVIES! So when a game looks like a movie you&#39;ve seen before, it feels unoriginal and more of the same. Even movies rip concepts from each other and everyone here "meh" or "blahs" it so you know what I&#39;m talking about. Here is a classic example of my point, Tomb Raider. It&#39;s obviously Indiana Jones with titties. While the games are fun, the movie just feels boringly the same as Indiana Jones. Just less enjoyable to watch, unless your deprived sex life needs to see more titties on screen. If I ever get approached for one of my game concepts being made into a movie one day... I&#39;ll forwardly tell them that my work isn&#39;t going to be redundantly reproduced so some studio hacks can make a quick buck. Enjoy the vision I gave in the game, not on the screen.

  • Aug. 15, 2006, 3:29 p.m. CST

    Name six vg-movie hits? Kampbell, I cant even name two

    by Orbots Commander

    Tomb Raider may qualify as a &#39;hit&#39; because it spawned a sequel, but if memory serves right, besides it being a turd, it didn&#39;t exactly light the world on fire.

  • Aug. 15, 2006, 4:36 p.m. CST

    Just in case nobody&#39;s said it yet...

    by 'Cholera's Ghost

    Where in the FUCK is the Half-Life Movie???

  • Aug. 15, 2006, 4:44 p.m. CST

    This guy could be the next Richard Marquand

    by pd18

    puppets on a string baby, puppets on a string. PJ will be the REAL creative force behind this movie. Let&#39;s just hope it comes in at under 4 hours...

  • Aug. 15, 2006, 5:13 p.m. CST

    To undeadmike

    by volsfan116

    first of all, you are correct, a good movie cannot be made without a good background or base to stand on (aka DOOM). However Halo does, it has 3 novels spanning the beginning of the spartans training to when the covenant locate earth. my point is that THERE IS literature to back up Halo and provide a solid base ground for it. As for Halo, i agree with you, if you go with JUST the game story line, there isnt enough for a movie, but if he spans it through the novels, then it will be a movie that will be worth seeing, provided he sticks with the main story lines and background (unlike DOOM replacing demonic possession with yet ANOTHER viral mutation). and one last thing, STEVEN DOWNES for the voice of Master Chief.

  • Aug. 16, 2006, 4:11 p.m. CST

    I have bookmarked this talkback...

    by Childe Roland

    ...solely on the basis of the humor value all of these "HALO roxxors/Half-Life suxxors!" PC vs. console posts have afforded me this afternoon. You guys are funny as fuck. You realize that one camp of shut-in video gamers is calling another camp nerds because of their escapist fantasy preferences, right? I love a good cathartic cideo ass-kicking session as much as the next guy, but one gets the impression that long chunks of your lives were lost to these things. Here&#39;s a hint: if you feel strongly enough about HALO or a HALO film to be posting in this talkback, you&#39;re automatically a nerd (and that includes me). So now that we have some common ground, what say we proceed from it and try to gain some perspective? I would never argue that HALO wasn&#39;t a great game when it came out (I personally preferred the premise and story in Half Life, but that&#39;s me). How does that in any way shape or form mean it will automatically make a good movie? As countless video game movie outings have proven beyond a shadow of a doubt, the two don&#39;t necessarily walk hand in hand. Playing a cideo game is an entirely different experience from watching a movie and most video games have not translated well to film (I&#39;d say the track record overall is even worse than comic book movies, and that&#39;s really saying something). You can hope this will be good all you want, but there is no evidence to support that hope to be found in the game itself, regardless of how good that was. If this were a director with a track record working with a similarly pedigreed writer (someone mentioned Silent Hill as possessing both of these attributes and I don&#39;t think it&#39;s any coincidence that it&#39;s also one of the most watchable video game adaptations to date -- and I believe there&#39;s about an hour of that film somewhere on a cutting room floor that would&#39;ve made it even better), we might have the basis for some smack talk and tub thumping. But for right now the die hard fans who want to see this porperty succeed theatrically should be spending their precious energy mouthing silent prayers to the creative powers that be not to fuck things up and writing letters to Santa that include "a decent shooting script" somewhere on their Christmas wish lists. As for anyone who is suggesting Micr9osoft&#39;s involvement is some quality assurance guarantee...have you never had to patch your version of Windows? Bill and Co. have fucked up plenty in the past and this time out they won&#39;t be able to tell disappointed audiences that what they were watching was actually a BETA.

  • Aug. 16, 2006, 5:31 p.m. CST

    Last I heard, the script was being written by...

    by deadrising

    Alex Garland, the "28 Days Later" guy. Has this changed?

  • Aug. 17, 2006, 6:49 a.m. CST


    by spanks

    Yeah, MS paid him a million bucks to pen it. Thing is, Jackson and Blomkamp have talked about rewriting it already.

  • Aug. 17, 2006, 3:47 p.m. CST

    Untrue statement

    by ewokstew

    &#39;"to get the aliens believable we need to get away from the human sillhouette&#39;" WTH? Didn&#39;t the arguably scariest alien of all time, Giger&#39;s Alien, have a mostly humanoid form? There&#39;s something psychologically disturbing about keeping it semi-humanoid but in a fresh way. If it starts to look too non-humanoid it just looks like an animal, not a sentient being.

  • Aug. 18, 2006, 9:01 p.m. CST

    wouldnt a half-life movie be way better?

    by headcrab22

    wouldnt a half-life movie be way better, and not so much of a waste of time?

  • Aug. 19, 2006, 3:11 p.m. CST

    You must use the music.

    by CocaColaZero

    I&#39;m generally not much of a purist when it comes to anything, and I am only a casual Halo fan, but I&#39;m somewhat surprised they aren&#39;t committing to using the existing Halo music as a basis for the movie&#39;s score. Not using the existing music at all would be like making a Legend of Zelda film without including some rendition of the iconic Overworld theme. It just wouldn&#39;t make any sense at all. The orchestral music that plays during the Halo intro emotionally defines the game as much as (perhaps more than) the look of Master Chief&#39;s armor. Also, it is far better than the music in most movies these days. Not getting Martin O&#39;Donnell to score the movie would be a big mistake -- not using the existing music as a base for the score at all would be one of the dumbest adaptation decisions ever made.

  • Aug. 20, 2006, 11:27 p.m. CST


    by viruswitshoes

    The reason why i love halo is because it is the most fun game to play when you&#39;re together with a group of people. I don&#39;t necessarily mean playing online either, i mean physically playing the game around other people. Single player games can be a fun way to pass free time, but alot of the FPS games don&#39;t have the same social qualities that HALO has. As for the movie, to pass judgement so soon on how good or bad it will be is rediculous. Sure history isn&#39;t with us as far as video game movies are concerned, but WETA&#39;s history and the potential of the story can more than make up for it...wait and see

  • Aug. 21, 2006, 11:39 p.m. CST

    halflife movie would kick halo movies ass

    by digital8

  • Aug. 22, 2006, 3:48 p.m. CST

    Yo mocky-puppet!!

    by Cold Winter Wind

    This has nothing to do with whether or not a Halo movie is gonna please anyone... I got your &#39;right-thinking people&#39; hangin&#39; right here. It&#39;s that kind of elitist, my-worldview-is-better-than-yours attitude that prompted Pope Nicholas V (in 1455) to issue an edict that granted the "right of conquest" to Alfonso, King of Portugal, and authorized him "to invade, search out, capture, vanquish and subdue all Saracens and pagans whatsoever and other enemies of Christ wheresoever placed, and the kingdoms, dukedoms, principalities, dominions, possessions and all movable and immovable goods whatever held and possessed by them and to reduce their persons to perpetual slavery." So, in summation, you think the movie is gonna blow chunks. Fine, you&#39;re entitled to your opinion. Guess what? Opinions are like assholes - Everybody&#39;s got one, and they all stink some time. I&#39;m done.

  • Sept. 15, 2006, 12:47 a.m. CST


    by Catalyst007


  • Sept. 15, 2006, 12:49 a.m. CST


    by Catalyst007

    halo is aliens with an intelligent villain, you cant deny it

  • Oct. 27, 2006, 11:20 a.m. CST

    In great hands

    by hedetoft

    I really think the Halo project is in great hands and look deeply forward following the progress! André Hedetoft Geek Movie Director Join my Fan Club so that I get to make my next movie over at