Cool News
AnimAICN: Grenadier; Divergence Eve; Planetes; Vampire Hunter D; Psycho; Ghibli; Midoris Days; Eureka 7; Shojo; Naruto
Father Geek here, now that Harry and his newly acquired robo-leg are finally entrenched a mile NW of The Geek Headquarters Compound here in central Texas at his (not soooo crowded) Fortress of Solitude I will more than likely be free to return to column posting duties on a regular basis. Meaning that weekly reports such as this one will fall back into a routine of sorts appearing roughly every 7 days or so. Scott put together a huge one for you this week, soooo grab some snacks and liquid refreshment, get comfortable, annnnd prepare to surf the worlds of Manga & Anime...
In honor of the return of the anime column, or by coincidence, I
have 50 Google GMail invites to
give away. These seem to be dirt common now, but I was very excited
to receive mine. First come, first serve, send requests to href="mailto:request
@skuldo.com">request@skuldo.com
AnimAICN...
by Scott Green
Anime Spotlight:
Mind Game
Japanese R2 DVD release available through many Asian DVD importers
A few years ago Triplets of Bellville grabbed plenty of attention by
artistically capturing the freedom and possibilities of animation,
rarely seen outside the classics such as Warner Brothers'. The Oscar
winner nominee wasn't just applying the audience connotations of the
medium, or using the medium to shift the effect style in an over
familiar genre as too often happens in animated movies. Studio 4°C's
Mind Game is the stunner that animation fans, particularly 2d
animation fans have been awaiting for since Triplets. It's a reminder
of the joy and impact of animation.
From what looks like what a creative animator might produce from a
session of sensory depravation comes a feature that's medium expanding
and thought inspiring. Rather than Triplets' beautifully clever Rube
Goldberg, Mind Game is something more flexible, and more likely to
involve the audience. It's a great life in a bottle work that is turn
exhilaratingly absurd and familiar.
In design, it is more work to make something simple than it complex.
In story telling, the work comes in making something natural. Mind
Game must have been excruciatingly planned in ever detail to have
produced something so very freeform in the flows with its own logic.
Studio 4°C has been making surgical attacks on what to expect from
anime, in Mind Game they demonstrate new effectiveness in the mix of
2d and 3d animation, both experimenting with and stunningly mastering
style and technique with attractive and effective results.
As technology has changed animation, and film making in general,
possibility has begun to conflict with creativity. There is something
about the working within the limitations that added more humanity to
older pictures. In Mind Game, the animators use the cutting edge in a
manner that is not just stylistically impressive, always surprising,
and always with an attention to a human presence
Based on Robin Nishi's self inspired (not exact autobiographical)
manga about what spirals about of an accidental meeting between an
artist (Nishi) and the now-engaged girl he cared for growing up, but
never had the guts to commit to. The movie takes a turn for the
surreal when Nishi is killed by a gunshot from rectum to skull in a
mob collection call at the girl's family's eatery. After a meeting
with a Duck Amuck style form shifting God, Nishi tears out the chance
to re-play the situation, only to find himself, his former girlfriend
and her sister running from the mob. Never falling into a clear,
predictable pattern, a bump in the chase sends the movie into a
strange turn that maintains the avent guard spirit of the feature.
Despite throwing off structure, there is enough of the characters'
lives the give the movie weight beyond it visual effects.
Manga Spotlight:
IWGP: Ikebukuro West Gate Park
Story by Ira Ishida
Art by Sena Aritou
Released by Digital Manga Publications
Beyond middlegound shoujo and shonen, there are plenty of manga genres
and sub-genres that could use more representative exposure. Despite
what looks like teen-school romance dress, IWGP: Ikebukuro West Gate
Park is more of a late-teen Tarantino-ish mixed of violence and
irreverence, and a surprisingly dark and brutal older audience manga
with the wouldn't be that out of place with the unrestrained works of
Hiroya Oku (Gantz) or Hideo Yamamoto(Ichi the Killer). It was
originally serialized in Shonen Champion, an anthology that has had
run some classic works, such as Tezuka's Black Jack, but not one that
universally carries mature content. Still, with people having their
eye-lids slowly removed, or, to borrow from Digital Manga's
description, teen prostitutes being getting hooked on drugs after
being sodomized with speed (not to mention genital-less nudity), the
series certainly goes at it like they mean it.
The titular Ikebukuro West Gate Park is a nexus for late teens-early
twenties. Among the gangs, and young women going on paid dates,
Makoto is a bit of a social avenger, and sometimes more. He's on good
terms menagerie of park regulars from the G Boys gang to some cops,
but his stomping grounds also servers as a magnet for more
unpredictable, dangerous elements. When the park's populations if
increased by a serial rapist/straggler begins attacking prostitutes
and a pierced tank with a reputation for killer Dobermans single
handed returns from juvenile detention, Matoko finds himself
personally involved with the area's dangers.
IWGP is excellent urban pot-boiler, that compares very favorably to
manga series with similar intentions, such as Tokyo Tribes. It is
quick to establish a palpable emotional intensity. Smiles and light
heartedness are balanced with the intention, and execution, to kill or
maim if necessary. There's a sense that the character aren't just
exchanging dummy hits which everyone can easily walk away from. The
first volume ends with two characters facing off against each other,
one wielding a knife, the other a sledgehammer. While being glib, the
illustration conveys that these two aren't going into the encounter
lightly, that the possibility of substantial physical harm is real.
IWGP isn't quite a guilty pleasure and the characters don't seem
cardboard during the stories, but it doesn't great a critical eye too
kindly. After the fact there is a lingering echo that the series
isn't exactly exploding any mental health or society stock
caricatures. The style is novel factor rather than the characters or
circumstances.
Anime Spotlight: Full Metal Alchemist
Volume 1:
The Curse
Released by FUNimation
Two marks for Full Metal Alchemist make are a serious contender for
the Next Big Thing. It's sure to capture the imagination of plenty of
anime fans. Expect the ranks of cosplayers at the anime conventions
of the next few years to boast a large rank of Full Metal Alchemist
uniforms.
First, it is a great action serial that knows how to keep a story
interesting and inventive, what to keep known, what to keep
mysterious, and how to populate of world with multiple of contingents
of armies and networks of agents for the heroes to work within and
against. It has the uniforms, conspiracies, depth of mythology and
characters who are appealing in appealing in look, personality and
ability to seize and hold attention. The look and feel of Full Metal
Alchemist's world are immediately engaging visually and mentally.
Layer on plenty of interesting characters, and you get a sure winner.
Second, and maybe in what give it its real distinction is that it is
shonen with conviction. It's neither the typical shonen "I'll be the
best" or fantasy quest story. Regardless of how well these text book
series construct their characters and situations, they're still
tournament fights against opponents of escalating ability.
Consequently, even well regarded series like Ruruoni Kenshin, One
Piece or Naruto may remain engaging, thanks to how the characters are
maintained, they become predictable because of the dictates of the
formula, an lose the ability to cause suspension of disbelief due to
need to continually up the ante.
It takes the energy, action characters of shonen without the simple
victory through moral value, determination, and believing in your
friends, and joins it a more complex, and not always sympathetic view
of life.
In Full Metal Alchemist, alchemy is a science that follows the law of
equivalent exchange. Matter can be transmuted into a new form with
proper know how. A broken radio can become a fixed radio, a mound of
sand can become a wall or a weapon. When the goal is more
sophisticated, the equation becomes more complex, and for the
alchemist, uncertain. For the characters of Full Metal Alchemist, the
law is always waiting with its jaws open, ready to bite them, not only
in alchemy, but life in general. More than the typical shonen
unarguable themes of friendship, the value of life, dedication or the
like, Full Metal Alchemist is a harsher, morally complex lesson in the
cost of getting what you want.
Full Metal Alchemist accomplishes the frequently attempted, and often
failed effort to attach decisions to consequence, not even forgiving
of its protagonists. Uniformly, at some time the heroes of the Full
Metal Alchemist do what to a detachment observer could clearly be
labeled the wrong thing. Aspects of the quest include why people get
involved in harmful movements, what is sacrificed for advancement, as
well as the limitations and frustrations of the search for a goal.
The series establishes its own steam in progression without resorting
to conventional methods, eschewing the typical stepping stones such as
skipping the opportunity to increase the characters' powers. Down to
an economy with characters, where little is thrown away, and with an
absence of "it's a small world" coincidences story telling is
impressive.
At ages 10 and 9 Ed and Al Elric lost an arm and a leg, and a body
respectively attempting to resurrect their deceased mother. In the
wake of the accident, Ed is able to bind Al's body to a hulking suit
of armor, and thanks to a close, mechanic neighbor outfit himself with
prosthetic automail limbs.
Determined to restore their bodies, Ed and Al burn their house and
enter the world to find an alchemy solution. Setting aside his
reservations about becoming a "dog of the military", Ed enlists in the
army of State Alchemists, earning the code-name Full Metal Alchemist,
and a reputation that outstrips his youth
note: there are a number of "Full Metal" anime and manga series
around. In this case it is a translation of "hagane", a word more
often, and less title-impactfully translated as "steel".
The volumes first volumes of the series features long one-off story,
early origin and a short one-off. Generally the series' stories are
tied to a more direct progression than these early blocks. The first
story starts building on the number of agendas Ed and Al work within,
and the inertia set against any changes they may try to make.
Ed and Al hit a small country run by a corrupt priest who sways its
people with alchemy, and the object of Ed and Al's search, the
philosopher's stone.
Resource Spotlight: Japanese The Manga Way:
An Illustrated Guide to Grammar and Structure
by Wayne P. Lammers
Released by Stone Bridge Press
Knowing Japanese is certainly invaluable for an anime and manga fans,
but knowing a little beyond the emphasized words tend anime fans pick
up on still pays dividends. It doesn't take much knowledge to pick up
different nuances than a translator may choose to emphasize, and add
more of your own interpretation to anime viewing.
Though, barring linguistic savants, you're not going to pick up
Japanese from Japanese The Manga Way alone, meant to be used in
conjunction with a program, the book is an excellent tool for
learning, and more importantly remembering key rules of grammar in
Japanese.
The book uses recognizable manga, including Crayon Shinchan and What's
Michael among other works, to demonstrate key exchanges of language
use. Accompanied by the text of the manga panels line by line in
kanji (Japanese character) romanji (English letter phonetic spelling),
word by word translation, and meaning, the manga serves as excellent
mnemonic by establishing context, conversation flow and use. An
ancillary benefit is that these examples of manga that are good in
their own merits, and liven up the flow of exposition.
For manga readers of translated manga, the book will also help a
reader to pick up on the meanings of often user, and increasingly
seldom translated, sound effect illustrations.
Japanese The Manga Way isn't just a how to book with a good gimmick.
Wayne P. Lammers has formally taught in addition to translating
Japanese, but his didactic text is free of linguistic study baggage.
From its preface on text and pronunciation through the steps of
grammar and use, Lammers builds the rules and use of the language in a
clear, easily followed manner.
Regardless of whether you plan on making a serious attempt to learn
the Japanese Language, Japanese the Manga Way is sure to the an asset
for any anime viewer.
Manga Spotlight:
Phoenix: Resurrection
By Osamu Tezuka
Released by Viz
Osamu Tezuka's Phoenix cycle has been building an examination of
humanity through a series of reincarnation linked stories, alternating
between moving forward and backward through human history. The future
segments have reach a point where the science is more concrete and at
issue than its alien or cataclysmic predecessors, look at the point
where humans begins reinventing the natural order of like through
robotics and prosthetics.
Resurrection looks like part of the pre/early space flight mind
expansion zeitgeist of Kirby's comics or Kubrick's 2001 and reads like
a Hitchcock chase/mystery with Philip K Dick sci-fi perception
paranoia and Tezuka humanism.
It begins with that's almost Tezuka's equivalent of a man with a gun
walking through the door, a young man in an auto accident. Is this
case, Leona makes a certain to be fatal fall from his flying car, only
to be brought back in an experimental replacement body.
Psychologically Leona remains the same, but he undergoes a
metamorphosis in perception. He wakes to see living humans as
artificial constructs. First as piled cairns, then as chipped flint,
eventually into rough statues and into more immediately recognizable
forms.
Tezuka followers will note that while he has maintained his cartoonish
still, and still wields with as an emotionally devastating weapons,
his gags have faded out. Strange visual jokes are rarer and never
inappropriate. He no longer breaks tense moments with inserted humor
or background spots.
The convolutions of the story, for the most part, aren't quite as
gripping as another entries in the Phoenix cycle. The since of a
life's progression is more focused on a late teen/early adult point,
it losses the melancholy of a full life's decision. But to see
Tezuka's interpretation of this brand of chase/discovery story is
spectacular. The Tezuka-meets Kirby-space look of Leon's resurrection
and vision, and the natural desolation of the mountains that Leon
journey are moment mental evidence to the span, impact and
possibilities of comic illustration.
Anime Spotlight:
Gundam SEED Volumes 4-7
Released by Bandai
In the Gundam tradition SEED sets up a teen genius as the pilot of
pivotal robot in a war between Earth, and its orbital colonies. SEED's
addition is a racial divide between the Earth born Natural and the
genetically modified coordinators.
Gundam SEED is Gundam at is most addictive. Especially after
watching a large block, the greatest disappointment is seeing that the
next release is over a month away. The animation, sci-fi and
characters are all good, but it's the pacing and the forward momentum
that drives the series. While politics are present, SEED is less
conflicted about balancing an entertaining series with a political
message than the Yoshiyuki Tomino original. A viewer couldn't ask for
more in a pop sci-fi war serial. It's exciting, engaging and
attention riveting, but everything is service to plot, and to an
aesthetic. The series' architects has learned the appeal of big
action, bright visuals, and flamboyant characters, and crowded some of
the franchise's not always successful social intentions.
Over previous Gundams, SEED has a more viewer friendly logic, fitting
the ideas into what works best for a animated series. The flow and
objects of the war, along with the Gundam-tech aren't the esoteric
knowledge that requiring additional source material that other
franchise entries have used as a crutch. With its characters, the
hero is allowed to be conflicted about his role, and even weepy
without dragging down the series. Together these make the series
easy to follow, with few encumbrances.
Comparisons can be made to the original Gundam, which SEED in some
ways updates. The hero's look more like teens than children, and many
of the support cast are given more attractive presences. It's Gundam
having learned the appeal of Wing. The best example is SEED's
replacement for the original's Ramba Ral, the sympathetic genius
general of the opposing army (Gundam's answer to Rommel). In place
of an old, large veteran, SEED's Andrew Waltfeld is a more Harrison
Ford-ish rogue, with a common law wife/companion whose similarly
fashionably updated.
Unlike many longer anime series, there very little lag in SEED's
pacing. Apart from occasional re-cap episodes or summary blocks,
there is no waiting for something exciting to happen. While threads
develop, there the progression doesn't forced delays waiting for
payoffs. Characters don't suffer from inaction, and the breath of
material provides between of areas to swap attention. The cast is
large enough, and there are enough facets to the story that it an
always be hitting something of significance and it consistently
delivers on the promise of high emotions and big battles giant
invasions, fleet battles and dog fights on, interweaved with secret
family histories, Shakespearian vendettas, and chilling
confrontations.
The series isn't changing direction quickly or consistently revealing
many new points, and doesn't move with distracting rapidity, but
because the episodes carry right into the end theme, moves cliff
hanger to cliff hanger, there's rushing sense of forward momentum that
ensures no scenario stagnates.
Not just fast and moving, the direction is well managed, highlighting
the positive, minimize the faults. The impression isn't that the new
hero-giant robot is far too complex and colorful, shooting 6 beams in
five color, or that the mystery girl is a fairly textbook runaway
princess, but that the robot makes an incredible and entrance and that
the princess is rather competent and likeable.
What does leave a negative impression is that the hand of a scripter
is too visible. Despite believable character motivations, the staging
feels like the work of plot dictates rather than natural evolutions of
the character's actions or reactions. The most obvious example is the
hero's first combat robot, that had power limitations which forced it
too loose power at plot opportune times (an end of the episode, when
the hero shouldn't be pursuing his enemies, or when he needs to be
overpowers). Equally, it's too clear at specific points, the decision
was made to bounce the conflict to the next level, and escalate the
brutality. Often a character reaction or death comes across more as
charted points to move along the path than part of a natural
continuum. Deaths in particular are problematic, and especially in
how telegraphed they are. Moments are often shockingly brutal, but,
between the opening animation, and the leads up, its has been obvious
when someone will die
If SEED is aspiring to be something more than a very engaging serial,
it isn't accomplishing the goal. Social relevance is present, it is
looking at genocidal racial hatred, but in service to the plot. Maybe
for the original Gundam in its original context it was subversive to
have the heroes working for under morally bankrupt leaders, but for
SEED its too familiar. The heroes are never weighed down by agendas
of those above them. They resent their role in the war, but aren't
really weighed down by who they've become. There are deeper character
conflicts, and characters who actually level some emotional momentum,
but consequent to the pacing character arcs fade in and out as needed.
The hero, Kira Yamato is bland enough to cast little shadow over the
series, but not bland enough for it to be a problem. His motivations
to protect his friends, then end the war are generally unimpeachable.
The proper course of his actions is always unambiguous.
The series does represent some thought out political and moral
discord. The antagonist government hierarchy displays at least some
political complexity weighing options, other characters have more
interesting arcs.
The most impressive cast of a solid cast member for Gundam series is
Flay Allster, the senator's daughter whose loses during the war turned
her into a schemer, and sexual manipulator before being manipulated
into role of genocidal poster girl.
Kira's childhood friend/antagonist enemy ace Athrun Zala is probably
the series most compelling (sharing the Char slot with this series
masked, skill pilot with his own agenda) . Fallible and more
conflicted, but given to independent though, and works hardest to
obtain his abilities and answer Athrun's action do invite thought from
the viewer.
Anime Spotlight
Get Backers
Volumes 2-4
Released by ADV Films
What Get Backers does well isn't what it's premise, on paper, suggests
it should do well. The story of a pair of homeless, penniless
teenagers who use their unusual abilities to start their own business
retrieving items that have been lost or stolen doesn't have the social
foundation that might be expected. Poverty is more a running gag that
the characters can't pay their diner bill. Instead, the series does
an exceptional job of updating the idea of a teen superhero: distinct
look rather than costumes, extended length, stories that aren't
stretched or sprawling, characters with problems, but not ones that
bog them down, attitude and a spirit of independence that both fits
and rebels against modern culture. It does right that many main
stream, American super hero comics and their adaptations do wrong.
The Get Backers retrieval service is run by Ban Midou, a cold thinker
with darting hair and Natural Born Killer glasses who fights with
Snake Bite martial arts, and illusion invoking Jagen Eye, and Ginji
Amano, a more cheerful and open hearted blonde, who once held together
the gangs of the Limitless Fortress slums with the help of the ability
to generate substantial electricity through his body.
(Get Backers is firmly an action anime, but one that flirts with
shoujo audience appeal, including a romantic heart, and what to
anime/manga fans is the familiar yaoi game: suggesting homosexual
romance between Ban and Ginji, without ever going anywhere).
After the first volume, the series build out a support cast the Get
Backer's chesty negotiator, a girl from Ban's past with her own
exceptions abilities, members of Ginji's former gang who are now
operating on their own and reoccurring third parties. The result is
the creation of plenty of material to work with an underground economy
of retrieval services, transportation services, elimination services
and the like.
Leading up to a grand guignol, everybody's in, return to Ban'
Limitless Fortress are a number of linked small arcs. Get Backers is
rarely great, but consistently good. It has the formula and
characters to remain consistently entertaining. Not memorable, but
fondly remembered. With the format, the characters and situations are
good enough. The big stories aren't new Kenshin Kyoto story arcs, but
the small ones don't feel like extended filler material. The key is
that is it moves quickly, and doesn't over labor points. The
character are as baggage laden as you'd expect for a long action
series, but they state their case, exchanges blows and move to the
next scheme quick enough to remain engaging.
The series features plenty of unattractive qualities: moralizing
speeches, over obvious twists, Scooby-Doo reveals, and card board
villains character and plenty of weaknesses, especially in the
actions, where can't carry a good blow-by-blow fight, many of the
visuals aren't as spectacular as their role indicate they should be,
but it moves along at a chip not to linger on the negatives.
If there is one thing that the pacing, and characters don't make up
for, it's stringing along the user in character potential. The series
goes to "I haven't shown you my best" well far too often. Rather than
force the characters and creators to be more imaginative, the catch is
always to withhold something, and state that it is being withheld.
Through good design, or good luck, the stories are well spread between
volumes, unlike some release (ie Full Metal Panic), stories with are
generally 2 to 4 episodic aren't being cut off at bad breaking points.
ShoPro to be Naruto's Master Licensor...
Show to Air on Cartoon Network
TV TOKYO Corporation And Shueisha Inc. have appointed ShoPro
Entertainment, which recently announced it's upcoming merger with VIZ,
LLC to represent TV, home bideo and merchandising Rights In North
America and Latin America for much anticipated ninja hit, Naruto.
ShoPro Entertainment, the San Francisco based affiliate of ShoPro
Japan, plans to introduce a dynamic roll-out strategy that will
leverage the strong manga and entertainment brand into a broad
licensing and marketing program. Naruto's television broadcast
partner and key licensing partners will be determined shortly.
The manga version of Naruto has been running in Viz's Shonen Jump anthology.
"We are ecstatic about Naruto! It is a great privilege to be bringing
such an outstanding property to the Americas," said John Easum, Senior
Vice President of ShoPro Entertainment. "Naruto became an explosive
hit in Japan after it was first launched in Shueisha's Weekly Shonen
Jump magazine in 1999 and it continues to be an enormous success.
Naruto has also established a very large American fan base through the
US manga series published by VIZ. We anticipate a huge success."
The story of Naruto takes place in another world where ninjas are the
ultimate power. In the village of Konohagakure live some of the
stealthiest and most respected ninjas in the land. But 12 years
prior, Konohagakure faced a fearsome threat - a nine-tailed fox demon,
which terrorized the village and caused massive destruction before it
was finally defeated. The Hokage, the village leader and most
powerful ninja, was able to subdue the fox by sealing its soul inside
the body of an orphaned baby boy. Now that boy, Uzumaki Naruto, has
grown up to become a ninja-in-training, learning the art of ninjutsu
with his classmates Sakura and Sasuke. The trio of student ninjas
study under the instruction of their teacher, Kakashi. With Kakashi,
the group faces a series of dangerous and daunting tests and
challenges. Through their adventures, the young ninjas learn the
importance of friendship, teamwork, loyalty, hard work, creativity,
ingenuity, and right vs. wrong.
The key characters are Naruto, Sasuke and Sakura. Naruto, shunned by
the village because he bears the taint of the fox demon imprisoned
within him, is a rascally orphan who has grown into an
attention-seeking troublemaker. Although his preoccupation with
playful pranks leaves him struggling to graduate from Ninja Academy,
he's determined to become the next Hokage. Sasuke, the top student in
Naruto's class, comes from the prestigious Uchiha clan. Sasuke is
driven by a secret desire to win revenge against a mysterious person
who wronged him in the past. And the smart and studious Sakura is the
brightest of Naruto's classmates, but she is constantly distracted by
her crush on Sasuke. She hopes to some day win Sasuke's heart…if
Naruto doesn't get in the way.
Despite ShoPro's relationship with Viz, the announcement is not a
definitive pronouncement of who will be distributing the highly
anticipated anime series in North America, but, it is an indication
that the answer is actively being resolved.
However, according to Anime
News Network Cartoon Network announced at their Upfront press
conference today that Naruto and One Piece will be airing on the
network this year. One Piece starts in May, with Naruto following in
the third quarter.
Innocence Subtitle Problem Addressed
Dreamworks has announced a replacement program for the DVD release of
Ghost in the Shell 2: Innocence, which used a text for the hearing
impaired rather than the intended subtitle track. The program can be
seen here
Anime on TV
Cartoon Network has announced their 2005 aquisitions, which includes
anime titles IGPX (The Immortal Grand Prix), Dragonball GT, Duel
Masters, D.I.C.E (DNA Integrated Cybernetic Enterprises), Zatch Bell,
One Piece, Naruto, and Bobobo-bo Bo-Bobo, as well as non-anime titles
of note Teen Titans (17 new episodes), Justice League Unlimited (23
new episodes), Totally Spies(26 new episodes), Hi Hi Puffy AmiYumi,
Star Wars: Clone Wars, Krypto the Superdog amd Code LYOKO.
atch Bell: The new series takes viewers to the world of good and evil
demons as Zatch Bell seeks to become the benevolent king over all of
the demons that have come to Earth to conduct the ultimate battle.
Reluctant as he may be to fight against the evil demons, Zatch battles
his adversaries with the help of his human friend, Kory. The power of
the duo grows stronger as their relationship develops. Cartoon Network
has acquired 52 episodes of Zatch Bell, which will debut in March.
One Piece: A boy, whose body has the properties of rubber, and his
friends are on the search for the treasure left behind by a pirate
king called "One Piece." Whoever finds this treasure will become King
of the Pirates. One Piece will begin in May.
Naruto: Twelve years ago, a nasty demon decimated a village but was
contained in a baby who is now a student at a ninja academy. But this
antisocial boy does not know that he is possessed. As he evolves as a
ninja, his inner demon gives him more and more powers. To become a
master ninja, he must learn to control his powers without destroying
those around him. The series is scheduled to air in third quarter.
Bobobo-bo Bo-Bobo: In this silly action series, BoBoBo can talk to and
understand hair. With the help of his blond hair, he is out to save
the land from the Hair Patrol posse and their leader, Baldy Bald, who
is forcing everyone to be bald. The action series is scheduled to air
in fourth quarter.
IGPX: IGPX (The Immortal Grand Prix) is set to debut in November and
takes viewers inside the world of the "Immortal Grand Prix" with a
team on their way to the championship race. For the new series,
Cartoon Network partnered with Production I.G., the famed Japanese
animation studio responsible for Ghost in the Shell and animation
sequences in Kill Bill. The year is 2048 and the "IGPX" has become the
world's most-popular sport. It's so big that an entire city was built
for the racing industry and competitions are held on a huge, 60-mile
track called "The Big Eye." Two teams of three robots, each with a
human pilot, race at speeds greater than 350 mph for the checkered
flag. Team Satomi, a crew of amateur pilots, has just won a
minor-league championship and now find themselves vaulted into the
sport's highest level- the IG-1. Now, the untested rookies of Team
Satomi must overcome impossible odds and beat the world's most skilled
pilots (and ruthless opponents) in the planet's biggest event, the
"Immortal Grand Prix."
D.I.C.E: D.I.C.E (DNA Integrated Cybernetic Enterprises) is a large
organization established to deal with emergencies occurring throughout
the Sarbylion galaxy. D.I.C.E F-99 is the only unit comprised entirely
of highly trained kids. When a problem arises in the Sarbylion galaxy,
D.I.C.E is called to the rescue. And when their special training isn't
enough, they rely on their Dinobreakers to help get the job done.
Twenty-six episodes will air in 2005.
Dragonball GT: Goku, Trunks and Pan set out on their quest to recover
the bizarre Black Star dragon balls, which were scattered across the
entire galaxy after Goku was transformed into his boyhood state. If
Goku cannot succeed in collecting the dragon balls, the planet on
which the wish was made will explode. Goku has only one year to save
the Earth. The quest continues with 16 new episodes in 2005.
Duel Masters: The animé series about Shobu, a master of an engrossing
playing card game who can bring the cards' creatures to life, will
return in March with 26 new episodes.
G4's Anime Unleashed block has
begun running Gainax's parody anime href="http://www.abenobashidvd.com">Magical Shopping Arcade
Abenobashi.
According to Anime News
Network G4' upcoming lineup includes:
February 23rd will see the premiere of Magical Shopping Arcade Abenoshi.
New episodes of Gad Guard will premiere on March 7th.
New episodes of R.O.D -The TV- will premiere on April 4th.
New episodes of Gungrave will premiere on May 2nd.
The first 12 episodes of Gad Guard, R.O.D -The TV- and Gungrave will
each air during the week prior to the premieres of the new episodes.
Anime News Network the
first episode of Mew Mew Power, The Main Mew's Muse, will air on 4Kids
TV this saturday at 8am.
4Kids' adaptation of Tokyo Mew Mew is current scheduled to air
Saturdays on Fox starting in the fall.
Cartoon Network has moved Rave Master to weekdays, Monday through
Thursday at 10:30PM. New episodes air on Saturday nights at 6:30 PM
Canada's Teletoon will air AniMAtrix March 14th and 18th.
YTB will be airing .hack//SIGN and Inuyasha: Affections Touching Across Time .
Viz's New Shojo Anthology
Viz has announced a new shojo anthology, to complement Shonen Jump,
and replace Animerica Extra. The monthly Shojo Beat will start with
the July 2005 issue, in stores in June with the cover price of
$5.99.VIZ will offer a special six-month introductory annual
subscription special of $29.95 to coincide with the debut. There will
be a special preview issue available at specialty retailers beginning
in May and also distributed at summer anime, manga and comic
conventions.
The first six serials will be:
KAZE HIKARU by Taeko Watanabe
Kaze Hikaru is a story set in nineteenth-century Japan that's packed
with action, drama, comedy, historical fiction, and—of course—a little
romance. Kamiya Seizaburou is a young girl determined to avenge her
murdered father and brother. To do so, she disguises herself as a man
and joins the Shinsengumi, a group of swordsmen who her brother
greatly admired and who supported the shogun government during the
turbulent Bakumatsu Revolution. Amidst learning how to fight and
fighting to keep her identity safe, she falls for Okita Sôji (an
actual historic figure), one of the most charismatic members of the
Shinsengumi. Kaze Hikaru has been called the shôjo equivalent to the
immensely popular title RUROUNI KENSHIN—the setting, some aspects of
the storyline, and even some of the historical personages are the
same.
ABSOLUTE BOYFRIEND by Yuu Watase
Absolute Boyfriend shows us what happens when iRobot gets Orlando
Bloom's good looks.
Riiko Izawa's idea of the perfect boyfriend is someone cute, stylish,
smart, and nice. He's a great cook and all-around athlete. And he
always wins a fistfight. Too bad Riiko has zero luck with boys. She's
a gawky high school student and has never even been kissed, let alone
been anyone's girlfriend! Her plots to attract the opposite sex never
work—and the aloof boy next door, Soshi, is constantly teasing her
about her lousy love life.
But when Riiko ends up helping out a mysterious salesman, he agrees to
grant her wish for a boyfriend (for a three-day trial, anyway) in
return! As it turns out, the gorgeous guy pictured on the sales
website is part of a Nightly Lover series—an artificial being
programmed to love his owner completely and absolutely. One kiss from
Riiko is all he needs to come alive…
CRIMSON HERO by Mitsuba Takanashi
Crimson Hero takes volleyball and bends it like Beckham in a story
that pits family obligation against the love of the game. All that
matters to 15-year-old Nobara Sumiyoshi is volleyball; she's an
awesome player with big-time ambitions. Nobara doesn't care that she's
not feminine and pretty like her younger sister, Souka, but
unfortunately her family does. As the eldest daughter, she's expected
to work at her family's ryotei, an old-fashioned Japanese restaurant
where she'll have to dress in traditional clothes and makeup and
accommodate the patrons' every whim. No thanks!
Nobara knows exactly what she wants—now she has to figure out how to
get it. She enters Crimson Field High School, known for its top-notch
volleyball team, but her mother is willing to stoop to dirty tricks to
keep Nobara off the court. With assistance from her feisty Aunt
Momoko, who's got some helpful connections at Crimson Field, Nobara
decides to start playing offense.
NANA by Ai Yazawa
Nana takes us to Tokyo to follow the tumultuous lives of two young
women who have very different dreams. Nana Komatsu has endured an
unending string of boyfriend troubles. Moving to Tokyo, she's hoping
to take control of her life and put those messy misadventures behind
her. She's looking for love, and she's hoping to find it in the big
city.
Enter Nana Osaki. Confident and focused, she kicks down the doors to
Tokyo's underground punk scene. Beautiful, charismatic, and tough as
nails, this Nana wants to be a rock star, and she's not going to let
anything get in her way.
The two Nanas soon meet, and their new lives step into high gear: love
blooms, tempers flare, and egos clash. The world of Nana is a
thundering ball of excitement sparked by sex, music, fashion, gossip,
and all-night parties.
GODCHILD by Kaori Yuki
Deep in the heart of nineteenth-century London, a young man named Cain
emerges from the shadowy cobblestone streets. Forced to become an Earl
upon the untimely death of his father, Cain assumes the role of head
of the Hargreves, an aristocratic family with a dark past that seems
to unfold one scandalous revelation at a time.
Lost, lonely and disenchanted with his fate, Cain develops an
obsession with lethal poisons and an uncanny ability to solve the
mysterious murders that seem to follow him wherever he goes.
With the aid of Riff, his faithful manservant who has a background in
medicine, and Oscar, his long-time friend, Cain wades through his
tormented life and struggles to find the truth behind his father's
mysterious death and alleged involvement with a sinister secret
society.
BABY & ME by Marimo Ragawa
Baby & Me is a moving story about a boy who is forced to grow up
quickly and who, through sacrifice, shows us the true meaning of love.
Takuya Enoki isn't your average 11-year-old Japanese elementary
student. The tragic death of his mother puts him in the difficult
position of taking care of his 2-year-old brother while their father
works long hours. Takuya must devote all of his free time to becoming
his brother's guardian.
Cooking, cleaning, sewing, and scolding become an integral part of the
young boy's life—responsibilities usually reserved for adults. Baby &
Me follows Takuya and his brother through their unique new life
together, filled with trials and tribulations, humor, and adventure.
The premiere issue of SHOJO BEAT will launch several serials that
include CRIMSON HERO and NANA (from Shueisha), KAZE HIKARU and
ABSOLUTE BOYFRIEND (from Shogakukan), and GODCHILD and BABY AND ME
(from Hakusensha). To further complement the new magazine's launch,
VIZ will also simultaneously debut a SHOJO BEAT graphic novel line,
which will offer an ongoing library of new shôjo titles from all three
publishers at $8.99.
Ghibli News...
Relating to the awarding of the Golden Lion for Lifetime Achievement
to Hayao Miyazaki, it is being stated that Miyazaki has once again
delayed his returning, planning on three more films.
Studio Ghibli will be going indipending from Tokuma Shoten in March,
forming a new corperation with Hayao Miyazaki, Toshio Suzuki and Isao
Takahata as board members.
Nausicaa.net reports that the
reason that Disney replaced Hayao Miyazaki classic My Neighbor Totoro
with the recent, and not as highly regarded The Cat Returns, in the
second wave of Ghibli DVDs, was technical problems with the DVD
transfer. Totoro has been dlayed until the problems can be resolved.
Bandai to Co-Produce Eureka Seven
Bandai Entertainment has announced that it will be working with
serveral companies to oridyced the new anime series 'href="http://eureka-prj.net">Eureka Seven' set to air every Sunday
at 7:00 AM on Japan's MBS/TBS national network beginning April 17th. A
total of 11 partners are involved in the 'Eureka Seven' project with
the television series being the core, there will also be various
product development, and other media related expansions set to fire-up
this new project.
Created and animated by internationally acclaimed animation studio,
BONES, Inc. (Cowboy Bebop the Movie, Scrapped Princess, Full Metal
Alchemist) – 'Eureka Seven', the production boasts an extremely
exciting line-up of creative talent including the young talented
director - Tomoki Kyoda (Rahxephon), veteran mechanical designer -
Shoji Kawamori (Macross, Macross Plus), and veteran character designer
- Kenichi Yoshida (Cowboy Bebop the Movie). 'Bandai Entertainment is
extremely excited to be part of such an epic production and along with
all of our 'Eureka Seven' partners, can't wait for its distribution
domestically in Japan and later on for the International market", says
Ken Iyadomi, Executive Vice President of Bandai Entertainment, Inc.
The story of 'Eureka Seven' centers on Renton, a young man who
occasionally helps out his father as a mechanic. But Renton's feelings
of dissatisfaction and frustration grows as his mundane and routine
work clouds his visions for his future and begins to dream about
flying around the world. It isn't until one day, a large human-like
mech falls from the sky in front of young Renton and appearing from
the depths of the machine is a beautiful young girl named Eureka. And
as she asks the dumbfounded Renton for repairs, the two will embark
upon a fantastic journey into the unknown.
Along with the animated series for 'Eureka Seven', the video game will
depart in their respective project with new characters and storyline
paralleling the television series. Bandai will also be developing
merchandise such as plastic models, action figures, playing cards,
apparel, and snacks. As part of the "Eureka Seven" project, Kadokawa
Shoten Inc. will release a comic series based on the TV animation in
the "Gekkan Shonen Ace" with Sony Music Group partnering to create
music for the animation and video game portion. Sony Music
Entertainment Inc. is expected to release a CD of the theme songs, and
Aniplex Inc. will release a CD of the animation music.
Gundam Music News
Anime News Network
reports that the second end theme to Gundam SEED sequel, Gundam SEED
Destiny had topped Japan's daily singles charts. Mika Arisaka's "Life
Goes On" is the second gundam theme to top Japan's singles chart after
T.M. Revolution's "Ignited," Gundam SEED Destiny's first openning
theme.
While "Life Goes On" only held fourth over its release week, "Ignited"
held its #1 position over a week.
Fifteen year old singer Hitomi Takahashi has been selected for the
third opening song of Gundam SEED Destiny.
New Viz Manga Titles
Viz has solicited the premier volumes of the the manga versions of
Baron: The Cat Returns,Full Metal Alchmestic and Kekkaishi on May 3rd.
Yu-Gi-Oh Uncut Release Information
4Kids Home Entertainment in association
with FUNimation will be releasing the third volume of the uncut
edition of Yu-Gi-Oh on February 22nd.
Never before available in the U.S. and Canada, the discs will contain
the original, unedited Japanese animation and Japanese dialogue with
English subtitles, as well as optional English language tracks.
The collector's uncut editions restore many features of the original
Japanese versions, changed due to the necessities of American
broadcast standards. Also restored is footage cut in order to meet
on-air time requirements for commercials. The releases will also
feature newly recorded English language tracks with the entire
original cast, as well as the original Japanese tracks and English
subtitles.
Negima Facelift
Anime News Network
reports manga creator Ken Akamatsu (Love Hina) has announced the DVD
release of the anime adaptation of his wizard school relationship
comedy has been delayed until may for animation improvements.
Changes range from a dozuen cuts amended in the first volumes to
complete re-naimated of the second with new storyboards from director
Nagisa Miyazaki. The openning will also be re-animated.
Starting with episode #10, the Fafner team from Xebec will join the
project to work on the animation.
Re-animation of televised anime series for their DVD release has
become more common in anime.
Borders Tests Imported Manga
Anime News Network has
learned that some Borders and Walden Books outlets are testing
marketing untranslated, imported manga, including Ichigo 100%, Boku wa
Imouto ni Koi wo Suru - Secret Sweethearts, Death Note, and Spiral.
The imports, which are generally available online for under $10, are
being sold at Borders for $12.99.
Ironcat Closes
Embattled manga translators/distributors href="http://www.ironcat.com">Studio Ironcat has announced that
that the company will be closing. Remaining stock will be sold off,
and existing orders will be filled.
New Street Fighter Confirmed
Manga Entertainment has solicited the release of Street Fighter Alpha
2 for June 28th.ADV Cancels HD Release
Anime on DVD points out that
Right Stuf has removed the WMV
HD Format re-release of Noir volume 1.
TOKYOPOP's New Spring-Summer series
TOKYOPOP will begin a full length series of Rising Start of Manga
talent competition winner Van
Von Huner from Mike Schwark and Ron Kaulfersch of Pseudomé Studio
in May 2005.
The manga, and Korean manwha series that TOKYOPOP will start in June
and July include:
Los Angeles, CA (February 10, 2005) The country's number one graphic
novel publisher turns up the heat on summer reading when it unveils a
half-dozen must-read new manga! From Goth fantasies and musical
escapades to time-travel epics and out-of-this-world adventures,
TOKYOPOP's manga du jour will only be offered to readers one way this
summer: extremely well done! Read on if you have a burning desire for
more details.
Arcana (Fantasy, Volume 1 Release: June 2005)
So-Young Lee, creator of TOKYOPOP's best-selling Gothic vampire drama
Model, crafts a classic shojo fantasy about Inez, a young girl who
possesses the unique ability to communicate with animals. When Inez
travels to her country's capital, she learns that she must protect her
people from an evil demon race!
BECK: Mongolian Chop Squad (Comedy/Drama, Volume 1 Release: July 2005)
A huge hit in Japan, this highly addictive manga series spawned a
popular anime. Yukio is a shy, introverted teen. His life forever
changes when he meets Ryusuke, a wild and unpredictable 16-year-old.
When these musical youths form a band named Beck, they begin one
unforgettable rock'n'roller-coaster ride.
Blazin' Barrels (Action/Comedy, Volume 1 Release: June 2005)
Breathtaking adventure and humor abound in Min-Suh Park's futuristic
Wild West tale starring Sting, a bumbling yet loveable bounty hunter.
When he comes across a reward notice for the criminal outfit named
Gold Romany, Sting decides that capturing the all-girl gang is his
ticket to fame and fortune!
Chrono Code (Action, Volume 1 Release: July 2005)
In the vein of The Butterfly Effect and The Jacket comes a thrilling,
nail-biting series from the creative minds of Eui-Cheol Shin and Il-Ho
Choi. A mysterious girl with amnesia holds the key to changing the
fate of all humanity, as she and her friends cross over time and space
to meet their destiny.
Heat Guy J (Action/Sci-Fi, Volume 1 Release: July 2005)
Based on the hit sci-fi anime featured on MTV in 2004, a peacekeeper
named Daisuke and his android partner Heat Guy J team up to make sure
that anything illegal stays off the streets. But this most unusual odd
couple irks the local mob boss, who wants Heat Guy J to sleep with the
fishes.
Tokyo Mew Mew a la Mode (Action/Sci-Fi, Volume 1 Release: June 2005)
The cats are back! In this highly anticipated sequel to TOKYOPOP's
mega-hit Tokyo Mew Mew series-the basis for the popular anime-Berry
becomes the first Mew Mew with two sets of animal genes in her blood.
Half cat, half rabbit, Berry joins the Mew Mew team just in time: A
new danger threatens to destroy the planet!
Adaptations Labeled Japan's Worst
Anime News Network
reports that the live action adpation of anime/manga series Devilman
and Cassehern have been given the the Kiichigo (raspberry) Awards, a
Japanese version of the Razzi Awards for the Worst Japanese Movies of
2004 by a panel of 20 movie reports and film critics.
New and Upcoming Japanese Releases
Most from AnimeNation
The anime adapation of the Victorian Romance Emma (Eikoku Koi
Monogatari Emma) manga likewise has an updated site at href="http://www.emma-victorian.com/">www.emma-victorian.com (no
relation to Jane Austin's Emma)
Shonen Sunday Magazine has announced Fukuchi Tsubasa's ecologically
minded comedy manga series Ueki no Housoku will be adapted into an
anime series to air this spring.
Japan's Kids Station will broadcast the first two episodes of Stratos
4 Advance: Code 201 Wave Off on March 5th and March 27th respectively.
The offficial site
BONES' (the Cowboy Bebop Movie, Wolf's Rain) can be seen in href="http://mbs.jp/eureka/bb/pre.ram">Real Media and href="http://mbs.jp/eureka/bb/pre.asx">windows format.
Other sites for the series can be seen href="http://www.eureka-prj.net/">here and href="http://www.watch.impress.co.jp/game/docs/20050131/eureka.htm">here.
Traillers of the Kino no Tabi/Kino's Journey movie, Nani ka wo Suru
Tameni - Life Goes On-, following the fantasy travelogue anime can be
seen on the the href="http://www.kinonotabi.com/ani_jyo.htm">official site in href="http://www.kinonotabi.com/ani_image/kino_bb.asx">large and
small
formats.
A trailer for the second direct to video OAV episode of Gainax's href="http://www.top2.jp/">Gunbuster 2, the sequel to the sci-fi
robot pilot predecessor to Evangelion can be seen in href="mms://wmt-od.stream.ne.jp/bandaiv/movies/top2/wmp/top2_pv2_0224_high.wmv">windows
and Real
Media formats.
A trailer for the series can be seen at
The official site for the anime adaptation of Tsukasa Hojo's Angel
Heart, the follow-up to urban action City Hunter can be seen href="http://www.ytv.co.jp/angelheart/">here. The show is
schedule to air starting in April.
Shochiku's 2005 movie schedule includes Mobile Suit Zeta Gundam: Heir
to the Stars, the Fullmetal Alchemist movie, CLAMP's XXXHolic movie,
Prince of Tennis: The First Game and live action Tetsujin 28-go
live-action adaptation in 2005.A trailer of the Full Metal Alchemest
movie can be seen href="http://www.shochiku.co.jp/hagaren/top.html">here
Classic anime studio Tatsunoko Pro 's (Gatchman, Speed Race) OAV of
Karasu -KARAS- has a trailer href="http://www.thekaras.net/movie/meta.php?n=1&e=.asx">here
Sketches of Xenosaga: The Animation are online href="http://www.toei-anim.co.jp/tv/xenosaga/data/index.html">here
Studio Fantasia (Aika, Najica) will be working on a new five episode
OAV called Kirameki Project
According to Patrcik
Macias' Studio4°C is working on an anthology called Genius Party
will entries by Koji Morimoto, Shinichiro Watanabe, and Mahiro Maeda
and a Sachiko by Koji Morimoto.
Other trailers:
Denshin Mammotte! Shugogetten OAV href="http://www.animate.tv/asx/p05020014_j2i2_nb.asx">small and
large
format
Sentou
Yousei Shoujo Tasukete! Mave-chan
One
Piece movie 5: Omatsuri Danshaku to Himitsu no Shima
Other official sites:
Studio Gonzo's Trinity Blood
Zettai Shonen ("Absolute Boy")
Spring Manga Releases
ADV
New Series for April
Maburaho Volume 1 Manga
Written and illustrated by Miki Miyashita, based on the novel by
Toshihiko Tsukiji
Meet Kazuki Shikimori, a student at Aoi Academi, the elite school for
training wizards and warlocks. Kazuki ranks at the bottom of the
class. Worse, he can only use his magic eight times over his entire
life before he turns to dust. But while Kazuki's magic may not be top
notch, his future child is destined to be the greatest magician of all
time! Enter three conniving hotties determined to bear his child.
Hilarity ensues!
Broccoli International Usa Inc
New Series for April
Di Gi Charat Theater Dejikos Adventure Gn #1
Dejiko's caused plenty of trouble with her Laser Eye Beam, but this
time she's gone too
far! In an attempt to teach Rabi~en~Rose a lesson, Dejiko shoots her
Laser Eye Beam, but crushes the popular Gamers store too! With the
manager fainting from shock and the store in ruins, Dejiko, Puchiko,
and Rabi~en~Rose must go find the "secret treasure of posterity" to
rebuild Gamers! Be the first to witness Dejiko's countless adventures
as she fights off evil spirits, solves a mystery in a haunted house,
competes in a beauty pageant, and more! It's up to Dejiko to revive
the Gamers store, and bring happiness for all!
Galaxy Angel 4 and 5 are also scheduled
Di Gi Charat Theater: Leave It To Piyoko Volume 1
by Hina
Pyocola Analogue III, also known as Piyoko, is the leader of the evil
organization known
as the Black Gema Gema Gang. She came to earth with one mission-to
kidnap the princess of Di Gi Charat, Dejiko, and hold her ransom! Move
over, Dejiko! Piyoko takes the spotlight in this two-volume series.
Take a look into the daily lives of the Black Gema Gema Gang as they
figure out their plans to kidnap Dejiko while trying to survive on the
little money they have left. And now that Piyoko's loyal subjects-Rik,
Ky, and Coo-are here, she needs to worry about more mouths to feed!
CMX releases...
- Tenryu: The Dragon Cycle Vol. 1
- Madara Vol. 3
Illustrated by Sho-u Tajima
On sale April 6 - Land Of The Blindfolded Vol. 3
Written and illustrated by Tsukuba Sakura
On sale April 20 - From Eroica With Love Vol. 3
Written and illustrated by Aoike Yasuko
On sale April 13 - GALS! VoL. 2
by Fujii Mihona
May 25 - Musashi #9 Vol. 3
by Takahashi Miyuki
May 11 - Swan Vol. 3
by Ariyoshi Kyoko
May 4 - Tenjho Tenge Vol. 2
By Oh! Great
May 18 - From Eroica With Love Vol. 1, Land Of The Blindfolded Vol. 1, Musashi
#9 Vol. 1 and Swan Vol. 1 will be re-released May 4th.
Written and illustrated by Matoh Sanami
CMX. From Matoh Sanami, the popular creator of Fake, comes a fantasy
featuring two sword-packing brothers who must find their father's
killer in war-torn ancient China. As they search for revenge, theyre
sidetracked into adventure, stumbling upon the secrets of their origin
while meeting up with plenty of weapon-wielding women and foes only
too happy to take them out before they finish their quest!
On sale April 27
Dark Horse
Blade Of The Immortal Volume 14: Last Blood Tpb goes on sale June 1st,
continues the story of Run, Anotsu and the Shingyötö-ryü.
Blade Of The Immortal #101 "Trickster," part 3 of 4, on sale May 11th
concludes the duel between Giichi and Magatsu.
King Of Wolves Tpb
Buronson (W) And Kentaro Miura (A)
On sale May 11
A bright-spirited young historical scholar, Iba, disappears while on a
lone expedition to study the ancient Silk Road. A year later his
girlfriend, Kyoko, sets out for the Silk Road in order to find clues
that will help to unravel the mystery of Ibas disappearance. When she
arrives, she finds the charm she gave Iba for protection and moments
later she is sucked into a black vortex and loses consciousness.
Koyoko awakes to find herself in a very different place and discovers
that that Iba is not only alive but is a warrior-slave under the reign
of Genghis Khan in 13th century Mongolia! At last, when Iba and Kyoko
reunite, they find that there are a series of fates, crueler than the
ones they have already endured, awaiting them...
King of Wolves is an action/adventure masterpiece crafted by the
superstar manga creative team of Buronson (Fist of the North Star) and
Kentaro Miura (Berserk).
Samurai Executioner Volume 6 Tpb
Written by Kazuo Koike, art by Goseki Kojima on sale June 8 features
the crime stories of Lone Wolf and Cub's requel
Super Manga Blast! #52
in stores on May 25
Trigun Maximum Volume 5: Break Out Tpb
Yasuhiro Nightow
On Sale May 4
What¹S Michael? Volume 10: Sleepless Nights Tpb
By Makoto Kobayashi in stores on June 22
Dark Horse will also be re-releasing the manga adpatation of Star Wars
Phantom Menance, A New Hope, Empire Strikes Back, and Return of the
Jedia in April
Phantom menace is by Kia Asamiya. The others are by Hisao Tamaki
Del Rey
In April
Genshiken Volume 1 Gn
by Kio Shimoku
Its the spring of freshman year, and Kanji Sasahara is in a quandary.
Should he declare
his love for manga and anime fandom by joining an otaku club, like he
has always wanted
to? Meanwhile, Saki Kasakabe also has a dilemma. How can she turn her
boyfriend,
anime fanboy Makoto, into a normal guy? Kanji succeeds where Saki
fails, when both
Kanji and Makoto join Genshiken: The Society for the Study of Modern
Visual Culture.
Undeterred, Saki chases Makoto through the various activities of the
club from costume-
playing and comic conventions, to video gaming and anime model figures
learning
more than she ever wanted to about the humorous world of the Japanese otaku.
Nodame Cantiabile Volume 1 Gn
by Tomoko Ninomiya
Winner of the Kodansha Manga of the Year Award! The son of a famous
pianist, music
student Shinichi Chiaki has always wanted to study abroad and become a
conductor like
his mentor. However, his fear of planes and water make it impossible
for him to follow
his dream. As he watches other young students achieve what he has
always wanted,
Shinichi ponders whether he should quit music altogether. Then, one
day he meets a
fellow music student named Megumi Noda, also known as Nodame. This oddball girl
cannot cook, clean, or even read her own score, but she can play the piano in
incomparable Cantabile style. And she teaches Chiaki something that he
has forgotten; to
enjoy his music no matter where he is.
Also CLAMP's Tsubasa Volume 5
Dr Master
(titles formerly by ComicsOne)
Titles for April
Cosplay Koromo Chan Volume 1 Tp
by Mook
At last a manga about cos-players, for cos-players! Ever since the
school president established a casual dress code for the student body,
Koromo has been wearing her cos- play outfits at her high school
(although she claims they are her casual clothes). Follow the daily
life of Koromo and her costume-designing best friend. Watch as she
graduates high school, attends college and ventures into the real
world all in one fun filled volume!
High School Girls Volume 3 Tp
by Towa Oshima
Iron Wok Jan Gn Volume 12
by Shinji Saijyo
King Of Fighters 2003 Volume 1 Tp
by Wing Yan & King Tung
TOKYOPOP
New titles for April
Van Von Hunter Volume 1 (Of 3)
Creators: Mike Schwark , Ron Kaulfersch
The winning team of TOKYOPOPs first Rising Stars of Manga competition!
Rave Master meets Megatokyo! The forces of evil have come back to rip
peace from the twice-peaceful Kingdom of Dikay! The lands only hope
lies in the one man, who many years ago vanquished the evil tyranny:
Van Von Hunter, Hunter of Evil...Stu! Together with his loyal
memory-challenged sidekick, he faces off against the deposed, former
ruler of Dikay, who has come back to reclaim his throne!
Heaven Above Heaven Volume 1 (of 6)
Creators: Art by Jeon Joong-Won, Story
-
+ Expand All
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Feb 17, 2005 4:48:00 PM CST
Full Metal Alchemist is the second best anime i've ever seen
by sirbiatchreturns
simply because the plot is not only extensive, it is fresh. For one, it is way more interesting than Harry Potter if it was novelized. and carries a gritty harsh side to it that brings in the human reality of alchemy. But the best anime of all time, after watching Episode 21, has to be Samurai Champloo. This will definitely become a classic.
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I think the guy just types too goddam fast, and then doesn't go back and read the incoherent mess he's left us with. The information is always welcome though, otherwise we wouldn't be here trying to read it would we...
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got a question for you about Samurai Cahmploo (or anybody else who has seen it). How does it compare with Cowboy bebop? Can i get it on DVD or is it just showing on TV?
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Feb 17, 2005 10:46:21 PM CST
umm... i haven't seen Cowboy Bebop, something i'm definitely mea
by sirbiatchreturns
I would like to compare. You can get the first 17 eps on DVD i think of Champloo. It will be soon showing on Adult Swim from ep 1, but the voices are dubbed, and they suck ass. You will want to hear the original voices. they are perfect. I suggest you download them from AresLite (a filesharing program) or download them off BitTorrent.
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Thanks for the info. and Cowboy Bebop is, in my opinion, one of the greats of anime. rekindled my interest in it.
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I would have to say that Shinichiro Watanabe carries the same formula of "consistent thematic soundtrack" in each respective series: Bebop goes with the blues and jazz, Champloo goes with... erhm... "japanese rap/scratch/pop?" (Not sure on that one). But it has personality and doesn't suck. The things I found better than CB were: Champloo is consistently lighthearted compared to CB, thanks to the quirky, fluid character designs and animation, and also the voice acting (which evokes alot more humor and depth). And there isn't as much gravitas. Sure, there's a dark past in each of the character's lives (as with CB), but it doesn't hang over the Champloo gang in every episode. As well, having seen 20 Champloo ep's, I'm relieved to note that none of the 3 main characters is more of a "favorite" to me than the others. In Bebop, Spike was almost overwhelmingly the central and favored character with a 'supporting cast, but in Champloo each of the 3 individuals stands evenly, which is a testament to the writing. On the other hand: these same 3 characters, although handled well, are still more identifiably formulaic compared to the CB crew. One is your 'crazy' swordsman, one is your 'serious' swordsman, and the 3rd is a 'plucky peasant girl' with a lot of contagious spirit. They don't deviate much from those re-used profiles, but they evoke more interaction as a result of the writing. The show has only 1 very ethereal story arc that doesn't get alot of progress or attention. It's mainly the excuse for these 3 characters to get together and have alot of bizarre and spontaneous adventures and mishaps along the way. Also, in Bebop there was also the added enticement of seeing a murky sci-fi future of humanity, so you tuned in each episode to learn as much about the universe they inhabited as the characters themselves. Champloo, being set in surreal medieval japan, focuses almost entirely on the characters. Not a bad approach as 'story formulas' go, but it doesn't stand out as much as Bebop, in my opinion.
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Love that you have all kinds of things on anime now. i have not been on here in awhile and i am happy to see all this. o and Sirbiatchreturns Cowboy bebop is a must see.
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